Resistance Forces
1 😀     1 😒
50,00%

Rating

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$0.99

Resistance Forces Reviews

Save the areas seized by creatures. Complete all tasks and take over the area. Investigate the area and report the results.
App ID2279430
App TypeGAME
Developers
Publishers Perg Valley
Categories Single-player, Steam Achievements
Genres Indie, Action, Early Access
Release Date14 Feb, 2023
Platforms Windows, Mac, Linux
Supported Languages English, Turkish

Resistance Forces
2 Total Reviews
1 Positive Reviews
1 Negative Reviews
Mixed Score

Resistance Forces has garnered a total of 2 reviews, with 1 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Resistance Forces over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 64 minutes
I played this game on a Twitch stream of mine. Here is what I learned. Pros: Mine Dedetector (That's what it's called ingame) The two songs that the game has are decent Animations tend to be so bad they're funny You can shoot a door, any door, and it breaks Very open-ended (kind of) The flashlight is very bright (too bright) Cons: The humanoid enemies die in one shot, unlike the video on the store page The humanoid enemies also completely ignore the player, unlike the video on the store page There are three enemy types and one of them rarely shows up Enemies are never a real threat to the player Landmines occasionally hide from the Mine Dedetector I got an achievement for crafting a first aid kit when I crafted a grenade Teammates are completely absent, unlike in the Early Access text The three classes play almost identically, with only minor changes that are hard to gauge There's no pausing in single player There's a lot of clipping objects, making some buildings look like a work of Picasso's Multiple of the Report entries are completely impossible to identify, making completing the objectives harder than it needs to be Landmines do underwhelming damage to the player There is a serious lack of settings in the options menu Leveling up does nothing (or if it does, there is no indication that this is the case) The camera does this odd tilting from side to side whenever the player walks High radiation levels ingame cause an obnoxious fisheye effect sometimes Jumping has a delay that makes the controls feel somewhat sluggish Dying causes your character to ragdoll and become useless, but you can still craft and there is no respawn button And finally, Mine Dedetector.
👍 : 5 | 😃 : 0
Negative
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