Onion Assault Reviews
The evil Croquetto Empire is trying to conquer Onionia and it's up to one brave onion farmer, and his mom, to stop the tyrannical invading fascist army! Old-school 2D platfoming from the creator of Gunman Clive and Mechstermination Force.
App ID | 2141820 |
App Type | GAME |
Developers | Hörberg Productions |
Publishers | Hörberg Productions |
Categories | Single-player, Steam Cloud, Full controller support |
Genres | Indie, Action |
Release Date | 26 Jan, 2023 |
Platforms | Windows |
Supported Languages | English, French, Italian, German, Spanish - Spain, Dutch |

23 Total Reviews
21 Positive Reviews
2 Negative Reviews
Mostly Positive Score
Onion Assault has garnered a total of 23 reviews, with 21 positive reviews and 2 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Onion Assault over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
53 minutes
While Gunman Clive 1 and 2, probably the most well-known game by Horberg Studios, were great homages to Mega Man, Onion Assault is a mediocre, flawed homage to Super Mario Bros 2. I do like the soundtrack for this game and I don't feel like the level design is inherently bad. The art style is super basic though. The biggest flaw of all with this game is how the main character controls. For one, you have two characters you can choose from, but, unlike the game they get inspiration from (and also unlike another one their games they made), the two characters play exactly the same and are only different in aesthetic (as far as I can tell). This wouldn't be so bad if the character didn't control so strangely. You have to precisely jump on enemies' heads all the time to grab them and throw them and doing so with the awkward physics in this game often leads to getting hurt rather than successfully grabbing them. The control has a sort of awkward floatiness to that just makes most of the platforming, especially anything involving precision, hard to do. By the halfway point of World 2, I had just stopped having fun with this game. It's not a horrible game and I could maybe see someone liking it if they could get used to the controls. But it was just not for me personally.
👍 : 0 |
😃 : 0
Negative