Lunnye Devitsy Reviews
An alien lost on a strange planet needs help returning home
App ID | 233510 |
App Type | GAME |
Developers | Boss Baddie |
Publishers | Boss Baddie |
Categories | Single-player, Full controller support, Steam Trading Cards |
Genres | Casual, Indie |
Release Date | 1 Jul, 2009 |
Platforms | Windows |
Supported Languages | English |

162 Total Reviews
104 Positive Reviews
58 Negative Reviews
Mixed Score
Lunnye Devitsy has garnered a total of 162 reviews, with 104 positive reviews and 58 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Lunnye Devitsy over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
9 minutes
This game I bought in a bundle with Wake. It was only $1.29, but it was still way too much money. Graphics were blurry and there was too much bloom effect on the lighting that gave me a headache about 3 minutes in.
I recommend that you do not buy this game.
👍 : 6 |
😃 : 0
Negative
Playtime:
106 minutes
A very nice sandbox open-world platformer with a nice atmosphere. Very simple in gameplay, but quite fun. However, it's not a game to be played for hours, but rather a small little game for an evening or two. Hence I do recommend it, but only on a sale.
👍 : 6 |
😃 : 1
Positive
Playtime:
121 minutes
I bought this game as part of a bundle along with Wake, for $5. Yeah, this is one of those games (along with Wake) that you kinda are willing to spend money on just because you can. "Ah, I got like 5 bucks left... Can't really buy anything. I guess I'll just take this..."
At first I was intrigued and relaxed. But upon only finding half of the ways to get to the moon, the game because so boring, I had to quit in order to save some sanity. So, I got a better computer and played this on it as one of the first games to test its intensity of RAM (since it lagged like crazy on my laptop). So yes, I gave it a second go. Appearently, it was not my laptop...
The game was just so SLOW paced that you can't get anywhere in a decent time. The level design along with the slow paced gameplay makes finding all the endings take probably more than several days. That's just not how to design a game. I explored every area and got two powerups, then there was nothing to do, so I stopped. For good. I will never come back to this game because I'm one of those people who want to experience everything for themselves. If you tell me what powerup you get in a game, that will suddenly render the game unplayable for me, because I want everything to be exciting, new, and not spoiled.
I don't like writing down rates for games that are pretty good, but really, this belongs on a flash website. It's one of those flash games that you really shouldn't spend money on. Not because it's short or anything, but just the amount of enjoyment you'll get out of it. Again, it's soooo boooring. I understand it's supposed to be atmospheric, and it was. But after about halfway through the game, you just simply cannot find any ways back to the moon, no more upgrades, and literally nothing to do.
Call me biased because I didn't technically complete the game, but a human being cannot go through so much loss of sanity by playing a game like this. Again, it's "okay" but the pace is way too slow, goal way too indirect, and progression even worse so.
I don't know what else to say for this other than to save your money. I don't know about anyone else, but I'm one of those people that would rather spend on a game I end up disliking due to genre or whatever rather than a game I just end up not enjoying because of its experience. Buy it if you want, but I don't want anyone else losing any sanity or time either.
My suggestions to developer (even though I know the game won't get updated ever):
- Smaller level design or less filler areas just to slow you down
- More quick movement speed and not so much "moon" gravity
- Add a decent title screen with some possible, oh I don't know, options, then tell the player what to do in some way fitting to the game's atmosphere (basically, not a tutorial, but still telling them what to do)
👍 : 6 |
😃 : 1
Negative
Playtime:
270 minutes
Simple yet confusing and finally torturous at the end. Perhaps too simple as it soon becomes a tedious task of collecting nicknacks and repetitive platforming back and forth through the same areas all while trying to explore completely unexplained goals and unclear interactions. They don't tell you that you are trying to get to the moon in multiple ways or that you can use up to interact with some things - had to look that up online. It seems rather obtuse in retrospect, but at least the soundtrack is nice. Oh? What's this? Free soundtrack in the game files? That's nice of them.
The last puzzles require skill, but one of those last puzzles depends on ambiguous mechanics which will require senseless repetition when it's completely unclear why it fails. What seems to be the exact same action produces the needed results only the rare time out of dozens of attempts and, if you screw up the platforming above in the wrong way, you are forced to do it all over again. At least in finishing that challenge alone, I feel some catharsis from the experience.
👍 : 13 |
😃 : 0
Positive
Playtime:
239 minutes
Very pleasant and interesting game. Everything seemed really nice, until the last stages... Which led me to rage! I can not remember when i used so much bad words last time...
Anyway, i find this title definitely worth recommending. Solid position in the library.
My rating for Lunnye Devitsy is 7/10
👍 : 15 |
😃 : 1
Positive
Playtime:
476 minutes
I want to say this game was a charmless waste of time, but that's not entirely true- the music and visual style are quite charming, in a "so indie it hurts" and formulaic kinda way- big-headed shadow guy running around vaguely sinister and shadowy world with no intro, dialogue or instructions.
