Incredipede
Charts
258 😀     98 😒
68,64%

Rating

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$9.99

Incredipede Reviews

Grow arms and legs to transform into a snake, spider, butterfly, or fifty-legged horror - anything you can imagine. Control your creations in a fumblecore dash to solve each puzzle. Learn to swing through the trees, climb sheer cliffs, or even fly.
App ID230150
App TypeGAME
Developers
Publishers Northway Games
Categories Single-player, Steam Achievements, Steam Cloud, Includes level editor
Genres Casual, Indie, Action, Simulation, Adventure
Release Date18 Mar, 2013
Platforms Windows, Mac
Supported Languages English

Incredipede
356 Total Reviews
258 Positive Reviews
98 Negative Reviews
Mixed Score

Incredipede has garnered a total of 356 reviews, with 258 positive reviews and 98 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Incredipede over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 180 minutes
It's QWOP with a dash of Spore, and is really rather charming. :3 Incredipede is a QWOP-like physics puzzle game where you play as a strange creature named Quozzle, a greenish eyeball creature that is on a quest to find her family after invaders stole everyone in her village except her. She can grow as many muscles and limbs as she needs in order to climb, squirm, and crawl her way through various physics puzzles to collect items and get to the end. It's a really rather relaxed little game that requires a fair bit of critical thinking to coordinate your limbs, meaning most of your time in each level will be partially figuring out how to move, and partially figuring out how to get the fruit and other collectibles. Hint - the level names often give you an idea of what to do to get the collectible. Even when the game got surprisingly challenging at times, I found myself perfectly chill without feeling too frustrated, making this a good game to relax with for me. You can even explore by creating your own creatures in the sandbox, and you can make your own levels and share them, which gives even more to do. There's also two difficulty levels, with Hard being the one where you create your own creatures to solve the puzzles, and Normal being the one where you just need to figure out how the creature moves to get what you want. Both experiences are excellent fun. The art style is just gorgeous. Seriously, the woodblock style gives the game a "rustic" feel that just seems to fit the themes and ideas of the game well. Looking at this game is a treat, and the music also helps with that, using a palette of Afro-Caribbean type drumbeats and flutes that seems to fumble and clunk in the same way your curious little abomination does. The result is charming and chill, giving an aesthetic I really, truly dig in smaller titles like this one. And as for the achievements, the game does something really rather novel, asking the player to put the game down and go explore their own world away from the screen. I suppose some might find that a little pretentious, but it somehow just feels right for this game to encourage that. Besides, when was the last time you really went outdoors and stopped to appreciate nature? Really? All in all, a bit short and maybe a little overpriced at $10; I'd recommend buying this on sale, but however you get it, get this game if you like physics puzzlers and beautiful artwork with a chill vibe. It's utterly delightful. :)
👍 : 1 | 😃 : 0
Positive
Playtime: 762 minutes
This is one of the stranger games you can play. You traverse through various levels using creatures made up of "legs" and "muscles". At the start these are all creatures designed by the developer but later you make your own. I found it to be a very interesting concept but the design was lacking. Creatures just don't behave like anything you would expect and getting them to do what you want is a chore. It can become quite frustrating at times. Designing them sounds like fun but making anything with some complexity is quite difficult. I really can't recommend this to the general gaming community but I still found it a worthwhile distraction so some small minority will likely enjoy it to some degree as well. Overall a nice attempt with an interesting concept that just doesn't quite come together.
👍 : 7 | 😃 : 0
Negative
Playtime: 1198 minutes
Strange anti-colonialist messages aside, the play value of this game is incredi-ble. I don't feel like there's tons of replay value once you've beaten it, but if you like to try to do better than your previous efforts or make your own puzzle levels then you may get more of your money's worth out of it. Having said that, my daughter likes to play this game and I think it's been semi-educational. The achievements are interesting and intended to inspire people to get out and interact with nature. I got it on sale, but would probably spend full price on it if that were the only option available to me. I like it.
👍 : 5 | 😃 : 0
Positive
Playtime: 434 minutes
This is a puzzle game where you as the player have to attempt to move a monster or whatever that is to predetermined targets in specific map. Sounds easy but it is not. The good: beautiful graphics, fitting music. For those that like games where the difficulty likes on precise manouvering, this is a good game. The bad: controls can be frustrating, especially if you are not into games of the similar genre, gets some time getting used to. Summary: good game that will keep you occupied provided you do not mind the learning curve and the difficult controls. Rating: 8/10.
👍 : 2 | 😃 : 0
Positive
Playtime: 220 minutes
Incredipede is very interesting and can actually get pretty fucking hard. I honestly didn't pay attention to the story, which involves 2 cutscenes or so I think. You basically have to solve each level with 2 to 4 buttons. While it sounds simple, it gets you thinking in some of the harder levels. Then in hard mode you actually have to create limbs and muscles to make your creation move through the level to the end. Each level is really short, and most of the time is spent just trying to figure out how to complete each level. There is also a sandbox / level editor mode that lets you create your own levels and share them online. You can also select levels and rate them from other users. Overall its a short cute little game with some replay value if you like tinkering with level editors. Glad I bought it! Edit: Spell correction! :(
👍 : 10 | 😃 : 0
Positive
Playtime: 298 minutes
+They are 3-4 sets with ~50 levels. You can finish any level with a ready "monster" or making your owns. +They have a level-editor too. *After ending all levels appeared a new buttom- it is a achievement-link/window. My score:73%
👍 : 11 | 😃 : 1
Positive
Playtime: 1930 minutes
A quirky skill/puzzler hybrid with a loveable main character, a quick and simple story and an online gallery to share your unique creations so if your feeling artsy or just have the urge to solve puzzles with an abomination not even a mother could love, you might want to check out INCREDIPEDE.
👍 : 18 | 😃 : 1
Positive
Playtime: 14 minutes
Incredipede is all about creating a creature that can move over various obstacles. It's all about experimenting. One of the best parts is getting to show other players your own originality and creativity with your designs. It is a completely kid-friendly game, as well...so the whole family can enjoy it! Game: 5.0/10 Graphic: 7.5/10 [b]100% Achievement :[/b] [strike]Easy[/strike] | Medium | Hard | Very Hard
👍 : 16 | 😃 : 0
Positive
Playtime: 123 minutes
Incredipede is basically a functional and fun version of QUAP. This is one of the coolest paltformers I've ever played, because unlike other games of type you can't just hold down right arrow key and expect you creature to reach the end of the level. With every creature you have to sit down and figure out how to actually move it's body. I really annoyed making sense of the seemingly random movements of the more complex pre-made creatures. And let's not forget Incredipedes unique art style. You don't get to see animated wood cut illustrations every day. Thomas Shahan, who was the artist for this game, really deserves a giant bag of cookies. And the same goes for Colin Northway, who programmed this game in flash! I never would have thought that a flash game could look this well and still run at a consistent framerate. Note that the base game isn't all that long. It took me 2h to clear all levels(60) in normal mode(normal - play with pre-made creatures, hard design your own creatures). But there's always community levels if you crave more Incredipede action. So if length is a factor for you when it comes to this kind of games you have been warned.
👍 : 28 | 😃 : 1
Positive
Playtime: 110 minutes
A beautifully made puzzle game. Woodblock-styled art and woodwind themed music, together with a fun game mechanic make a really excellent package. Something significant to note are the achievements - they were a treat. Be sure not to cheat!
👍 : 45 | 😃 : 0
Positive
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