「IfSunSets」 is a adventure RPG/ survival game. During the day time, get supplies for the survival all over the island. At night, you will encounter a strong and dreadful monsters tracking you down.
139 Players in Game
1 637 All-Time Peak
71,22 Rating
Steam Charts
139 Players in Game
1 637 All-Time Peak
71,22 Rating
At the moment, IfSunSets has 139 players actively in-game. This is 88.48% lower than its all-time peak of 1 346.
IfSunSets Player Count
IfSunSets monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-07 |
221 |
+23.83% |
2025-06 |
178 |
-0.99% |
2025-05 |
180 |
-45.31% |
2025-04 |
329 |
-0.03% |
2025-03 |
329 |
+39.63% |
2025-02 |
236 |
-24.35% |
2025-01 |
312 |
-0.05% |
2024-12 |
312 |
-59.42% |
2024-11 |
770 |
0% |
1 607 Total Reviews
1 186 Positive Reviews
421 Negative Reviews
Mostly Positive Score
IfSunSets has garnered a total of 1 607 reviews, with 1 186 positive reviews and 421 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for IfSunSets over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1209 minutes
I highly recommend giving this game a try. If you want to try it out there is a demo, but honestly this game is worth the money, and the fact it's in early access and there are more changes to come is more than enough for me. From the combat, to the collection of resources, to the night combat, this game excites me and I can see myself playing this a lot more in the future!
👍 : 5 |
😃 : 0
Positive
Playtime:
59 minutes
Game looks promising but it loses me at "Epic". Get rid of Epic Online Service requirement for multiplayer and I can recommend so far. I play games on Steam for a reason. Bought the game to support the team and to be able to leave this review.
Drop Epic.
👍 : 36 |
😃 : 2
Negative
Playtime:
264 minutes
Honestly, it's just not super fun. I thought it would be after playing the demo, the hoardes every night and what not, but...you have to teleport somewhere safe every night and just chill out or setup the game so you dont have those haordes, i dunno it just wasn't fun.
👍 : 19 |
😃 : 2
Negative
Playtime:
631 minutes
Pros: Solid gameplay loop, little mix of tower defense and pogo-kiting at night. It's ambitious. Audio and video are fantastic. Although it does have potential, I am putting it down for a while, because of the issues below adding more 'un' than 'fun.'
Cons: I had to use autohotkey to remap "unbindable" key functions to play with my non-WASD setup. Combat is pretty janky, AI movement is jankier. I could deal with the issues so far, but what did it for me is the UI... it needs love, you will constantly get stuck in the menus and sub-menus for your tools, at seemingly the worst times. It's just cumbersome and additional tedium that does not add value to the game. Trying to repair stuff is an absolute chore especially during night. Even the sorting and auto-population of chests... you can see the slow loop code they are using. The game needs time to cook, but I think this is gonna be great eventually.
👍 : 2 |
😃 : 0
Positive
Playtime:
4035 minutes
I love this game, it has great potential. I played almost 40 hours already and loved every minute of it.
👍 : 5 |
😃 : 0
Positive
Playtime:
2533 minutes
Extremely good bones on this game for an indie dev. I'm a big survival game junkie, and this game has a lot of great systems in place already, and the potential is enormous. On top of that, the devs regularly communicate what they are working on, the timetables, and frequently release big updates.
They just did a combat update that makes things pretty okay on that front. It's not super clear from the keybinding page or anywhere else that we can find how to do execution moves, or how certain moves are done. There also doesn't seem to be animation canceling which is a bit on the rough side.
The enemies have a lot of variety and are interesting. The fact that we can build a boat and have a floating palace that we can fully customize is pretty awesome too. The quests have nice variety and the crafting and farming systems in place make sense and work well.
There are framerate problems on the night battles, even on a Ryzen 9800x3d and RTX4080. However, the traps and walls and defense overall feel really fun. The scaling makes it scary. It's also cool that the systems in place make engaging with certain types of content completely optional and you can still advance without really questing, killing bosses, or having night battles. It feels very sandboxy but content-rich at the same time.
A lot of the "jank" that I've come to expect from a small developer in an early access survival game isn't here. There's 20-40 hours of content in the game already, and there's still several large content updates to go.
This is one i've been surprised to enjoy and i'm looking forward to and will revisit when big updates happen.
This game could potentially be in Abiotic Factor, Grounded, and Enshrouded territory for quality if the devs keep up this pace of content releases and improvement.
