Remote Planets Reviews
A journey through a vibrant alien world filled with puzzles. Reshape the level space with the help of unique mechanics.
App ID | 2197020 |
App Type | GAME |
Developers | zuza |
Publishers | zuza |
Categories | Single-player, Steam Achievements, Full controller support |
Genres | Indie, Adventure |
Release Date | 24 Apr, 2023 |
Platforms | Windows |
Supported Languages | English |

16 Total Reviews
16 Positive Reviews
0 Negative Reviews
Negative Score
Remote Planets has garnered a total of 16 reviews, with 16 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
222 minutes
Core gameplay and puzzles easy but solid.
Visuals and music simple but charming.
Good game!
👍 : 0 |
😃 : 0
Positive
Playtime:
16 minutes
delightful and fun, the aesthetic and the mechanics are just right :3
👍 : 0 |
😃 : 0
Positive
Playtime:
59 minutes
Remote Planets is a delightful that offers a cozy experience balanced against a few really tricky puzzles. The cute and refreshing art style is fun, and the puzzles are exceedingly clever - especially once you stumble on the 'remote planet' puzzles. Overall, Remote Planets is a wonderful addition to any puzzle lover's collection. I highly recommend giving it a try!
👍 : 0 |
😃 : 0
Positive
Playtime:
44 minutes
While I think the visuals are a step back compared to Bunny's Flowers, at least they are clear and the puzzles are great - can't wait for the next sokoban-style hit from zuza :)
👍 : 1 |
😃 : 0
Positive
Playtime:
64 minutes
A very good puzzle game with simple mechanics that make it feel more like a traditional type of sokoban puzzle than a Stephen's Sausage Roll-esque game with bizarre and alien (heh) movement mechanics. The mechanic is incredibly straight-forward, but each level successfully explores a new idea with it, and there are a lot of levels in this game. If any of this sounds like your kind of puzzle game, definitely give it a try.
👍 : 0 |
😃 : 0
Positive
Playtime:
257 minutes
[h1] A Pleasure to Puzzle Through [/h1]
This is a very welcoming set of block pushing puzzles with cute characters and enjoyable mechanical twists!
If you are new to the sokoban genre this would be a great place to start, and experienced players will appreciate the unique mechanics. A number of levels have alternative solutions that encourage a variety of approaches. Genuinely fantastic puzzle design on display.
It also has one of the best soundtracks for a small indie title that I've ever heard. I don't usually notice in-game music, but this hits the perfect note between zen relaxation and grand space opera and deserved to be commended.
👍 : 0 |
😃 : 0
Positive
Playtime:
184 minutes
A solid little puzzle game. I bet it 100% in 3 hours, it introduces a few variations on the core mechanic across 5 main 'chapters' and has a few extra alternate puzzles off the main path. There are many sections where the the path splits and reforms in the overworld to give options if you get stuck in some places. The only think I'd have like to see more of would be some really tough puzzles and settings options for higher resolutions as I think this one capped out at 1080p.
👍 : 0 |
😃 : 0
Positive
Playtime:
232 minutes
This is an adequate puzzle game. The mechanic is interesting. The puzzles are difficult enough to require logical thinking, yet small enough so that it is not a huge mental strain to reason about. The setting is minimal; there is some NPC dialogue, but I found the writing to be pretty uninteresting. There is no real exploration, meta-puzzles, or secrets. All in all, a pretty short game, but I have no regrets.
👍 : 0 |
😃 : 0
Positive
Playtime:
41 minutes
This is an enjoyable game, with gentle music, which involves Sokoban cube pushing , but with the addition of blue islands that are controlled by a second cube , which also has to be pushed, in order to reach a target on a static white island.
The small size of each scene makes it easy to try other options, should the solution not be obvious straight away and this is the kind of game that I play in short sessions, as I don't want it to end. It is also highly suitable to play with a child, with whom you can discuss tactics.
👍 : 0 |
😃 : 0
Positive
Playtime:
154 minutes
Very cool, creative, and cute Sokoban. Mechanics are introduced and iterated upon in such a clean way that the entire game felt like a breeze of constant 'a-ha' moments that make you feel clever. There is almost no fat, every level feels like it has a purpose and is demanding a new approach or different perspective to solve. Immediately upon clearing all levels I was hungry for more and will definitely be checking out this developer's other work! Would definitely recommend if you're looking for a Sokoban game on the easier side of things.
👍 : 6 |
😃 : 0
Positive