
2
Players in Game
1 609 😀
330 😒
79,60%
Rating
$9.99
Another World – 20th Anniversary Edition Reviews
Also known as Out Of This World™, Another World is a pioneer action/platformer that released across more than a dozen platforms since its debut in 1991. Along the years, Another World™ has attained cult status among critics and sophisticated gamers alike.
App ID | 233550 |
App Type | GAME |
Developers | Dotemu, Eric Chahi |
Publishers | The Digital Lounge |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support |
Genres | Action, Adventure |
Release Date | 4 Apr, 2013 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Russian, Korean, Turkish, Polish, Portuguese - Portugal |

1 939 Total Reviews
1 609 Positive Reviews
330 Negative Reviews
Score
Another World – 20th Anniversary Edition has garnered a total of 1 939 reviews, with 1 609 positive reviews and 330 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Another World – 20th Anniversary Edition over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
165 minutes
i suck balls at games ig
👍 : 0 |
😃 : 0
Positive
Playtime:
94 minutes
Pretty mild feelings overall but it's a game that only takes a couple hours to beat and it has lots of interesting looking stuff in it.
I don't really know what else to say about it? I'm not surprised that my initial impression of what the game would be, was fairly accurate.
Another World is a side-scrolling... adventure game, that has platformer elements, in that there are some holes in the terrain you have to hop over. I don't really think it's a true platformer in the sense that, this is not a game where you spend it navigating platforms to progress. It's more of a puzzle game, where every puzzle is solved with GUN, and while it's not too difficult overall - which lends to the accessible nature of the game (I would call this game accessible personally, if only people were to give it a chance) - but, I think there were still a COUPLE things that I really just had to look up because I would not have really guessed I needed to even do them otherwise.
Or at least, if I didn't look them up I would have spent way longer on this game and I would have been frustrated, and that's not the experience you want out of a video game.
Anyway, as an incredibly simple adventure game, you have about five buttons? Which is gun and sprint on one button, and arrow keys to move. Oh and I guess there's a jump button too, but that's I think left shift, or control, or something, that is also just the up key, so I kinda used the up key a lot.
The main standout features are the art style (which is quite charming I think), and the thin, non-verbal, no explanation, no title crawl, no text storyline. It's pretty simple. You are controlling a Ferrari-driving scientist man. His computer is so smart, it apparently can tell he drove his Ferrari to work, at what appears to be the large hadron collider. Good for him.
Then something goes Wrong. He is sucked into Another World!
And then the game starts from there. The game is really so short that I would be doing it a disservice to explain all the things in it, but suffice it to say I was entertained, it's hard to divide the game up into levels since the game seems to autosave every few screens, but you see a fair bit of variety in challenges and locales.
Since this is something of a remaster and re-release, just like other games in that sort of category, I usually play with the 'old' graphics and 'old' sounds when I can, and I did here too. Although, I question the choice of music for the ending cinematic, it's the Amiga score and it's bizarrely upbeat? It conveys a very different... tone, compared to say the SNES version which has a more traditional, orchestral, epic, conclusion.
The 'classic' 'low resolution' art too I think looks great, it looks WAY better than this release's idea of 'high resolution' art in my opinion. They mistakenly attempted to add detail where it wasn't needed and fundamentally misunderstood the point of the flat textureless style. This is a rare occasion where to me the graphics, despite being very flat and featureless, manage to still look quite attractive despite everything. I greatly prefer them to the 'remaster' graphics.
So much is conveyed using such simple geometric shapes in the opening cutscene for instance that I think much is lost by trying to over-complicate things by adding cracks in the walls and such. And when the original graphics NEEDED texture, like in the final screen with the clouded sky in the background, the game does have more detail there. So it's not at all like they COULDN'T do that throughout the whole game, it was a stylistic choice, which means you want to play this game with the 'low resolution' setting enabled for the original experience as the original developers intended.
I had a somewhat complex relationship with a similar game, also developed by Delphine, called Flashback. Another World is a lot simpler and I think the controls are more intuitive and it's shorter, which can be seen as a bonus these days. So it's a short, simple, enriching experience that will give you the impression that you have witnessed 'art'. It doesn't feel pretentious the way some indie games do, and so yeah I think I would solidly recommend Another World - even if I wasn't completely blown away by it or anything. It's an okay game, and that's perfectly fine.
👍 : 0 |
😃 : 0
Positive
Playtime:
122 minutes
Was as good of a game as i remember from when i was a kid, i played it when it originally came out but never beat it as a kid. Puzzles were much easier now as an adult. If you have never played it and like old games from the early 90's its worth getting, A little bit of a brain scratch-er but most of the puzzles and order of operations is easy to eventually figure out. You will only get about 2-5 hours of gameplay out of it unless you just want to do some deathless challenges or something but overall is defintely worth getting.
👍 : 1 |
😃 : 0
Positive
Playtime:
370 minutes
Blast from the past!! 25+ years later and I finally get to finish the game that I started.
👍 : 1 |
😃 : 0
Positive
Playtime:
291 minutes
Even more awesome than it was back in the 90's. You now have more options: remastered / original sounds and music, remastered / original graphics, save points, and keyboard / gamepad, and of course achievements. All works perfectly in Windows 10 / 11.
👍 : 2 |
😃 : 0
Positive