Take Care VR Reviews
"Take Care VR" thrusts players into adrenaline-fueled battles against hordes of menacing zombies. Armed with an arsenal of weapons, survive intense encounters, solve puzzles, and navigate challenging levels. With a pulse-pounding atmosphere, prepare for an exhilarating virtual reality experience.
App ID | 2254020 |
App Type | GAME |
Developers | Tom Foerster |
Publishers | Tom Foerster |
Categories | Single-player, VR Only |
Genres | Indie, Action, Adventure |
Release Date | 5 Jan, 2023 |
Platforms | Windows |
Supported Languages | French, Italian, German, Spanish - Spain, Russian, English |

6 Total Reviews
6 Positive Reviews
0 Negative Reviews
Negative Score
Take Care VR has garnered a total of 6 reviews, with 6 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
138 minutes
Für Indigame garnicht schlecht. Perfekt wer auf Psychotrip und Jumpscare steht.
👍 : 2 |
😃 : 0
Positive
Playtime:
109 minutes
A short experience. A bit janky, but worth the price.
The good:
-Combat is actually pretty good. Zombies have active ragdolls. Gunplay is simple, but effective. Inventory and items are user friendly.
-Most of the environments are fairly effective. Darkness is used well.
-For a 5 dollar game, it's pretty polished. I encountered a couple of frustrating bugs, but meh.
-Performant. No jitteriness.
-Kind of scary. I'm a VR and horror veteran, but there were a couple of times I was caught by surprise, and the overall ambience and sound design set an eerie tone.
-Puzzles are simple, but they're decent. The garden level was my favorite.
The bad:
-The game is very short. Only about an hour.
-The story is a little disjointed, and only really hinted at. It's a bit abstract and leaves it open to interpretation. I wasn't very immersed. I felt very much like I was playing a game.
-Although combat is decent, you can beat the whole game by just avoiding combat altogether.
-The hospital basement level makes no sense, and the platforms are annoyingly slow.
-Of all the drawers and lockers I opened, only one or two of them had anything in it.
-Doors can glitch shut. A game breaking bug that can only be fixed by loading your save file.
-Zombies can glitch through closed doors.
Overall:
This is obviously an indie game. The graphics aren't great, but they're not horrible. If the zombies were more of a threat, I think the game would be better. Cutscenes were well executed, but a bit repetitive. Some of the level design didn't make a lot of sense--a lot of out of the way deadends that were worthless to explore. No items found in them, just kind of pointless. I had fun with it. Didn't love it. Didn't hate it.
If you like simple indie games and are looking for a quick experience to pick up for cheap, I'd recommend.
👍 : 0 |
😃 : 0
Positive