👍 : 4 |
😃 : 0
Positive
Playtime:
7313 minutes
The game is a lot of fun and the devs are pretty active in their discord. They have plans to release additional content, but the EA game probably can stretch you through 40 hours if you pace yourself.
They still have a lot to tighten up, but I'd say keep an eye on this one. The battle system, crafting, and class systems are as familiar somehow as they are unique. The music is also pretty good - I usually turn off in game music immediately, but this music never became annoying.
👍 : 4 |
😃 : 0
Positive
Playtime:
1165 minutes
I think it's pretty good - Developers have a lot of heart.
Let's give them some support - Dude mortgaged his house to keep the light on.
Says something.
👍 : 25 |
😃 : 1
Positive
Playtime:
71 minutes
IfSunSets is KINDA like a distilled version of The Forest where the action and tower defense aspects are at the forefront and even increased to 11 sometimes at the expense of pollish, style, and horror elements. The action in the game plays more like Dynasty Warriors and night feels like Dying Light on crack which is an amazing combination that they manage to pull off far better than I would have expected. I played solo but I assume this would be a BLAST in multiplayer (if it works).
The first time you get the alert that the undead are attacking will hit you in the face like a brick if you don't know what's coming. It's a lot of fun BUT I would highly suggest the devs revisit the tutorial so as to better prepare new players for the first raid. It needs to be made clear exactly what to do before first nightfall and should guide you to build sufficient defenses and whatnot. The only other issues with the game for me were some awkward translations which didn't effect my overall enjoyment but would be a huge QOL improvement and make the game feel more pollished and professional in the long-term.
👍 : 13 |
😃 : 1
Positive
Playtime:
16736 minutes
An interesting twist on "7 Days to Die".
PROS:
* Easy to customize game play to your liking.
* Nice graphics and decently optimized for a decent gaming computer.
* Gear Upgrades
* Loot drop from Bosses
* No Mob scaling as you level
CONS:
*May become repetitive to some after about 20 hours.
* Some bugs and quirks - but it is early release so that's to be expected
CONCLUSION:
If you enjoyed the concept of 7 days to Die you may love this game. I can see some people losing interest in the game after a while to the constant grind of gathering resources. Hopefully there will be ways in the future to automate resource collection. Play the demo first and see if the game is for you. I personally really enjoy it so far.
👍 : 28 |
😃 : 0
Positive
IfSunSets Steam Achievements
IfSunSets offers players a rich tapestry of challenges, with a total of 11 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
FirstVisit
Survive the first Night of the Dead
He looks familiar. right?
Defeat Brownbeard.
Zappy Zappy
Defeat Aporates.
Two Face
Defeat Ironheart.
The Pirate in Wonderland
Hunt the Red Rabbit.
Explorer
Interact with 100 Cthugha's Cores.
Rookie Pirate
Build a ship for the first time.
Slayer
Defeat 1,000 monsters on the Night of the Dead.
Pirate Plunderer
Obtain 100,000 gold.
wiggling
Defeat Kkumteuri.
IfSunSets Minimum PC System Requirements
Minimum:- OS: 64-bit Windows 10
- Processor: Intel Core i5-10400F
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 2060 8GB
- DirectX: Version 12
- Storage: 20 GB available space
IfSunSets Recommended PC System Requirements
Recommended:- OS: 64-bit Windows 10
- Processor: Intel Core i5-10400F
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 2060 8GB
- DirectX: Version 12
- Storage: 20 GB available space
IfSunSets has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
IfSunSets Videos
Explore videos from IfSunSets, featuring gameplay, trailers, and more.
IfSunSets Latest News & Patches
This game has received a total of 49 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
[DEV] 2023.03.03 Development Notes
Date: 2023-03-03 03:37:24
[DEV] 2023.03.03 Development Notes
👍 : 6 |
👎 : 0
[DEV] 2023.03.24 Development Notes
Date: 2023-03-24 04:00:58
This is a regular update based on our internal feedback.
👍 : 6 |
👎 : 0
[DEV] 2023.05.12 Development Notes
Date: 2023-05-12 03:56:16
👍 : 5 |
👎 : 0
[DEV] 2023.06.02 Development Notes
Date: 2023-06-02 02:25:22
👍 : 6 |
👎 : 0
[DEV] 2023.06.12 Development Notes
Date: 2023-06-12 11:37:41
👍 : 3 |
👎 : 0