Infinite Incantation
2

Players in Game

31 😀     6 😒
72,48%

Rating

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Infinite Incantation Reviews

Fight for survival as you battle massive hordes of enemies. Wield powerful spells that you can mutate and evolve to ludicrous strength. Customize your character's stats, elemental affinities, and make upgrades to become the ultimate spell-slinging force of destruction.
App ID2286260
App TypeGAME
Developers
Publishers Zero Sun Games
Categories Single-player, Steam Achievements, Full controller support
Genres Casual, Indie, Action
Release Date1 May, 2023
Platforms Windows
Supported Languages English

Infinite Incantation
37 Total Reviews
31 Positive Reviews
6 Negative Reviews
Mostly Positive Score

Infinite Incantation has garnered a total of 37 reviews, with 31 positive reviews and 6 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Infinite Incantation over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 6 minutes
Enemies are way too fast and there's nothing to really be done about it. No dodge ability or anything. Forced damage isn't fun to grind through. I felt like I had no control over the early game and was just rolling the dice on my spell being better or not. Which I guess is the point, but I'd rather the enemies not be faster than me when I'm at base speed.
👍 : 4 | 😃 : 0
Negative
Playtime: 64 minutes
cute. fun! but i don't like how the potions despawn very quickly. i love the music!
👍 : 2 | 😃 : 0
Positive
Playtime: 771 minutes
Graphics may not be the greatest but the gameplay is like a hard drug
👍 : 2 | 😃 : 0
Positive
Playtime: 1078 minutes
Fun and refreshingly unique. RNG mechanic means it's usually a good idea to save your best spell and roll your other two.
👍 : 1 | 😃 : 1
Positive
Playtime: 61 minutes
We need more spell crafting games like this, so I have to give a thumbs up. That said, I do not recommend this game for one single reason: you cannot choose how you modify your spells, you just hit the random button. So, if you like your current spell and want it to upgrade... sorry, more often than not you'll get a downgrade or sidegrade. After 3-4 mutations, you now have a spell that is 100% different from the original one; changed shape, speed, element, number of projectiles, etc. All the systems are in place for a great fun game, but the total lack of control makes it very boring, fast. Too bad, I would love to like that game.
👍 : 0 | 😃 : 0
Positive
Playtime: 1214 minutes
a fun little twin stick shooter with a lot of replayability and a nice soundtrack. big fan of the difficulty and how high risk, high reward mutating spells is
👍 : 2 | 😃 : 1
Positive
Playtime: 133 minutes
So far the game has been quite fun, the large variety of spell archetypes (spread patterns) and element combos make you adjust on the fly as mutations (upgrades) change them up. The mutations are instant and don't interrupt the run beyond you needing to adapt to new patterns. That being said, since the mutations are almost entirely random, it is not really feasible to make a build for a run, and it always seems like a gamble upgrading your best spell. One small critique would be the tutorial is not entirely clear until after you've played a run, so perhaps down the line a short tutorial level may be possible? Definitely enjoying the game, and I look forward to seeing how it changes and improves over time.
👍 : 3 | 😃 : 1
Positive
Playtime: 16 minutes
I dont like the random. The fact I don't feel strong as I level, I just different. Most of the time I don't even want to mutate since I like what I have then I sit there with a stack of like 15. And still not getting stronger. Plus 3 slots, most of the time I stick to 1 so the other 2 are useless unless I mutate into something I don't like. It is a cool concept but it is lacking. Also feels way to easy to be hit. With very little feed back so you don't even realize you been hit so much let alone have low hp. I do like the idea, just think leveling should do more or we have some control over spells not just 3 randoms.
👍 : 3 | 😃 : 0
Negative
Playtime: 256 minutes
really fun game with a lot of replayability. runs great on the steam deck. cant wait for more updates
👍 : 6 | 😃 : 1
Positive
Playtime: 86 minutes
The game's core plays well and it appears like it would be a good survivor entry, but the gimmick of mutating your spells is entirely random with no influence from the player. This results in repetitive runs that allow no chance of planning future runs, which makes the game utterly boring. This gimmick also makes spells used fresh at the start feel just as powerful as those used deep into a run. I have been looking for a good new survivor game and at first thought this might be one, but unfortunately it does not give the satisfaction I was looking for. Also, with a 3080ti and 11900k, the game slows to a crawl 5 or 10 minutes into a run due to the number of enemies on screen. I'm sure this will be ironed out in time, but I will not be testing to find out.
👍 : 8 | 😃 : 0
Negative
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