Take Care VR
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$4.99

Take Care VR Reviews

"Take Care VR" thrusts players into adrenaline-fueled battles against hordes of menacing zombies. Armed with an arsenal of weapons, survive intense encounters, solve puzzles, and navigate challenging levels. With a pulse-pounding atmosphere, prepare for an exhilarating virtual reality experience.
App ID2254020
App TypeGAME
Developers
Publishers Tom Foerster
Categories Single-player, VR Only
Genres Indie, Action, Adventure
Release Date5 Jan, 2023
Platforms Windows
Supported Languages French, Italian, German, Spanish - Spain, Russian, English

Take Care VR
6 Total Reviews
6 Positive Reviews
0 Negative Reviews
Negative Score

Take Care VR has garnered a total of 6 reviews, with 6 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 138 minutes
Für Indigame garnicht schlecht. Perfekt wer auf Psychotrip und Jumpscare steht.
👍 : 2 | 😃 : 0
Positive
Playtime: 109 minutes
A short experience. A bit janky, but worth the price. The good: -Combat is actually pretty good. Zombies have active ragdolls. Gunplay is simple, but effective. Inventory and items are user friendly. -Most of the environments are fairly effective. Darkness is used well. -For a 5 dollar game, it's pretty polished. I encountered a couple of frustrating bugs, but meh. -Performant. No jitteriness. -Kind of scary. I'm a VR and horror veteran, but there were a couple of times I was caught by surprise, and the overall ambience and sound design set an eerie tone. -Puzzles are simple, but they're decent. The garden level was my favorite. The bad: -The game is very short. Only about an hour. -The story is a little disjointed, and only really hinted at. It's a bit abstract and leaves it open to interpretation. I wasn't very immersed. I felt very much like I was playing a game. -Although combat is decent, you can beat the whole game by just avoiding combat altogether. -The hospital basement level makes no sense, and the platforms are annoyingly slow. -Of all the drawers and lockers I opened, only one or two of them had anything in it. -Doors can glitch shut. A game breaking bug that can only be fixed by loading your save file. -Zombies can glitch through closed doors. Overall: This is obviously an indie game. The graphics aren't great, but they're not horrible. If the zombies were more of a threat, I think the game would be better. Cutscenes were well executed, but a bit repetitive. Some of the level design didn't make a lot of sense--a lot of out of the way deadends that were worthless to explore. No items found in them, just kind of pointless. I had fun with it. Didn't love it. Didn't hate it. If you like simple indie games and are looking for a quick experience to pick up for cheap, I'd recommend.
👍 : 0 | 😃 : 0
Positive
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