Zet Zillions
Charts
8

Players in Game

546 😀     68 😒
83,29%

Rating

$9.99

Zet Zillions Reviews

Zet Zillions is a single player story-based roguelike deckbuilder and space extravaganza where you use your cards to make entire planets go big-badda-BOOM!
App ID2229560
App TypeGAME
Developers
Publishers Raw Fury
Categories Single-player
Genres Strategy
Release Date23 May, 2024
Platforms Windows
Supported Languages English, Portuguese - Brazil

Zet Zillions
614 Total Reviews
546 Positive Reviews
68 Negative Reviews
Very Positive Score

Zet Zillions has garnered a total of 614 reviews, with 546 positive reviews and 68 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Zet Zillions over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1547 minutes
Despite so many technical issues and crashes, I think the core gameplay is pretty good and it's a good take in a overcrowded genre.
👍 : 1 | 😃 : 0
Positive
Playtime: 1045 minutes
Pretty good (8/10) A decent deck builder StS-like. Artwork and themes are quite unique and the gameplay is engaging The card fusion system seems to mostly fall flat, but occasionally has some good uses. Voice acting is good, with the odd exception of the main character. Humor is pretty good, in as much as it can be in modern video games Worth playing if you like the genre
👍 : 1 | 😃 : 0
Positive
Playtime: 970 minutes
A roguelike deckbuilder with a bunch of fun twists! Enemies have a stagger meter, adding a new layer of strategy to the game, along with being able to combine cards, and having cards that are removed from your deck after you play them. Decks can get wildly out of control, as is roguelike fashion, and each of the helper characters you can have with you act as the "characters", and have different strategies for each. The story and art style itself is also dynamic and enjoyable, keeping investment fresh. Something refreshing was that, unlike a deckbuilder like Slay the Spire: Your shields carry over between rounds, and you don't discard cards at the end of each turn, meaning you can shape your hand to the perfect play, and makes fusions of cards ways to also thin out your hand. All of these different takes on a deckbuilder work really well together, where games can go off the rails real damn quick. Overall, I had a blast playing this game, and cannot wait for what waits for it in the future!
👍 : 0 | 😃 : 0
Positive
Playtime: 1787 minutes
It's good. I didn't really like it that much until after about 5 hours or so. It's similar to Slay the Spire in it's annoyances, where you need to find specific cards to make your deck strong enough to win, and you aren't always guaranteed to get what you need. There's a few pathways for decks I can see working so far, each relying on some specific core cards. The art style is cool, the game play loop is fun once you get into it, the scenario (I would barely call it a story) is fairly interesting. The characters are fine, with the voice acting going from mid to really good. I haven't beaten the game yet, though I'm like halfway through. I feel like the biggest issue will just be the amount of content, but I went into the game expecting it to be fairly short. I think the game is worth the money with the hours I've put in so far. EDIT: The game has a good bit more content than I expected, but unfortunately the story and character development becomes so incredibly ass that I wish the later content didn't exist at all. It really ruined the early badass vibe it had going for it. As for deck building, I found a very simple build that works 99% of the time. While it's nice to have a solid build that's easy to make, it also kind of ruins the fun of trying new things, since most of the other options require significantly more luck. I'm sure there's some fun deck builds out there, but there isn't much incentive to try them. Maybe if they added some challenge runs where certain decks are required it would alleviate this. I've had a lot of fun with the game though so I recommend it, but damn I wish they had done some things differently. This game could have been legendary.
👍 : 0 | 😃 : 0
Positive
Playtime: 36 minutes
Just another deckbuilder roguelike. The only thing special about it is it's kind of goofy grimdark-parody feel, which is fine I guess but doesn't make up for the fact that the game has little going for it in terms of interesting mechanics.
👍 : 0 | 😃 : 0
Negative
Playtime: 1029 minutes
Pegaram um deckbuilder bom com mecanicas criativas e tacaram litros de estilo por cima. Meu jogo preferido do gênero
👍 : 0 | 😃 : 0
Positive
Playtime: 531 minutes
It's a serviceable Deckbuilder. The core concept is neat, even if only mildly executed. The artwork and backdrop is what makes it standout from the crowd.
👍 : 1 | 😃 : 0
Positive
Playtime: 1285 minutes
Really fun little game with an enticing game loop. Not too difficult to feel arduous and repetitive, just hard enough to get you to think. Art style is cool and the concept direction is unique and engaging; love the boss designs in particular. Music also goes hard. Great game for the price and even more worth getting when it goes on sale; give it a try!!
👍 : 1 | 😃 : 0
Positive
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