Tales of Seikyu
51

Players in Game

260 😀     50 😒
77,85%

Rating

$24.99

Tales of Seikyu Steam Charts & Stats

Embark on Seikyu, a fantasy farming adventure amidst yokai legends. Can you restore a countryside inn to its former glory, forge connections with extraordinary characters, and uncover the hidden wonders of this magical world?
App ID2340520
App TypeGAME
Developers
Publishers ACE Entertainment
Categories Single-player, Multi-player, Co-op, Online Co-op, Remote Play Together, LAN Co-op
Genres Simulation, RPG, Adventure
Release Date2024
Platforms Windows
Supported Languages English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Ukrainian, Polish, Swedish, Thai

Tales of Seikyu
51 Players in Game
657 All-Time Peak
77,85 Rating

Steam Charts

Tales of Seikyu
51 Players in Game
657 All-Time Peak
77,85 Rating

At the moment, Tales of Seikyu has 51 players actively in-game. This is 0% lower than its all-time peak of 657.


Tales of Seikyu Player Count

Tales of Seikyu monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-07 73 -20.68%
2025-06 92 -72.81%
2025-05 341 0%

Tales of Seikyu
310 Total Reviews
260 Positive Reviews
50 Negative Reviews
Mostly Positive Score

Tales of Seikyu has garnered a total of 310 reviews, with 260 positive reviews and 50 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Tales of Seikyu over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 250 minutes
“The game has a lot of lag and issues. I really don’t recommend anyone to play or buy it until it’s officially fixed. It crashed on me more than four times, and the controller kept freezing.”
👍 : 2 | 😃 : 0
Negative
Playtime: 390 minutes
Just my Opinion. Still too early of a game to be consider descent. Combat - Terrible UI - Terrible Music - Excellent Character Models - Very simple and boring in my opinion Character Artwork - Very Beautiful better than the actual character models. Quest and Side Quest - Not engaging. Just your typical kill this, grab me this item, or go here for cut scene. Save System - Auto and manual save is kinda nutty. Can break a lot of things with it. Crafting - I hate it. Your crafting bench isn't connected to your chests so you have to carry literally the required mats to craft what you want. As well as the forge and smelter etc. they so bulky its hard to decide where to place them for any aesthetic appeal. Cooking is meh cause you can only cook one thing at a time. Needs a cook book so you know what you already made or other possible recipes to cook instead of just wild guessing mix and match. Controls - Could use a lot more fixing. How are you going to add a stamina ring for dodging and rolling but the MC can't climb? Like some materials are on cliffs and edges. Map and Terrain - The map kinda sucks not going to lie. The map shows NPC houses and NPC but when you actually go into town, most of the doors just shows the Press F to enter door rather than labeling who house you going into. So if you don't know the map looking for an NPC house can be a hell of a pain. In all honesty, the individual character art style is very lovely so props to the artist who made them possible. But the gameplay is.....how should I say it.....lacking...? Hopefully with more updates it will get better cause the take on this game isn't bad, it just feels rushed.
👍 : 3 | 😃 : 0
Negative
Playtime: 1123 minutes
Good game. The devs are very communicative in their discord and enjoy doing polls and feed back with the players. Which is a huge plus in my opinion when in early access, so kudos to them. The game is just at the surface level of what it will be introducing, which is amazing so far.. [h1]Pros:[/h1] ♡The variety styles of hacking and slash combat is nice along with the forms you can take that will benefit you in areas of combat and in resource gathering is a rather pleasant twist. ♡The townsfolk are all unique with looks and with personality. Even your ancestors has a nice pazazz to them. ♡This is the first game where they did not overwhelm you with a belt full of tools. Instead your shape shifting will help you with some things, along with your own weapons. Which was refreshing in my opinion. It kind of gets boring to see you ploy the earth the same way in every game. ♡The time elapse is set nicely, I don't feel rushed to hurry through my day, and I don't feel like it's slow and boring. [h1]Things that could enhance the experience:[/h1] ♡Combat sometimes feels a bit one sided with elites. But I did notice there was some weird stat sticks going on with elite mobs, versus weapons you have to build and purchase with the blacksmith. Which getting the resource isn't the problem, at least silver and copper. But I did ponder if I was just really quick to finish the "dungeon" in spring. Rather than farming and other things a bit more. But the game play never attempted to slow me down. ♡I've only made it to summer and most of my money has went into food to get relations up, seeds, and one weapon. The amount it takes for some upgrades or to make something feels meh to me, especially if what is out currently is just "dungeon 1". ♡ I will say about relations building, I wish the effects didn't feel so detrimental when giving them the wrong thing, and maybe it's just me but I get the wrong thing A LOT.. When I see those down arrows, I die on the inside. ♡ I see new clothes is obtainable, but when will I get to choose what I look like, even if it's just hair. :O I dream of fashion, affordable, and rich.
👍 : 2 | 😃 : 0
Positive
Playtime: 264 minutes
everybody knows i love cozy farming games and i love asian culture. this game has both aspects of what i love! this is a must for me~ been playing for a few hours, i love all about it.. the cozy soundtrack, cozy gameplay, beautiful NPC characters, the idea and concept. buying this is not a disappointment. RECOMMENDED~!!!
👍 : 3 | 😃 : 0
Positive
Playtime: 6401 minutes
