SGS Battle For: Stalingrad Reviews
The terrible "rat fights" (Rattenkrieg) fought out in the urban area of Stalingrad end of 1942, on a battalion scale and two days per turn scales. Relive one of the fiercest and deadliest battles in history, a ‘Hell in a Small Place’.
App ID | 2140050 |
App Type | GAME |
Developers | Strategy Game Studio |
Publishers | Avalon Digital |
Categories | Single-player, Multi-player, PvP, Remote Play Together |
Genres | Strategy |
Release Date | 20 Jul, 2023 |
Platforms | Windows, Mac |
Supported Languages | English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean |

33 Total Reviews
27 Positive Reviews
6 Negative Reviews
Mostly Positive Score
SGS Battle For: Stalingrad has garnered a total of 33 reviews, with 27 positive reviews and 6 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for SGS Battle For: Stalingrad over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
37 minutes
I've installed and bounced off this game multiple times. At this point, the UI is my worst enemy. Game does explain things, but I still run into roadblocks. Example: Drag artillery "gunfire" counters to place them on regions to bombard. Seems simple. Except that when i drag the "off map" artillery, the line will change to red and then seem to change its origin to whatever region i am on. When I move it around it gets confused and does little "routes" through various regions as though it was an actual unit moving around. It just seems like there's always some issue like this. Don't get me started on right click to select units and left click to move, or maybe click and drag. I've watched multiple video tutorials and I feel like this game and others in the series could use major improvements to the intuitiveness of the UI and UX. I'll change my review if I can ever figure out how to get through a full turn without being unsure how to take a basic action.
👍 : 1 |
😃 : 0
Negative