Graveyard Architect
39 😀     5 😒
76,35%

Rating

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$2.99

Graveyard Architect Reviews

Can you manage to create an ideal cemetery? Will you provide appropriate conditions for its residents? Be careful! If you do not meet all the requirements, you will have to deal with the rebellious undead.
App ID2133530
App TypeGAME
Developers
Publishers LUK KUS SOFT
Categories Single-player, Steam Achievements, Steam Cloud
Genres Casual, Indie, Strategy, Action
Release Date23 Feb, 2023
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, Italian, German, Russian, Spanish - Latin America, Polish

Graveyard Architect
44 Total Reviews
39 Positive Reviews
5 Negative Reviews
Mostly Positive Score

Graveyard Architect has garnered a total of 44 reviews, with 39 positive reviews and 5 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Graveyard Architect over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 181 minutes
Even in very early access this game is surprisingly addictive! I think it holds a lot of promise and I am excite to see further development. There are a few grammatical mistakes but English is clearly not the Devs first language and they are not game breaking. The most obvious is " (n) of your residents are satisfied of, (should be with), your graveyard.
👍 : 0 | 😃 : 0
Positive
Playtime: 394 minutes
nice and cozy little game. daystage is most important to me where you can decorate your graveyard and place peoples graves where it matches their needs. its very fun because it gives so much freedom. i would love to see manipulating the ground texture or the terrain hight too. nightstage is fun, you can fight as much as you want if you know some tricks, fighting is the perfect alteration to building sim to me. i would love to see gearing up the character as i wish. maybe add some new weapons and armour or some abilities. so far the game is fun to play, perfekt to kill some downtime!
👍 : 0 | 😃 : 0
Positive
Playtime: 199 minutes
thank you for making it so easy to wright review 1. Absolutely love the concept 2. An instruction manual on the nuance of the game and the dead requests would be nice 3. character movement seems a little stiff and slow 4. looking forward to more abilities then just swinging an ax 5. i like the idea of gotta keep them in as well as not joining the dead 6. I am really looking forward to how you flesh this out and refine it.... its fun and a grate classic grave yard grounds keeper.... just heard a great story by mr creeps on youtube ... kinda along this line "I found a journal form the 1800's its contents were disturbing" about a guy getting a grounds keeper apprentiship at a grave yard https://youtu.be/VHyrG4clwwM Im sure there is a great branching story line you could give this keep up the good work
👍 : 0 | 😃 : 0
Positive
Playtime: 292 minutes
I really do like the concept of the game but it is too easy imo. At first you make mistakes and might have to fight one or two risen dead but once you figure out how this thing works that will become more and more rare. I made it up to night 100 without any issues and only ended the run aka let them kill me because i wanted to get the upgrades with the ton of points i had collected. I would love if there was more reward for doing so many nights in a row or to have more decor to spend the money on, or to have the ocnditions you have to meet become more difficult, etc. Right now it only managed to stay interesting for a short time, then you have basically seen everything there is.
👍 : 0 | 😃 : 0
Positive
Playtime: 17 minutes
It would be cool if it was more like a cemetery building simulator where you can dig graves, design headstones, and build tombs, instead of just placing tombs in places trying to guess if that is going to make the spirit happy.
👍 : 0 | 😃 : 0
Negative
Playtime: 884 minutes
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☑ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☑ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☑ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☑ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10
👍 : 7 | 😃 : 1
Positive
Playtime: 61 minutes
Gets a touch monotone, but with a few more elements easily GOTY material
👍 : 5 | 😃 : 4
Positive
Playtime: 103 minutes
Just doesn't feel like much of a game. Core game-play is really basic, you get a few new graves, they tell you something that might or might not hint at what they are looking for, and you do your best to meet their requests. At night, any who you failed to satisfy rise from their graves. You had a set amount of time to slay them, or they escape. They do fight back, but they aren't very hard and combat is really basic. The art is nice, but very repetitive, as are the requests. I like light, I want dark, I like stones, I hate stones, stuff like that. You are hampered by the fact that when you have new graves to place, you can't see what old graves want, so you sometimes place a new person near someone who asked to be left alone, or place a building by someone who hates buildings. Makes it tough. Once they are placed you can review them, why not before? A weird hitch in the system. In addition the controls are wonky as can be, and it isn't always possible to click on a grave to see their status. On the plus side, it looks nice, and there is a wide variety of things you can build. Structures can be used to act as barriers in combat, which is handy. Once someone is placed incorrectly, there is rarely much you can do to change their attitude, though there are exceptions. Some people, for example, want light, so you can build then a lamp. I feel like for some small fee you should be able to dig someone up and move them. You can avoid killing them though, and they will leave. I assume that is a bad thing, but it doesn't seem to have any impact on the game. There are things to unlock, new terrain, new champions, champion upgrades, but I had no trouble playing until I wanted to die on purpose, not sure why I would want to get tougher. You also can't buy new things to upgrade your graveyard with it seems, that would give it some replay value. I played a round of 34 nights, and got so bored I let them kill me. As is, cannot recommend, sorry.
👍 : 3 | 😃 : 1
Negative
Playtime: 105 minutes
It's a time killer, after awhile you are just doing the same thing over and over, and there are some ghosts you just can't make happy. you get most of your points during the day so the nighttime fighting feels very optional. overall I think it's pretty cool and I'm looking forward to future content updates
👍 : 4 | 😃 : 0
Positive
Playtime: 188 minutes
This is one of those games that I wish I could review with a neutral rating. It is, truly, a really fantastic idea, and elements of play are superb. However, there are a few caveats, mostly because it feels like an as yet unfinished game. As others have extolled the virtues, allow me to point out areas of concern for me. - It's impossible to remove a grave once placed. Once it's done, it's done. If you click on the wrong spot, read a clue too quickly, what have you, you can't "fix" a mistake. And that is problematic for the way the puzzle element of the game works. - There is very little difference between the three character classes available. Same for the Ghosts. They are fairly easy to defeat. The main challenge is getting around to them in time enough to destroy them before the day expires. And because the game only allows you to remove a tomb if the occupant has left the cemetary (ie: they've escaped), you actually have an incentive to let them go by running the timer down. - There isn't really a sort of campaign structure right now. No time limit on the number of days. You simply keep playing until you feel satisified, then when you're ready again pump the XP you've earned into the next game. * While visually distinct, there's still relatively little difference between each of the biomes in which you can build your cemetary. Unfortunately, no "environment specific" ghosts, obstacles, tombs, etc. I do love the concept of the game. I think the designer is really on to something here. But, it feels like the framework for a great game rather than something complete, and otherwise quickly loses its novelty. Recommended, but with reservations that you may not quite be seeing the potential of this idea.
👍 : 10 | 😃 : 0
Positive
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