Bananaguy Reviews

Bananguy returns for a new epic adventure! Collect "Power Coins" and explore goofy worlds in the ultimate search for the legendary golden banana!
App ID2346890
App TypeGAME
Developers
Publishers Bananamanhatguy
Categories Single-player, Steam Achievements, Full controller support
Genres Casual, Indie, Adventure
Release Date5 May, 2023
Platforms Windows
Supported Languages English

Bananaguy
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score

Bananaguy has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 181 minutes
A nice chill collection platformer. Collect coins to unlock progress through doing a variety of challenges you find in the world, with some hints available on the uncollected coins through the coin list menu. You never need to collect all coins in an area to progress, and can always backtrack to revisit previous areas if you decide to leave and come back later. Death's are quickly reset, placing you at a point near where you died without a screen wipe, allowing you to get right back into the game without wasted time or frustration. The game has fairly tight controls with a fun double jump mechanic that let's you launch yourself forward or backwards for some fun platforming but sacrifice the ability to wall cling until you land or pick up a new peel. Wall jumping is done by holding towards the wall you're on up until you press jump and then pressing towards the new wall's direction up until you press jump again - it may take some getting used to but works well. The lack of a map bothered me at first, but once I understood enough about how the game was set up and knew I wouldn't be locked out of anything it left me to have more fun exploring and discovering, figuring out where to go, how to get there, and what might lead to a challenge and a coin. The coconut kicking challenge can be frustrating, so it's unfortunate that it's one of the first challenges you encounter. If it bothers you like it did me, know that there's nothing else in the game like it, and it can be skipped outright if it's just not working for you. [spoiler] You only need 6 coins to fix the lift and progress to the next area.[/spoiler] I eventually managed both the 20 and 50 (which are really 10 and 25 since the other kicker's kicks count towards the count too) with about 10 - 15 minutes worth of tries. If you're going for the pig racing achievement, know that the timing is tight. The coin itself can be gotten without worrying about the time limit, so it doesn't lock your progress if you just want to get the coin, but if you're going for the 38 second achievement know that you need to have a near flawless run. I hit it with a 37.34 time and didn't feel like I messed up much at all. Oh, and for the kid-kicker achievement, don't worry about the kid in the first house that's walled off in the top-right corner. There is no way to get to them as far as I know and never reached them. I got the achievement but [spoiler] didn't get it until the post-game refresh of the starting area where one more kid is placed for you to find. [/spoiler]
👍 : 0 | 😃 : 0
Positive
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