Ebenezer and the Invisible World
78 😀     17 😒
73,98%

Rating

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$9.99
$19.99

Ebenezer and the Invisible World Reviews

Embark on a story-rich 2D Metroidvania adventure with breathtaking hand-drawn art, playing as miser-turned-hero Ebenezer Scrooge in a reimagined Victorian-fantasy based on Charles Dickens’ classic novel, A Christmas Carol. Enlist the help of ghosts to save the people of London before it’s too late.
App ID2351120
App TypeGAME
Developers ,
Publishers Play on Worlds
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Casual, Indie, Action, Adventure
Release Date3 Nov, 2023
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean

Ebenezer and the Invisible World
95 Total Reviews
78 Positive Reviews
17 Negative Reviews
Mostly Positive Score

Ebenezer and the Invisible World has garnered a total of 95 reviews, with 78 positive reviews and 17 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Ebenezer and the Invisible World over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 686 minutes
Good idea, very poor execution
👍 : 0 | 😃 : 0
Negative
Playtime: 800 minutes
A fun story, beautiful presentation and atmosphere carry a decent, if a bit janky metroidvania.
👍 : 0 | 😃 : 0
Positive
Playtime: 277 minutes
The art carries this game hard. I wish there were more markers on the map that showed where to go for quests. I also wish when you got a power that can break walls it would actually tell you it can break walls. Definitely worth 10 bucks but some QoL changes could make this game go from good to great.
👍 : 1 | 😃 : 0
Positive
Playtime: 747 minutes
The perfect holiday-themed metroidvania game. Excellent storyline, beautiful artwork bringing Dicken's era of London to life and excellent combat mechanics using various spirits to make your way throughout the game. I would definitely recommend this game to play during the holiday season
👍 : 0 | 😃 : 0
Positive
Playtime: 102 minutes
A very subpar game with a decent art department. It feels very amateurish and slow and overall not fun to play. The maps are also huge and fast travel is very underutilized. I don't feel ripped off, I just won't be recommending my friends play this one.
👍 : 0 | 😃 : 0
Negative
Playtime: 771 minutes
If you like Metroidvanias and are imbued with the holiday spirit. I am enjoying this game so far. I do not like that my old achievements from my previous playthrough still haven't been unlocked though.
👍 : 1 | 😃 : 0
Positive
Playtime: 431 minutes
The art and concept for this game are fantastic. However, unfortunately the execution on the idea is rather lacking. For as good as the environments look, they feel empty and full of pointless platforms that lead to nothing. There is so much waste in the level design, so many places where I thought "This would have been a good place to hide an item." The emptiness is further compounded by everything being just a bit too zoomed out, so Ebenezer feels small on the screen. Movement is clunky and unresponsive with a very noticeable delay, and sometime Ebenezer just doesn't do what your inputs tell him to. Avoiding attacks is further made difficult as they can flip their direction mid-attack, meaning the old reliable jump over them just doesn't work here. And good luck with bosses, because telegraphing is so poor that the telegraph itself can damage you. Special attacks in the form of summoning ghosts is janky and often they won't hit anything even though it looks like they should. The games map is, frankly, useless. Very little is labeled and it uses the cheap "boxes connected by lines" approach which is the laziest form of Metroidvania map. The fast travel system makes you pick from a list, but since none of the stations are named anywhere else it's complete guesswork if you're going to end up where you want to go. The issue of labeling continues to the ghost summons, which are selected exclusively via a scrolling list in the bottom right corner. However, they are identified only by a headshot, and are nowhere near distinct enough from each other to identify while multitasking. Other issues to briefly list; There is a variety of weapons in the game, but you are essentially punished for using half of them because they disable MP restoration on hit, making ghost attacks no longer viable. Some secret areas require ghosts to open, meaning you need the MP to use them, so you always feel like you need to keep some in the tank just in case. On the subject of the story, what starts as an interesting concept rapidly becomes dull and one-note. Ebenezer has made a complete 180 from the original story, as he should. But that is where his character traits end, he has nearly no personality beyond "I'm a generous man now." He has no personal stake in the story, which while that makes sense for a character whose main attribute is his charity, it makes him disconnected from the entire story. In summary: This is a fascinating idea rendered in gorgeous art...But this is also a video game that is shoddily put together around a story that doesn't really compel the player. You are left with something that has a frustrating amount of unrealized potential that is quite frankly not worth spending much on. Buy at half price if you're really curious, but otherwise take a page from Scrooge's old miserly ways and save your money.
👍 : 1 | 😃 : 0
Negative
Playtime: 1072 minutes
Making a metroidvania staring the reformed Ebenezer Scrooge that use the powers of his ghost friends to fight a capitalist conspiracy threatening the working class is one hell of a premise for a game. Colorful cartoony graphics that reminded me a lot of Forgotten Anne. It's not groundbreaking in any way, not that difficult and doesn't seams like it's especially long if my achievement and collectable progress is anything to go by at the time of writing this review. But it's a solid, enjoyable and cozy game.
👍 : 1 | 😃 : 0
Positive
Playtime: 602 minutes
This is a solid metroidvania, which is unexpected for a christmas tie in. It follows the original plot from Christmas Carol and makes it into a sequel. Many references and you feel that you're still part of the same story Charles Dickens put forward. There's a few glitches and awkward moments here and there, but it delivers good on weapons, lore, exploration, bosses, items and lots of enemies with unique design. Recommended!
👍 : 2 | 😃 : 0
Positive
Playtime: 519 minutes
Overall a really solid game, and I love the Christmas theme with the metroidvania elements. There are some little glitches here and there, but a really nice game in the end.
👍 : 3 | 😃 : 0
Positive
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