Apothecary Hero
Charts
5 😀     1 😒
64,78%

Rating

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$5.99

Apothecary Hero Reviews

The player will take on the role of a hero. being summoned to another world In order to help the people of this world, 'Kaphrao' must concoct a medicine to successfully cure the 'Plague' caused by the death of the 'Demon King'!
App ID2299450
App TypeGAME
Developers
Publishers OKCITY
Categories Single-player, Steam Achievements
Genres Strategy, Simulation, RPG, Adventure
Release Date16 Aug, 2023
Platforms Windows
Supported Languages English, Thai

Apothecary Hero
6 Total Reviews
5 Positive Reviews
1 Negative Reviews
Mixed Score

Apothecary Hero has garnered a total of 6 reviews, with 5 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Apothecary Hero over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2141 minutes
เกมนี้ดีมากจริงๆอยากให้มาลองเล่นมากคุ้มค่ากับราคาที่จ่ายแน่นอน ผมเพิ่งเคยเล่นเกมแนวนี้ยังติดงอมแงมเลย55555 คือไม่รู้ว่าแปลกใหม่สำหรับคนอื่นไหมแต่สำหรับผมแปลกใหม่มาก สนุกสุดดๆสนับสนุนเกมคนไทยกันเยอะๆนะครับ ><
👍 : 1 | 😃 : 0
Positive
Playtime: 6 minutes
Not fully translated to English. Translated parts are translated only with Google translator and texts often doesn't make sense. Refunded.
👍 : 0 | 😃 : 0
Negative
Playtime: 51 minutes
Cool apothecary sim RPG. Has quite a few features to explore, areas and dungeons to check out, items to gather and craft and more. Quite detailed. Translation is a little choppy but is mostly understandable. Thank you dev for giving us a cool English version of this!
👍 : 4 | 😃 : 0
Positive
Playtime: 1069 minutes
Pretty interesting game. I would say there are 6 main parts: Quests, Adventure, Alchemy, Crafting, Shop, Character customization. There are two types of quests - daily (1 day=1 turn) quests from villagers which increase your reputation when you complete them or decrease it if you decline or fail (reputations gives you passive experience and gold per day), main quests which unlock new mechanics. Adventure - you go through several nodes (8, 12, 16, 20...) and automatically interact with them - collect resources, battles foes, mine/cut/fish resources areas (yeah, there are simple resources which you simply collect and resource areas where you use your tools to collect resources). If you encounter events you may need to rely on luck, spend some potions or retreat before attempting it. Before running the adventure you can see how many nodes of different types can appear in it and after running it you can discover what type of enemies and resources you may encounter there. Alchemy - each resource has elemental affinity and you unlock recipes by finding recipe names (from leveling up or defeating monsters or using some other means). When you discover the name of the recipe you also know how many resources it requires and which total elemental affinity it must have. So it becomes a simple math puzzle. It becomes a little easier when you discover new skills which let you use less or more resources than recipe initially required. There is also a crafting system where you provide money, resources or both to artisans to craft you better equipment, better tools, improve your house, cook food (permanent one-time boosts). Shop is kinda like an extra way to get some money, you can sell each item only limited amount of time. If you sold 5 swords in the beginning of the game, you can't sell more unless you invest skill points in a certain skill which increases but doesn't remove the limit. Character customization - you equip armor and weapon which affect your stats in battle and each recipe that you master gives you 3 skill points which you can invest in different skills which allows you to boost harvesting/looting/alchemy/etc. So sometimes it is worth it to craft some useless recipes just to max them and get your 3 skillpoints. There are also passive skills which unlock after completing some requirements. English translation is pretty bad in this game and daily missions are not translated at all. It barely hurts understanding the game though. You can easily understand what you are supposed to do and daily missions display requirements in English after you accept them. Overall I enjoy the game, in my 5 hours today I got to 20/63 areas completed, 16/136 recipes mastered, 30 recipes unlocked. Edit: completed the game in 17 hours, it was fun.
👍 : 7 | 😃 : 0
Positive
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