Temple of Aeryn
Charts
1 😀     1 😒
50,00%

Rating

$11.99

Temple of Aeryn Reviews

In the mystical world of Temple of Aeryn, an enchanting adventure awaits you, filled with magic and mythical creatures. Tragedy strikes when a brutal assault on your village reduces your spell book to ashes, leaving you vulnerable to the encroaching darkness.
App ID2363430
App TypeGAME
Developers
Publishers Pumpkinteractive
Categories Single-player
Genres Indie, RPG, Adventure
Release Date18 Jan, 2024
Platforms Windows
Supported Languages English

Temple of Aeryn
2 Total Reviews
1 Positive Reviews
1 Negative Reviews
Mixed Score

Temple of Aeryn has garnered a total of 2 reviews, with 1 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Temple of Aeryn over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 54 minutes
The dev put a lot of effort into making this. Temple of Aeryn is more in depth than it looks. It's not my sort of game (I'm too much of a zoomer for this sort of retro experience) so I was hesitant to buy it at first, but I got pleasantly surprised since it's kind of fun.
👍 : 1 | 😃 : 0
Positive
Playtime: 33 minutes
It's a turn based combat game where the overworld map is plodding along a path in small legs with chances of random combat thrown in during your travels. Sometimes paths are marked, sometimes not, so you'll spend a lot of time hitting WASD every time your dot stops on the map as there's no indication otherwise of a path. Combat is a grid of nine panels, and thus far it's only ever been a dirt field with some sparse grass as your battlefield, even in what should be a city with cobbled/paved streets. Combat is your standard action/movement set. Move twice or attack once, every time I move and try to attack, the enemy is always out of range. The enemy seemingly has no such restrictions on move/attack. If in the beginning your enemy party consist of anything more than three goblins, you're starting over, which you'll need to hit "END GAME" rather than "CONTINUE" as continue dumps you on a screen showing your placement in the world at the time of your death, or this I assume as there is absolutely zero documentation, and the game tells you nothing beyond some basic tips and that is marked as 'Help' in the menu. It took me a minute to realize that it was even there. There is absolutely zero character customization, not even a name option. You'll [i]always[/i] start with 36 health near a crossroads absolutely confused on anything to do. The aesthetic is nice, it is aiming for a C64/ST800 feel and it is absolutely awesome in that regard...but the dev should've taked heed at the QoL functions that exist nowadays (there's no more limitation on space so you can add a few extra characters) and realize that if you are shooting for a legit mid-late 80s retro CRPG feel, [i]they had copious amounts of outside information[/i]. I didn't even enjoy the initial loop enough to get really anywhere as the start is very deadly, but not enjoyable enough to tolerate how deadly the start is. I'm still not even sure what this game is about. Sorry, but it's just not enjoyable enough to get through the initial stages, and I gave it a solid half hour.
👍 : 4 | 😃 : 0
Negative
File uploading