Such a cute farm sim game! I loved the different yokai transformations, as I haven't played a farm sim that included something like that. I was a bit bummed that there wasn't any character customizations, but I did see that they were adding that in the future so that's something to look forward to as they're still in the early stages of early access!! So far, with my total hours played in this game, I will say that I got through the content fairly quickly (maybe within 20hours?) but still, I do feel that there is a good amount of content and it feels good to know that I can look forward to having new content added! In between waiting for new content to come out, it has given me plenty of time to work on completing the other side hustles like completing the Index (as best as I could), working on the relationships with other villagers, finishing all house upgrades and decorating, and grinding for more money in general (which we can never have enough of with all the outfits and furniture that I need and want to buy). As for gameplay, I think that with the time speed reduced to 0.5 (can change in settings), it gives me enough time to do all that I need to do. Combat is very minimal around the town, but when in the Fox Ruins, there is a good amount of combat but it all becomes very habitual. As you get better gear, the monsters become super easy to go through as they take 1-2 hits. Farming is what you'd expect! Plant seeds, grow, harvest so the usual and nothing that stands out. Crafting is simple as well as they give you more recipes for things as you craft different things. Fishing is very time consuming but rewarding (for me) as it contributes to completing the index. Building relationships with the different villagers is fun with their unique personalities. I will say given all that, there are some bugs and issues that people do run into (I have as well) but again, since this is in the early stages of early access, I'd say to give them time and grace to work through those problems! They're very aware as they are interactive in the forums here and in their discord which I am very thankful for <3 Love the game!! Can't wait for more new exciting things to come <3
👍 : 4 | 😃 : 0
Positive
Playtime: 896 minutes
This game reminds me of Rune Factory 5. You can farm, fish, cook, change into yokai forms, engage in combat with different creatures, explore and have interactions with NPCs. It's currently in early access status with full romances, marriage, new areas and additional NPCs planned for future updates. The setting is inspired by Japanese culture, which I really like.
👍 : 12 | 😃 : 1
Positive
Playtime: 1019 minutes
the combat makes this otherwise very nice game nigh unplayable. as far as i can tell it's pure hack & slash, no skill or technique available despite the existence of different attack moves (ie run & hit, jump & hit or stand & hit). there's no block mechanic, no parry, no range (Kon will throw a 1dmg fire/chiball every once in a while for all the nothing that does) no apparent way to stun the enemy and the dodging mechanic rarely seems to function the way intended; more often than not attempting to leap out of the way of an incoming attack just leads to me running into the monster and hitting it instead. so the only options are to stand there and let the opp drain your health til death while you limply slap it or to just... avoid them entirely and miss out on the loot drops. also the player death is extremely jarring. it's generally expected that getting KO'd in these games will lead to you recovering somewhere with some sort of penalty to stats - having to suddenly reload a hopefully recent autosave is incredibly fucking annoying and honestly the catalyst behind this review. thanks for that. please fix this, your game looks great in every other aspect but the combat is honestly just horrible. :/ a lot of issues with this game. could be a great title with more work and thought put into it.
👍 : 6 | 😃 : 0
Negative
Playtime: 1230 minutes
Review as of 7/7/2025 Game is in Alpha state AT BEST. Should absolutely not be purchased at $20-$25 and listed as "early access". Game crashes constantly, FPS drops, etc. Not much content available at the moment, either. And combat is hilariously bad. This would be acceptable as a Kickstarter "alpha-access" sort of thing, but not purchasable on Steam while it's this rough. It's got a great concept but needs more work before being purchasable.
👍 : 8 | 😃 : 1
Negative
Playtime: 29 minutes
I am very much looking forward to the customisation but sadly, until that is added I can't get into the game as feels disconnected as customisation is important for me. It really does look great and like I say, looking forward to it being added.
👍 : 8 | 😃 : 0
Positive
Playtime: 86 minutes
I was expecting a bit of an empty town, a few bugs here and there, a story that is yet not complete - this has been my general experience with early access games. But this game isn't working for me on a fundamental level. The fundamental mechanics feel very slow and clunky. -Fishing mini-game is tedious for no good reason. Maybe it would have worked, if the mini-game was animated in an appealing way. But it looks very amateurish right now. -Farming should probably have a separate system (like top view or locked movement), so that the character can move and use tools faster. I've only planted ca. 10 plants, and I can't imagine doing a 100 in this pace and with such slow movement. - Inventory UI is a mess right now. If you need to collect a certain amount of something for the quest, you can't seem to immediately know how much you already have in your inventory -- the clunky UI makes you go and scroll through all the stuff in your bag. Crafting doesn't show what you need, unless you have already collected it (there are just empty spaces for missing components?) -Combat is also bad. Not because it's simple, but because the movement is clunky. It feels like mashing an empty space. Some enemies seem to be quite tough around the starting area. -The fox companion is extremely annoying. I can't see a reason why she should follow the character everywhere after the first day. It's not enough that this thing follows us -- it quite literally sticks to the character model. If my character stops she runs into him, clipping through his backside. WHY? She has nothing interesting to say anyway... There should at least be an option to make her stay at home. -Finally, the male model looks tiny compared to other people in the game. He looks like a child when standing next to the guys. Even when standing beside the ladies -- he is just small and unimpressive. This seems to be a common thing for this type of games ...for some reason. I can't understand why he can't be buff too, if the rest of the town are gorgeous. Personally, I wouldn't even need customization, just a nice-looking adult. I'm quite disappointed with this game so far, so I wouldn't recommend buying it in this state. But I still want to be hopeful, that it will turn out good... someday. The art style is very appealing. The lore, the character's interesting abilities, attention to detail in the environment, character design (except for the protagonist) -- all of it made me buy the game. I wasn't expecting anything advanced, but it seems to be just as hard to make simple, intuitive mechanics. The gaming loop is opposite to addictive right now, at least for me.
👍 : 29 | 😃 : 4
Negative