From there, the game hides basic gameplay tips in the background textures, and unless you've got the brightness/gamma cranked up so you can spot them, the lack of a menu means you are forced to use an faq to learn to play the game. You're then forced to use an faq to finish the game, because while some of the challenges are doable if you're lucky enough to find the powerups before falling down a hole you can't escape from, the last few areas are difficult for the sake of being hateful- have a look at the excellent steam community guide for this game (by noibn) if you don't believe me. Then once you finish, there is no acknowledgment that the game is finished- just puts you back to the starting position until you hit alt+f4 a few hours overdue.
It's unfun, uninteresting, and feels unfinished- the hidden credit in the game for the person who did "quality assurance" is strictly ironic. There are countless better entries in this genre.
👍 : 4 |
😃 : 0
Negative
Playtime:
502 minutes
This is an interesting game. The premise is very simple - you are a little alien that drops off the moon and you need to find your way back. The gameplay is 2D platform style, and involves exploring a huge floating mountain trying to find 6 different ways to return to the moon at the top of the map. The game offers very little instruction, tasking you with figuring out everything on your own. None of the tasks are overly difficult, but some require thorough exploration, experimentation and deduction. Overall, the vibe of the game is very laid back and mysterious, which is probably its best aspect. I love that there's a game out there in 2013 that offers no explanations and just wants you to explore and figure stuff out on your own. It reminds me of the good old days, playing the original Zelda and Metroid for the first time. Playing a game with a sense of mystery and no hand-holding is a rarity now, and I guess that's what I like about this one so much. It's probably not for everyone, though. At its core, this is a fairly casual game (though it does get surprisingly difficult at the very end) and it doesn't last too long. Also, I am well aware that some people probably won't appreciate the lack if direction/instruction as much as I do. That said, for the price, it's hard to not recommend if you're at all interested in trying out something new and are up for a bit of mystery and exploration.
👍 : 26 |
😃 : 1
Positive
Playtime:
197 minutes
Lunnye Devitsy is a minimalistic exploration platformer that looks gorgeous and atmospheric at first, but gets old fast due to its disappointingly bland level design, tedious gameplay and lack of any interesting game mechanics.
[list]
[*] [b]For an exploration game it offers so disappointingly little.[/b]
Aside from a different tint and a few unique background props there's little that defines one area from another. Large portions of the world are little more than an abstract mess of shapes that only pad out the experience with boring filler.
[*] [b]Gameplay is basic and offers no fair challenge.[/b]
The premise is simple: you fall off the moon, and from then on your goal is to explore and find ways to get back up, which is about the only interesting part about gameplay. Each way is unique and requires its own approach, although some are very difficult to figure out without a walkthrough since the game gives no instructions.
The rest is just running around and collecting items until you get every one of them. Platforming is basic and offers no challenge... Until you get to end-game area. This is where difficulty skyrockets, but rather than the final levels being a challenge of skill - they're a challenge in frustration and blind luck.[/list]
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I recommend checking out Nifflas' games instead, which offer a similar experience but with much better level design, beautiful worlds and great platforming.
[url=http://nifflas.ni2.se/?page=Knytt]Knytt[/url], [url=http://nifflas.ni2.se/?page=Knytt+Stories]Knytt Stories[/url] and [url=http://store.steampowered.com/app/48900/]Saira[/url] are available for free, while his newest game [url=http://store.steampowered.com/app/248190/]Knytt Underground[/url] can be bought on Steam with a free demo also available.
[url=http://steamcommunity.com/id/-loner-/recommended/248190/]My review for Knytt Underground[/url].
👍 : 9 |
😃 : 0
Negative
Playtime:
324 minutes
It was tough not to recommend this game, because I did enjoy it for a while.
At first I really appreciated how organic the game was: there were no clear directions, controls were written in the ground, no options, and you had to hold down esc to make your screen slowly fade into an exit. The game had nice spare looking style and sound.
The goal in the game is to return to the moon in a few different ways. The first few puzzles were extremely simple (for one of them you just wait in a post office and the mailman delivers you to the moon), but then a majority of them ended up being exercises in tedium.
Lunnye Devitsy is lacking. It has open world that is not interesting and stops being mysterious fairly early on. Sometimes messing up means having to trek back and forth between the boring areas. The controls and character are also a bit finicky and take more maneuvering than I think should be required. There are also puzzles that are all about guess work rather than puzzle solving (a completely blind maze, and then cannons take brute trial and error). And the "organic" aspects just got on my nerves: you can edit a text file to turn post processing on and off, you can enter full screen with "F" and you can't pause or change any other options.
This isn't a terrible game, it's just a game with terrible pacing and some poor choices. Its not even that this game is challenging on a puzzle or platforming level, because it's really not. It is quite simple, and, aside from the mentioned nuisances, the platforming is easy. The problem is that the game seems to deliberately want to inconvenience the player. Instead of being open, this game would have done better to be contained with levels and/or check points.
The price may be tempting, but I think you should consider other games.
👍 : 16 |
😃 : 1
Negative
Playtime:
596 minutes
LD is a metroidvania-lite platformer thats exploration based with good music and ambient sounds. Basically you are running and jumping all over the map trying to find items to help you find a way back to your moon. The visual design is distinctive and well done, if it's to your taste that's another matter entirely though. If you are a genre fan you chould check it out.
👍 : 29 |
😃 : 5
Positive