Endless Monday: Dreams and Deadlines Reviews
"Endless Monday: Dreams and Deadlines" - In this short story from the Endless Monday, Penny, a mild-mannered corporate grunt, spends a weekend at the office in an effort to finish her project on time while overcoming distractions from coworkers, space aliens, imaginary friends, and herself.
App ID | 2262610 |
App Type | GAME |
Developers | hcnone |
Publishers | hcnone |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards |
Genres | Indie, Adventure |
Release Date | 4 May, 2023 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Japanese |

2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score
Endless Monday: Dreams and Deadlines has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
211 minutes
Kini and Tiger-chan are goats.
But in all honesty this was such a good game. I thought it was gonna be a very chill little story game (and it is) but I didn't expect it to move me the way I did. As an artist or just someone that likes and cares about creating creative stuff, this spoke to me a lot. It tackles a lot of the same doubts, concerns and thoughts I have very often. Even though those doubts and thoughts don't just dissappear that easily, this game is still a great reminder that I am not alone. Really amazing game and I would 100% recommend it to anyone who considers themselves an artist or just an appreciator of art.
Also... air fryers >:)
👍 : 2 |
😃 : 0
Positive
Playtime:
240 minutes
luv the artstyle, luv the story, love the characters
👍 : 2 |
😃 : 0
Positive
Playtime:
282 minutes
Sweet characters, sweet art, surprisingly sincere story!!!
👍 : 2 |
😃 : 0
Positive
Playtime:
337 minutes
Really fun for a visual novel (and WAY TOO RELATABLE)
Awesome art style
Basically I loved it
👍 : 3 |
😃 : 0
Positive
Playtime:
57 minutes
I like the premise and style of the game but I found it boring to play
👍 : 0 |
😃 : 0
Negative
Playtime:
950 minutes
Sweet little game that reminds me of those mini rpg games i used to play in y3 or y8, ofc this one is of a much higher quality with a solid story and very likeable cast of characters
👍 : 3 |
😃 : 0
Positive
Playtime:
141 minutes
Absolutely recommend you try it.
Quick, funny story that has multiple deep connections to most people,
the art is fantastic, and the story very well done.
Big praise for everyone involved in making this game!
👍 : 4 |
😃 : 0
Positive
Playtime:
402 minutes
This game touched my soul, especially the office layouts.. cutthroat PSC.. and the up-or-out leveling..
Big respect to the author for leaning into their creativity and releasing this game. I had similar experiences at work and really enjoyed the experience of playing through an interactive work that reflected those circumstances, and in an alternate universe populated with the author's cute and whimsical character designs. Some elements of the plot very aptly touch on the current concerns faced by workers in this sector of industry and I'm delighted to see that there are budding artists out there among us in this line of work. I highly recommend for anyone who has a interest in the machinations of corporate america, or just cute anime character designs..
10/10
👍 : 4 |
😃 : 0
Positive
Playtime:
469 minutes
Good short visual novel about finding inspiration and creativity in a corporate space and the value of human made art and art made by ai. Had some nice humor and fun characters, I liked Skye and her story particularly. Make sure you do everything on the todo list to get the true ending though i missed one thing on two playthroughs and had to reset to get it.
👍 : 4 |
😃 : 0
Positive
Playtime:
100 minutes
This game is pretty fun but there's some thing you might need to know before you make your decision on whether to purchase.
For a clicker game, it is admittedly underdeveloped, but despite that fact I cannot deny the inherent satisfaction of cutting down trees. In this game you run right to chop down the tree in front of you by clicking as fast as you can before moving to the next. The speed and strength power-ups are given to you at random upon a trees destruction, but if you manage to get both of them you enter "Log Wild" mode in which you become an unstoppable force of destruction. On top of this, you will occasionally run into a shop instead of a tree which upon being cut down will double your current wood count. This is a dopamine hit that I could theoretically enjoy forever, however...
There are areas that are in desperate need of improvement. For one, I noticed that after getting 10,000,000 wood you no longer get achievements for each consecutive multiple of ten. I also couldn't help but feel frustrated when I realized that the shop that doubles your wood count disappears after reaching 1 billion wood. It's as if the game is telling me to "do literally anything else" which is bad game design and needs immediate patching.
In conclusion,
I am Log Wild for Lumber Lass
Edit:
I was so wrong, the game tricked me. There's a hidden achievement at a certain point past one billion wood, I don't want to spoil so find it for yourself. Stay strong LumberHeads, believe in yourself and in the secret achievement o7
👍 : 11 |
😃 : 9
Positive