Paranormal Observation Reviews
Paranormal Observation is a single-player point-and-click ghost hunting game. Use your computer to identify the evil spirit by finding enough evidence and exorcise it with your professional tools.
App ID | 2150950 |
App Type | GAME |
Developers | Platuro |
Publishers | Platuro |
Categories | Single-player, Steam Achievements, Steam Cloud, Remote Play Together, Steam Leaderboards, Stats |
Genres | Casual, Indie, Strategy, Action, Simulation, Early Access |
Release Date | 25 Oct, 2022 |
Platforms | Windows |
Supported Languages | English |

47 Total Reviews
41 Positive Reviews
6 Negative Reviews
Mostly Positive Score
Paranormal Observation has garnered a total of 47 reviews, with 41 positive reviews and 6 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Paranormal Observation over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
165 minutes
Interesting game, scares me even though it is a simple game.
👍 : 2 |
😃 : 0
Positive
Playtime:
538 minutes
Sehr Gutes Spiel Hat Mehr Aufmerksamkeit Verdient
https://www.youtube.com/watch?v=TpMvFRJ0hCA
10/10
👍 : 4 |
😃 : 1
Positive
Playtime:
51 minutes
I got this because of insym. and honestly i love it. i havent played much of it because ive been busy but i love to watch gameplay of it. i hope more maps come along with new ghost and new evidence.
👍 : 0 |
😃 : 0
Positive
Playtime:
439 minutes
the game has very good potential, how ever with the lack of upgrades, and things to do it gets very boring, this maybe a very new game but with the lack of options, and no actual motion of ghost entitys showing on camera there are other games out there with a more things todo more animantion and more upgrades, this is a cheap game and have paid the same price for other games that are like this save your money and look at other games until this one has had a seirous update
EDIT::
so after a few months of leaving the game alone i decided to come back to the game a try it out withen a couple of hours all maps and nearly all acheivements have been unlocked the game is way to easy the last achiement i need is the hidden one, ( yes i know what the achievement is and what i have to do to gain it ) but i still feel my original review of this game stands
👍 : 3 |
😃 : 0
Negative
Playtime:
54 minutes
I was quite excited for a game that was a cross between Phasmophobia and Observation Duty, two games that I love to play.
Unfortunately, this game fail to impress me in any meaningful way. There is a lack of clear instruction, which makes figuring things out difficult in early game. Hopefully there will be some sort of tutorial implemented in the future. I found the controls to be clunky and awkward, though I tend to prefer wasd over directional keys. I hope in the future there will be a way to change keys. I found the gameplay to be rather slow and lacking intrigue. I felt like I was waiting for something to happen, rather then trying to find evidence.
👍 : 0 |
😃 : 0
Negative
Playtime:
232 minutes
Great unique approach to ghost hunting. Everything done remotely from nerve center. If you want something a little different in ghost hunting... this is it.
👍 : 1 |
😃 : 0
Positive
Playtime:
836 minutes
the new updates make this game what it is. this games updates makes this game exciting, suspenseful and attention catching. keeps you on your toes. ABSOLUTELY RECOMMEND THIS GAME
👍 : 2 |
😃 : 0
Positive
Playtime:
15144 minutes
This is the perfect game that combines the Style of "I'm on Observation Duty" with the jumpscares and cool interactioons of "Phasmophobia". Personally I freaking love this game, I play it almost everyday since it got released. I've been in the beta version as well andI've been following Platuro's hard work on Discord, and I want to recognize all the love and dedication he has put into this proyect, I really enjoy your work and I can't wait for more!
👍 : 2 |
😃 : 0
Positive
Playtime:
123 minutes
So as someone who admires what the original Five Nights at Freddy's (FNAF) brought to the horror genre, and as someone who loves ghost hunting games, I couldn't wait to get my hands on this one.
At the moment there are only three maps, each with around six rooms to monitor, and no way of knowing how the rooms are connected up (so it's not easy to detect which room a ghost has moved to after its left an area), with seemingly very little interaction with the environment, so I found there was quite a bit of trial and error, and in some cases, total guess work.
But the fact the ghost isn't storming around the house as a full-bodied zombie-like apparition gives it a sense of 'realism' as if you were actively monitoring a real house for the paranormal, waiting for the ghost to give that plate a little nudge - and when it does happen, it gives you that buzz of excitement, like in the ghost hunting TV programmes.
I think the developer has created a fantastic foundation to build on. I'd like to see more ghost interactions, shadows moving in the corner to make you question what you just saw, more noises (the camera can only pick up ghost vocals rather than room noises), messing with the lights, camera interference, maybe writing on the walls - you get the idea.
It would also be good if the different ghost types had unique behaviours rather than all be the 'same ghost' only distinguished by its evidence types.
But there are two things I'd like to see most of all - firstly, instead of the pre-recorded speech ("hello?"), it would be great if you could interact with the ghost through your own microphone and ask it questions or wind it up. Secondly, a feeling that the ghost is actively trying to find you rather than randomly wandering into your room. For example, the more you do with the cameras and the more evidence you find, the more aggressive the ghost gets in its search, taking cameras offline, forcing you to reset them, maybe breaking down the door to your room, hunting more and so on.
Maybe this sort of stuff happens at higher difficulty already, maybe it doesn't, but as different difficulties are gated behind levels, I can't check it out yet.
But wonderful concept and the sky's the limit with this one! Can't wait for more!
👍 : 3 |
😃 : 0
Positive
Playtime:
2525 minutes
Phasmophobia look, I'm on Observation Duty mixed with Five Nights At Freddy's gameplay.
Sit at a desk, look at security cameras for different type of evidence like orbs, emf 5, fingerprints, voice, objects thrown, freezing temps etc.
I previously wrote a negative review with my issues about the game, a day later the dev put out 3 updates fixing pretty much every issue.
As of writing this right now, it has 3 maps at the moment.
It lacks in ghost events and any kind of scare factor.
The detective part I find fun.
It's got plenty of room to improve with hope it does.
Changing my review to a recommend for this. It is much more enjoyable and the fact the dev rolled out 3 updates the very next day, I think that says something.
Here is a playlist of a few videos to get an idea for yourself
https://www.youtube.com/playlist?list=PLuyaKJq-dkdvCx-9KSY1g0s5I3TkObwIi
👍 : 19 |
😃 : 2
Positive