Tales of Seikyu
83

Players in Game

260 😀     50 😒
77,85%

Rating

$24.99

Tales of Seikyu Steam Charts & Stats

Embark on Seikyu, a fantasy farming adventure amidst yokai legends. Can you restore a countryside inn to its former glory, forge connections with extraordinary characters, and uncover the hidden wonders of this magical world?
App ID2340520
App TypeGAME
Developers
Publishers ACE Entertainment
Categories Single-player, Multi-player, Co-op, Online Co-op, Remote Play Together, LAN Co-op
Genres Simulation, RPG, Adventure
Release Date2024
Platforms Windows
Supported Languages English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Ukrainian, Polish, Swedish, Thai

Tales of Seikyu
83 Players in Game
657 All-Time Peak
77,85 Rating

Steam Charts

Tales of Seikyu
83 Players in Game
657 All-Time Peak
77,85 Rating

At the moment, Tales of Seikyu has 83 players actively in-game. This is 89.65% lower than its all-time peak of 657.


Tales of Seikyu Player Count

Tales of Seikyu monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-06 92 -72.9%
2025-05 341 0%

Tales of Seikyu
310 Total Reviews
260 Positive Reviews
50 Negative Reviews
Mostly Positive Score

Tales of Seikyu has garnered a total of 310 reviews, with 260 positive reviews and 50 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Tales of Seikyu over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 767 minutes
The TLDR: Amazing concept of a game. As updates progress, it should become something truly special. So for the long version, as of reviewing, this game is 1000% early access. It has an amazing premise, ideas, and pretty good systems. However, they are not yet fully fleshed out. This is well known, and you can tell for yourself looking at their roadmap. Currently, you can more or less run out of non-monotonous stuff to do in about 10 or so hours of playtime. For a game in such early access, this doesn't bug me... yet. So long as it continues to be updated regularly, I would still strongly recommend this game. Again, all the proper building blocks are there and working. The game at this point just needs some extra content and a little bit of refining (such as combat, which works, but is a little clunky in my opinion). As of reviewing, don't buy this game if you want a finished product. It is early access for a reason and has a long ways to go. If you want to try it out, do it! Just keep in mind you may need to be patient to get the full experience that this currently just gives a taste of. If this game is not regularly updated, or something changes, I will update this review. As it stands now, I have fairly high confidence, and would absolutely recommend this game if only for the amazing core and premise that is there which should continue to be fleshed out.
👍 : 2 | 😃 : 0
Positive
Playtime: 2254 minutes
although the early access build is on the more empty side of early access builds, i still have fun playing! i like the mechanics, the characters are interesting, and the open world promises a lot of fun to be had! i'll happily play the full release whenever it comes out!
👍 : 3 | 😃 : 1
Positive
Playtime: 3523 minutes
Stressing that this is Early Access, I want to say I was surprised by the amount of content there already is - yes, you can pretty much blow through it before the end of Spring, but but hey. They do seem to be focusing right now on making sure it works properly, which I appreciate, and they appear to be incredibly responsive with bug fixes. Game itself, it's cute but not the sugary pastel way. The characters are interesting, and they definitely seem to have hit a niche with the yokai theme. I'm enjoying it, loving the slime form instead of the watering can, and I can't wait to see where the story goes next. Perfectly happy to wait, though, since they again seem to care about ensuring it works as they progress.
👍 : 3 | 😃 : 0
Positive
Playtime: 541 minutes
This game is really early in its lifecycle; it is incomplete and there is a roadmap, but I have no way to tell how much of that roadmap will ever happen, as there is no guarantee of anything with early access games. what is there is good; the story is intriguing and finally different from the usual "you got a farm, now develop it"; although everything is in its infancy. The story is not completed, so you will hit the end at one point and will have to wait for the devs to make the rest of the story. This may happen fast or slow or never happen, so there is a good chance you will complete what the game has to offer now and then put it aside forever or for a long time, until you play it again. If you are OK with that, and you are OK buying incomplete products with no guarantee that it will be completed, then you should be fine, as what is here is competently made. For the negatives: combat is really bad, and can't really figure out if it wants to be rune factory style combat, or souls like combat or what else... You have a dodge roll and one attack button; that's all you get, but the enemies are already way stronger than you as you start, and in 5 hours I have yet to get a better sword than the wood one you get in the beginning (I am playing the story mainly and doing the boards request). Being a "cozy" game, the combat part seems to be way too involved to be honest, and not that fun at all. The other negative is related to the controls, which should be easy to fix. You have the A button to accept and at the same time it is your jump button, so when you go to sleep you jump as you press the A button to accept the "sleep" option. This happens in any other interaction where you press A to accept for example, and you are not bound to an animation (for example pet an animal). Conversations have also their jank as you press B to initiate a conversation, but B is also the cancel button, so if you talk to someone press B, then you have to press A to confirm the dialog option or you can press B to quit from the conversation... But if you press it twice by mistake, you then start the conversation again. Annoying but easy to solve. Performances are horrible, especially on a Steam Deck. The game overll is not much to look at, as they went for a cartoon style (although it is nice and fits well); so you would be forgiven for thinking that your 24 core CPU and 5070 super GPU should just shread no problem... Well no. The game stutter incredibly when you switch between areas like the main city area and your farm or other areas; the animations get choppy and everything is really inconsistent. I was not expecting brilliance, but the game run worst than how it should, considering that the graphics are really at the Switch level to be honest. Music is nice, the characters are nice too; the interactions are barebone with the same sentences said over and over, so you have no interest in even reading what people say, except when you get quests or special moments with them. As farming game it is barebone with seeding and watering before the harvest; all done with a button, so there is really nothing to keep you involved there. Cooking is the other thing in the game, which is also barebone : pick ingredients in a certain order, push a button and it happens. Resource collection is done also with one button, as you need to smash rocks and trees with your boar transformation, since you don't use tools. Stamina goes fast and your day is mostly spent collecting stuff and making food to replenish stamina, while you wait for some interesting events to happen. Can't say much about relationship as they are for most part tied to how many times you push the "talk" button daily, until an event is triggered. There is really nothing here either beside barebone mechanics. I enjoyed those events when they happened, but they are so infrequent and totally out of the blue that really makes no sense (a person you spoke few times ask you to go mine together and open up... Why? What happened? Nothing, you just talk to them few times and they tell you the same sentences over and over). To be clear, the game is not bad, it is just incomplete and totally generic in its implementation. Couple this with being early access and there is not even marriage or a clear path towards what the game should deliver in a "start to end" form, that it is really hard to suggest it at full price. Wait a bit and see how it evolve, as for now farming is boring, combat is just frustrating and janky and the best part which is interactions, is basically push a button and wait to fill a bar to get a special event. Also you get most resources not from foraging but from trashcans for some reasons... Go figure why people throw good meat and produce/ores away and even more weird, why you go around scavenging trashcans... You are a fox technically, not a raccoon. 5 out of 10 for me as is now, will revise it if/when the game will be more complete and issues will be fixed. For now just wait before buy, as we have already a ton of early access games that have not been finished, so I have to see first what is delivered before I can believe in roadmaps and announcements. The team seems capable, but deliver an early access is not the same as finish a game top to bottom, so we will see.
👍 : 8 | 😃 : 0
Negative
Playtime: 541 minutes
I don't know what else to say about it, i have no complaints so far other than the game having no character customization, kinda off putting considering farming games all have that feature.
👍 : 4 | 😃 : 1
Positive
Playtime: 1837 minutes
This review is when I was playing early access. The game is kinda fun and addicting. The transformations are a cool concept, and they kinda make some of your farm tools irrelevant later on. Shipping and selling reminds me of harvest moon. But after playing it for like a week or so, the only thing you got left is to just get money for upgrades and that's it. Romance is harder to get, cause gift giving has a cool down after 3 or 4 gifts (3 to 4 days of gift giving). There isnt many romantic events yet, with the npcs. The game runs a bit buggy on a steam deck.
👍 : 5 | 😃 : 1
Positive
Playtime: 939 minutes
Very cute and wholesome, love to pick up everything :)
👍 : 6 | 😃 : 1
Positive
Playtime: 86 minutes
I honestly love cozy games from stardew, fae farm and so on. I grew up with Harvest Moon on game boy and these type games have always been a passion for me.... That being said I feel this game was rushed. I was super looking forward to it due to the unique set up. But I couldn't play very long of it because the mechanics felts awkward, and there are so many bugs. I feel if it gets fleshed out more i can recant my statement. But as of now. They should of delayed their release date to work on it more. I know its in early access but there is SOOO much that needs to be worked out. I will try and come back to this game at a later time and see how it does but for right now... I was highly disappointed. I wish the creators luck.
👍 : 37 | 😃 : 3
Negative
Playtime: 4606 minutes
This game has so much potential. I know some players are upset with the lack of content, but I feel like those players pushed through all of the quests and the in game dungeon and didn't take time to truly immerse themselves in the game. I have fully upgraded my farm, my house, purchased all of the available in game clothing and am still working on some other projects. There are some bugs but that is to be expected in early access. I'm in love and can't wait to see what the developers bring us in the future. This game has so much potential to be absolutely beautiful.
👍 : 24 | 😃 : 1
Positive
Playtime: 563 minutes
not being able to create and customize your own character in a cozy life/farm sim with socializing, romancing, and dating options is one of the biggest sins you can commit with this genre. it's right up there with player death; you'd think you'd just get KO'd and someone saves you and takes you back home to recover (like stardew valley, etc.) but nope, the cozy illusion ends when you die and have to reload -- talk about immersion breaking! if these fundamental issues are remedied, it's an easy thumbs up otherwise. for those who have yet to buy, i recommend keeping a close watch on this.
👍 : 149 | 😃 : 9
Negative

