Miner Wars 2081 Reviews
Operate an advanced mining ship in a fully destructible and open-world environment!
App ID | 223430 |
App Type | GAME |
Developers | Keen Software House |
Publishers | Keen Software House |
Categories | Single-player, Steam Achievements, Multi-player, Co-op, Partial Controller Support, Stats, Captions available |
Genres | Indie, Action, Simulation, RPG, Adventure |
Release Date | 28 Nov, 2012 |
Platforms | Windows |
Supported Languages | Italian, English, Czech, Spanish - Spain |

189 Total Reviews
59 Positive Reviews
130 Negative Reviews
Mostly Negative Score
Miner Wars 2081 has garnered a total of 189 reviews, with 59 positive reviews and 130 negative reviews, resulting in a ‘Mostly Negative’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Miner Wars 2081 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
56 minutes
This game has the privilege of being one of only a handful from my Steam library that I've actually asked to have permanently removed from my account by Steam support.
Cashing in on the nostalgia for classics like the Descent series (all of which are vastly superior to this dreadful "game"), Miner Wars 2081 is a broken mess.
Everything about the game is just "off" somehow. The scale is really weird and difficult to describe. Rather than feeling like you're flying around in a spaceship inside an enormous space station, it feels like you're driving a Micro Machine around someone's living room; nothing's got a sense of proportion or frame of reference and the design of the space station interiors seems designed to confuse, with little in the way of landmarks or anything that might actually make it look like it could be inhabited by actual people.
The combat mechanics are basic and the menu/inventory system is a nightmare to navigate, let alone understand.
The voice acting is pretty poor and what little I could glean of the story from the opening mission made no sense, being totally without context. After the first mission ends you're dumped into a world/solar-system map with no idea where to go next or why. Pretty much wherever you do decide to go, some people will autoamtically attack you, but it's not made clear why that's happening either, or if any of the ships are meant to be friendly.
Finally, the setting is so utterly absurd that it does nothing to help this sorry excuse for a game. The idea that anything on/around Earth could survive its destruction by the Sun exploding is total nonsense. That functioning societies could spring up from the debris and even start building new structures in a scant few years after an apocalyptic event is the metaphorical icing on this turd of a cake.
I cannot urge you strongly enough - do not buy this game under any circumstances.
👍 : 276 |
😃 : 8
Negative
Playtime:
40 minutes
This game sucked when I bought it years ago. Those .7 hours on record consist of my swearing while trying to make it through the tutorial. Shittiest controls ever. This was when the game had about a 70% approval rating.
Today - it has gotten even worse.
Don't buy this pile of shit.
👍 : 14 |
😃 : 2
Negative
Playtime:
43 minutes
Horrible cash grab of a game. The 0.7 hours I put into this allowed me to discover just how bad it is. If you try to play singleplayer you will find the odds to be ridiculously uneven against you, with the developers hoping you will pay to unlock cheats. If you play multiplayer it is no different except that even if you survive til the end together, at least one of you will run out of fuel before reaching the end, because they do not even bother to give both of you fuel/ammo/health pickups.
Do not get this game. I'm disappointed that steam continues to support such a complete waste of money. Keep an eye out for other "indie" games that are done by similarly corrupt developers.
👍 : 80 |
😃 : 0
Negative
Playtime:
27 minutes
Please don't spend money on this, even though I've only played it for half an hour there is so much wrong with this game it's unreal:
The control scheme is clunky, playing with a mouse will require constant fiddling with sensitivity, playing with a controler is a waste of time as there are not enough buttons. If like me you have a joystick and think that that will work you will struggle even more (as the unified sensitivity will make it unplayable)
the graphics are meh, for the price I wouldn't really expect much more, but it is VERY dull with little to help the colours of space other than a ridiculous bright sky (would you call it a sky?)
The HUD is broken, yep, broken;
the guns seem to be a 2D image that renders behind, yes - BEHIND, the 3d objects in the scene (I didn't even realise that my ship HAD guns until I left the starter station and found weird 2d objects moving arround with me clipping through every other visible object.
mining doesn't make sense (at least to me it doesn't)
the AI of both your teammate and enemies is pretty useless
upgrades seem pointless.
For a game claiming to be "miner wars" there is very little mining and the war involved is hardly worth fighting.
save your money.
👍 : 69 |
😃 : 0
Negative
Playtime:
946 minutes
I found this game to be unsatisfactory. It experienced significant lag on my computer, and its gameplay mechanics were rather unremarkable. The level editor proved to be confusing and lacked user-friendliness. The combat was both bland and overly simplistic, leaving the outcomes feeling as though they were determined by a mere coin toss. Unfortunately, the multiplayer functionality was completely non-functional, and despite extensive efforts to find a solution on forums, it seems the developers have abandoned addressing this issue. In summary, I consider it a subpar game. I would only suggest it as a last resort for weekend boredom when seeking something slightly unconventional. Even during a $3.00 sale, I do not recommend it.
👍 : 9 |
😃 : 1
Negative
Playtime:
1603 minutes
To start: I loved playing this game. To a point. The controls seemed awkward at first, but once I got the hang of them, it turned into sheer awesome. That is, for a while. I've played through every single level of this game. Twice, actually. First complaint: I have never received a single achievement. There are 12 achievements. They are all based on story progression. I have none of them. I beat the game twice. There is an issue there.
Next, the... sheer incompleteness of it. There are a huge number of extra missions and things, and... Well, you see, by the end of the game you have three allies. Before a certain point, you only have one. Then, I think, you go up to three. Then back down to two, then up to three again. No matter what time during the game you venture to the optional side-missions, you WILL have all three allies. Even if you have no idea who the hell they are, or if you currently believe that ally to have DIED HEROICALLY. He's just hanging around with you in a sidemission.
