World of Fate Reviews
World of Fate is a massive strategy game where you spend your time taking over real life buildings and establishing your empire on the real life map. The game uses super advanced tech to provide real time street data and building data to create all the terrain and play space.
App ID | 2241860 |
App Type | GAME |
Developers | NIK |
Publishers | NIK |
Categories | Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op |
Genres | Strategy, Simulation, Early Access |
Release Date | 24 Dec, 2022 |
Platforms | Windows |
Supported Languages | English |

110 Total Reviews
51 Positive Reviews
59 Negative Reviews
Mixed Score
World of Fate has garnered a total of 110 reviews, with 51 positive reviews and 59 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for World of Fate over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
85 minutes
It's the biggest piece of dog shit
👍 : 1 |
😃 : 0
Negative
Playtime:
27 minutes
It is actually quite sad because this game is advertised quite well, the overall problem is that none of the map loads.
all you get is an outline of the atmosphere but nothing else works, you can't even play it.
I now join the other hundreds of people online who claim this game to be a scam because I genuinely feel scammed right now.
👍 : 0 |
😃 : 0
Negative
Playtime:
459 minutes
I enjoy the concept of this game its fun and being able to explore and take over areas near you is one of my favorite parts. However and I know this game is still in early development but from my game play here are some major areas that need to be worked on before i revisit the game.
- Unit control: finding troops especially when you expand a lot becomes very hard and annoying when sending troops far given relatively slow walking times. In addition to this troops often get stuck when not in buildings and become hard to control. Implementing a unit control overhaul perhaps with a unit screen to see where your units are as well as lines displaying current movement and possibly some automation allowing units to auto take over buildings or assign themselves to develop a building.
- Logistics and resources: Getting resources for your empire is relatively simple however then managing these resources becomes almost impossible with the supply line option. Resources get backed up and dont really have a central system they flow through keeping track of 4 different factories all using different resources from drills and or eachother just to make one truck then get over filled and slow to a snails pace is annoying to say the least. Reworking the system o auto distribute resources through supply hubs or other mediums to factories in the sector makes much more sense and would solve most if not all of the issues surrounding this feature of the game. This is one of the most essential parts of the game yet one of the most convoluted and needs work.
-Timeline: If the people had a timeline for future updates that woulds be great
-Debug: adding a debug screen to multiplayer would be helpful for those testing the game or just wanted to push limits and or mess around.
Overall the game for me presents a phenomenal concept but falls short on gameplay and could use work streamlining and perhaps simplifying some parts of them game. I would not recommend this game in its current state but look forward to future updates and what happens.
👍 : 0 |
😃 : 0
Negative
Playtime:
346 minutes
This game as a whole is a good concept and could work really well however there is too many problems at this stage of the games development to even have a good enough run at all stages of gameplay, i appreciate that this is a one man developed game and that if things improve i would happily recommend it to others but just not yet.
Very quickly the game becomes laggy to the point of unplayable even with the use of the lowest settings and having specs significantly higher than the recommended. This means you can barely make it far into the game, the only time i got a fair bit through a game save was when no enemy AI generated reducing overall units on ground, which defeats the purpose of the game.
The AI are also very much lacking, they have access to everything without the need to gain the resources to do so and also have no strategy when it comes to deploying there army leaving their capital defenceless and easy to take. There is also too few AI with 2 being active at once or in some cases none at all.
It's nice to have a full world map using google earth but the generation of what counts as a building on the game is very janky and not accurate at all, plus without the option to group some buildings together also adds to the lag in the game.
While there is multiplayer in the game your never going to experience unless you have a group of people playing the game, as even the discord server has little activity and people that complain and mention the same problems.
Overall at the moment do not buy the game as it is no where near ready for any kind of release to the public, if the developer gets his head down and fixes some of the basic problems then maybe it will be ready in a few months or a years time, otherwise i hardly see this staying on the steam store.
👍 : 0 |
😃 : 0
Negative
Playtime:
87 minutes
Game is not at a stage where it is playable. It is just a cliffs edge into education and understanding. Will definitely come back to it if ever improved in a meaningful way.
👍 : 0 |
😃 : 0
Negative