Tales of Seikyu Screenshots

View the gallery of screenshots from Tales of Seikyu. These images showcase key moments and graphics of the game.


Tales of Seikyu Minimum PC System Requirements

Minimum:
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-6600 (3.3Ghz) or AMD Ryzen 5 1400 (3.2Ghz)
  • Graphics: NVIDIA GeForce GTX 1650, 4 GB or AMD Radeon RX 570, 4 GB or Intel Arc A750, 8 GB
  • DirectX: Version 12
  • Additional Notes: SSD (Preferred)

Tales of Seikyu Recommended PC System Requirements

Recommended:
  • OS: Windows 10 64-bit
  • Processor: Intel Core i7-8700 (3.2Ghz) or AMD Ryzen 5 3600 (3.6 Ghz)
  • Graphics: NVIDIA GeForce RTX 3060 TI, 8 GB or AMD Radeon RX 6700 XT, 16 GB
  • DirectX: Version 12
  • Additional Notes: SSD (Preferred)

Tales of Seikyu has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

Tales of Seikyu Latest News & Patches

This game has received a total of 2 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Tales of Seikyu Next Fest Demo - Patch Notes - 0.1.85.3
Date: 2025-02-27 18:04:38
👍 : 51 | 👎 : 3
Tales of Seikyu - Early Access Patch Notes
Date: 2025-05-21 13:00:44
👍 : 16 | 👎 : 0


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