Aliens: Colonial Marines SHARP Sticks
12 😀     4 😒
64,35%

Rating

Aliens: Colonial Marines SHARP Sticks DLC

As referenced by Hudson in Aliens™, the prototype sonic-harpoon artillery remote projectile (S.H.A.R.P.) rifle fires time-delayed, explosive-tipped darts that embed themselves into enemies or terrain.
App ID219446
App TypeDLC
Developers
Publishers SEGA
Categories Single-player, Steam Achievements, Multi-player, Co-op, Full controller support, Downloadable Content
Genres Action
Release Date28 May, 2013
Platforms Windows
Supported Languages Russian, English, French, Italian, German, Spanish - Spain, Polish

Aliens: Colonial Marines SHARP Sticks
16 Total Reviews
12 Positive Reviews
4 Negative Reviews
Mixed Score

Aliens: Colonial Marines SHARP Sticks has garnered a total of 16 reviews, with 12 positive reviews and 4 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Aliens: Colonial Marines SHARP Sticks over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 0 minutes
This game changed my life!
👍 : 0 | 😃 : 0
Positive
Playtime: 0 minutes
Not even funny.
👍 : 0 | 😃 : 0
Negative
Playtime: 0 minutes
You can never have too many guns, especially when your foe has acid for blood! The remote aspect of this one sure helps.
👍 : 12 | 😃 : 2
Positive
Playtime: 0 minutes
Trash DLC that adds slightly OP weapons to a game where you'll never be challenged to begin with. Absolutely worthless.
👍 : 2 | 😃 : 1
Negative
Playtime: 0 minutes
I love this gun. It feels good, works fantastic on slower targets and even xenos if You lead targets. Basically You can compare this gun to any nailgun with timed explosive bolts. It is pure fun in campaign, not that much in multiplayer. Nice thing is that You can use it in campaign in any given moment. It is also a nice use of a joke from Aliens movie, when Hudson said: "We got tactical smart missiles, phased plasma pulse rifles, RPGs, we got sonic electronic ball breakers! We got nukes, we got knives, [b]sharp sticks[/b]..."
👍 : 3 | 😃 : 0
Positive
Playtime: 0 minutes
This is the most interesting gun in the game. Really mixes things up. Incredibly useful in one specific boss fight.
👍 : 4 | 😃 : 0
Positive
Playtime: 0 minutes
A fun weapon that feels like a grenade launcher, but the bombs stick. Get ready to blow some aliens!
👍 : 1 | 😃 : 0
Positive
Playtime: 0 minutes
Great for both self-exsplosion and enemy gibbings :D This weapon is mentioned in one of Hudsons quotes. It shoots orange glowing(Pulsating) sticks that travel in the targeted trajectory slowly, if it hits the ground it will explode in a few seconds, however if it touches a living thing (Marine, Weyland-Yutani soldiers and xenos) it will explode instantly dealing a high amount of damage. Be careful when a something is in front of you as if it hits you will generaly take damage. Overall a very fun weapon worth a purchase if you like seeing things gib and explode. -Thanks
👍 : 3 | 😃 : 0
Positive
Playtime: 0 minutes
Fantastic weapon. I find it's the most handy against the slower moving human PMCs. It's also great for stopping the heavy hitters with the smartguns and lots of armour. Don't recommend using it on the xenos unless you're targeting the spitters because the others simply close in too quickly and you'll find yourself taking damage from your own rounds. If you're playing "Ultimate Badass" mode, this will end your game pretty fast.
👍 : 5 | 😃 : 0
Positive
Playtime: 0 minutes
In a game that already has a variety of shotguns, pistols, pulse and assault rifles, what weapon can stand out from the pack? A sticky bomb launcher named SHARP sticks. It is a fresh game changer that is fun to use. You pull the trigger and it launches a red glowing bomb that sticks to anything. After a few seconds the bomb detonates. Like a grenade, everything in the radius takes damage including yourself. If something living touches it (except yourself), then it will explode with no wait! So its obviously not a close range weapon. There is no alt fire. It is powerful in single player and I'd say slightly balanced in multi player. Since it glows red and pulsates, everyone can see where it is. By default you just get the weapon in your arsenal. You won't get to use them in the Stasis interrupted DLC. It has a clip of 10 which seems like it might be 6 too much. Ammo is everywhere and you'll rarely run out. Its not just a one shot and wait weapon. You can shoot several out at a time. The game seems to slow down when you fire one. Maybe its the arc trajectory on the PC? The weapon feels time saver. Why flank around enemies to shoot them behind cover when you can shoot next to enemy cover? The only downside is that its difficult to shoot through railings. It always seems to stick instead of going through. Overall, a fun addition.
👍 : 27 | 😃 : 2
Positive

Aliens: Colonial Marines SHARP Sticks DLC

ID Name Type Release Date
49540 Aliens: Colonial Marines Collection Aliens: Colonial Marines Collection GAME

Aliens: Colonial Marines SHARP Sticks offers 1 downloadable content (DLC) packs, each adding unique elements and extending the core gameplay experience. These packs may include new missions, characters, maps, or cosmetic items, enriching the player's engagement with the game.


Packages

ID Name Type Price
116762 Aliens Colonial Marines Collection Package 7.49 $

There are 1 packages available for this game, each priced to provide players with a selection of in-game currency, exclusive items, or bundles that enhance gameplay. These packages are designed to offer players various options to customize and advance their game experience.


Aliens: Colonial Marines SHARP Sticks Screenshots

View the gallery of screenshots from Aliens: Colonial Marines SHARP Sticks. These images showcase key moments and graphics of the game.


Aliens: Colonial Marines SHARP Sticks Minimum PC System Requirements

Minimum:
  • OS *: Operating System: Windows XP SP3
  • Processor: 2 GHz Intel Dual Core Processor
  • Memory: 2GB RAM (XP), 2GB RAM (Vista)
  • Graphics: NVIDIA GeForce 8500/ATI Radeon HD 2600 (256 minimum)
  • DirectX®: 9.0c
  • Hard Drive: 20GB free hard disk space
  • Sound: DirectX 9.0c compatible
  • Other Requirements: Initial installation requires one-time internet connection for Steam authentication; software installations required (included with the game) include Steam Client, DirectX 9, Microsoft .NET 4 Framework, Visual C++ Redistributable 2005, Visual C++ Redistributable 2008, Visual C++ Redistributable 2010, and AMD CPU Drivers (XP Only/AMD Only)

Aliens: Colonial Marines SHARP Sticks Recommended PC System Requirements

Recommended:
  • OS *: Operating System: Windows XP SP3/Vista/Windows 7
  • Processor: : 2.3 GHz Intel Quad Core Processor
  • Memory: 2GB RAM
  • Graphics: NVIDIA GeForce GTX560/ATI Radeon HD 5850 (512 minimum)
  • DirectX®: 9.0c
  • Hard Drive: 20GB free hard disk space
  • Sound: DirectX 9.0c compatible
  • Other Requirements: Software installations required (included with the game) include Steam Client, DirectX 9, Microsoft .NET 4 Framework, Visual C++ Redistributable 2005, Visual C++ Redistributable 2008, Visual C++ Redistributable 2010, and AMD CPU Drivers (XP Only/AMD Only)

Aliens: Colonial Marines SHARP Sticks has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

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