Tales of Seikyu Screenshots

View the gallery of screenshots from Tales of Seikyu. These images showcase key moments and graphics of the game.


Tales of Seikyu Minimum PC System Requirements

Minimum:
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-6600 (3.3Ghz) or AMD Ryzen 5 1400 (3.2Ghz)
  • Graphics: NVIDIA GeForce GTX 1650, 4 GB or AMD Radeon RX 570, 4 GB or Intel Arc A750, 8 GB
  • DirectX: Version 12
  • Additional Notes: SSD (Preferred)

Tales of Seikyu Recommended PC System Requirements

Recommended:
  • OS: Windows 10 64-bit
  • Processor: Intel Core i7-8700 (3.2Ghz) or AMD Ryzen 5 3600 (3.6 Ghz)
  • Graphics: NVIDIA GeForce RTX 3060 TI, 8 GB or AMD Radeon RX 6700 XT, 16 GB
  • DirectX: Version 12
  • Additional Notes: SSD (Preferred)

Tales of Seikyu has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

Tales of Seikyu Latest News & Patches

This game has received a total of 2 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Tales of Seikyu Next Fest Demo - Patch Notes - 0.1.85.3
Date: 2025-02-27 18:04:38
👍 : 51 | 👎 : 3
Tales of Seikyu - Early Access Patch Notes
Date: 2025-05-21 13:00:44
👍 : 16 | 👎 : 0


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