But that's not even the worst of it. Some of the sidemissions are just plain crap. You have, basically, a bunch of random crap that's really not useful at all and maybe a few mineable things just... there. Around you. Blow 'em up if you like. Maybe a few enemies will wordlessly appear. There's no mission. It's just... There. Pardon for the lack of specifics, but it's been a while since I last played, but... One of the 'sidemissions' is New Moscow, or something like that. The Russian's big main city... Er... Sorry, did I say city? I meant a few defense turrets mounted on buildings that you can blow up if you shoot a hell of a lot. There's not even a shop.
Which reminds me, if you expect all the shops to be actually functional, you'll be sorely disappointed. There's quite a few that are just completely and totally nonfunctional. Heck, the 'shop here' button shows up. Mash it 'til your keyboard breaks. Have fun. No point to it.
And then there's the mining. I could have enjoyed that so much. I love mining in games. I LOVE open world sandboxes. But you know what? I hated it here. I'd prefer to just waste a missile on a uranium deposit instead of take the time to actually mine it. And I tried. Oh, I tried SO hard. But the default mining equipment is the ONLY mining equipment. There's no way to enhance it. So the 3 or 4 seconds it takes to mine ANYTHING will ALWAYS be that way. And it's just plain not worth it. Not in the slightest. MAYBE if you're mining one of the really, really valuable resources, but still. You can find more money by just looking around and looting things. And don't bother with the secret rooms. They have nice loot, but not nice enough.
And beyond that, sometimes the game just stacks crap against you to a stupid extent. One level, the offensive turrets are literally indestructible. Literally. You actually HAVE TO disable them through the control console for them, or you won't even be able to progress in the mission. I blew up the generator that powers the console for those turrets... And wound up trapped in the level, basically. I couldn't do anything at all because I had disabled the console which I literally could not progress without accessing. And the game just... kept going. Didn't really care.
And one of the secret rooms I mentioned before? I found it. I could see inside it. I then spent ALL MY AMMO and EVERYTHING I could think of on trying to get into the damned thing. There was nothing. At all. Not in the slightest.
This game is a brilliant, beautiful START. ... But it's only a START. It needs to be refined. It needs to be FINISHED. It needs to be added to.
And the worst part? The very end of it is just an enormous cliffhanger. And I haven't heard of Miner Wars 2082. They got their money and they're done.
You see this on sale? Maybe you get it. Just don't expect things to be perfect. It won't be perfect. It'll disappoint you in a dozen different ways. But if you can get used to the controls, like I did, you might just find you enjoy it enough to bother paying... say... five bucks.
I don't recommend it at-price. If you get a sale, MAYBE. But don't expect it to be complete. You've gotta take it into your own hands a little. And don't be afraid to change the keybindings. I definitely had to.
👍 : 21 |
😃 : 2
Negative
Playtime:
165 minutes
Of all my early access regrets, this is by far the most regrettable. It's the early access game your friends warned you about, where the developer just up and disappears. Especially disappointing because this game would have promise with some polish.
👍 : 76 |
😃 : 1
Negative
Playtime:
158 minutes
Miner Wars 2081 promises epic space battles, but instead gives you a frustrating game of resource micro-management. Every amenity on your ship - from ammunition to oxygen to fuel - is limited, and runs out rather quickly. Even if the vast, bland environments were actually worth looking around, the game simply wouldn't allow you any exploration due to your limited resources. When you finally actually do get to fighting, the balance is atrocious, with some enemies barely leaving a scratch on your hull, while others in the same area annihilate you as soon as you get in range.
I was hoping for a spiritual successor to the Descent/Freespace series, as those remain among my favorites of all time, but sadly this is nowhere near pulling it off. Stay far, far away.
👍 : 85 |
😃 : 0
Negative
Playtime:
66 minutes
A bland story, a "open world" that again is bland and boring. This was supposed to be an MMO out in space however they either didnt have the budget or didnt have the right people to make it. So we have this game instead.
Dont even get me started on the resource system that is in place. Apparently in the near future its going to look a like the present. You need oxygen and unlike star trek that has a life support system this game has a scuba type oxygen tank meter in place. Save yourself the $10 dollars from a dead game. Go buy almost anything else besides this game. You have been warned.
👍 : 55 |
😃 : 4
Negative
Playtime:
197 minutes
The only way I can describe this game is predatory. It's grossely misleading - class action lawsuit misleading. And I don't use that term lightly. They compare it to Descent with a fully destructable enviornment, but it's more like an amateur Unity project.
First off, you need fuel. Remember those old Nintendo games where you had to constantly pick up fuel to keep moving? The ones where taking just a second longer to get the fuel meant losing the game? Well, imagine that in a 3d enviornment while you're being shot at and you have no clue where the fuel tanks are. Do you get into cover (yes, you have to take cover in your space fighter)? Then you just used fuel and probably can't reach the next tank. Do you rush to the next tank and fight from there? Then you'll get your oxygen system taken out and die.
The AI always knows where you are and has pixel perfect aiming, even when you're trying to shoot back at a target no bigger than a pixel. There are hardened turrets stationed everywhere.
So some stuff is destructable. Tunnel through it and flank them? Nope. That uses your fuel. You HAVE to take the shortest route possible or you run out of gas.
Even better, if you're fighting outside, there is a solar flare every 10 seconds or so. And yes, it will kill you. So you have to spend more fuel trying to hide in a meteor cave (how does this protect you from a SOLAR FLARE again?) or try to dash through a cluster of enemies which while tear you to pieces.
On the odd chance you do collect some resources, they're just used for a really basic crafting system.
Bottom line - stay away from this garbage and the developer. They also made Space Engineers, and I refuse to give them another dime until they fix this game.
👍 : 89 |
😃 : 3
Negative