Dark Days : Devil Hunt
3 😀     7 😒
39,72%

Rating

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$2.59
$12.99

Dark Days : Devil Hunt Reviews

Fight with many demon goblin golems that invaded all over the Middle Ages Use your special powers.
App ID2131180
App TypeGAME
Developers
Publishers Mavi Game Studios
Categories Single-player
Genres Indie, Action, RPG, Adventure
Release Date21 May, 2023
Platforms Windows
Supported Languages French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Greek, Russian, English, Turkish, Bulgarian, Norwegian, Portuguese - Portugal, Swedish

Dark Days : Devil Hunt
10 Total Reviews
3 Positive Reviews
7 Negative Reviews
Score

Dark Days : Devil Hunt has garnered a total of 10 reviews, with 3 positive reviews and 7 negative reviews, resulting in a ‘’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Dark Days : Devil Hunt over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 37 minutes
teruk
👍 : 1 | 😃 : 0
Negative
Playtime: 38 minutes
absolute masterpiece
👍 : 4 | 😃 : 0
Positive
Playtime: 42 minutes
Despite popular belief, Dark Days: Devil Hunt is an amazing piece of pure art. The story is a true masterpiece that could rival the likes of Roller Coaster Tycoon World and Redfall. The game is heavily inspired by the Fromsoft line of games and they really paid tributes to those stories and worlds. The gameplay is amazing, the controls are excellent, the combat is splendid, and the leveling system is the best I've seen. I absolutely adored how they made each and every enemy virtually invincible to the player, making the intro sequence so good, I had to quit. Each enemies design is exquisite and unique, like the goblin with the sword, the goblin with the hammer, and of course, the Golem. Each one of these three have a distinct moveset and purpose. The spell system is amazing, each spell making a unique event occur. I personally think that the controls for the game are amazing as well, like using the numbers on the keyboard for spells. The world building is great in this game as well. In the intro sequence we see our town, a lovely fishing village that gets attacked by a dragon, before the dragon you can see the waves crashing like literal towers, City Skylines style. The environments have fresh and clean looks, it's very easy on the eyes. The graphics are amazing, at least in the main menu. I can reach even 15+ frames on a relatively high end PC on the lowest possible settings, the game is amazingly optimized. The enemies look absolutely amazing along with the high end environments that accompany them. This is truly a step in the right direction for graphics everywhere in gaming, even AAA devs need to start implementing the techniques shown here. In conclusion, Dark Days: Devil Hunt is truly an amazing game worth it's price. The story is the best I've seen in recent years, the gameplay is amazing, the world building is terrific, the graphics are absolutely outstanding. So go save your son Harry boys, and get this game.
👍 : 12 | 😃 : 19
Positive
Playtime: 35 minutes
Someone's low budget attempt to mash together God of War, Dark Souls and The Witcher. Unfortunately, the controls are a mess, it's floaty and buggy and your button mashing will result in you floating all over the place and clipping through things. There's a bunch of different weapons but they all function the same and hit detection and movement are so poor that you'll just be swinging wildly anyway. I got as far as a boss fight against a demon who fell through the floor at 90%. That felt like as good a place to call it quits as any. Despite the "Mavi Game Studios", this is the same developer who did Story of the Olivia which was also a buggy mess made in the same game engine. The dev says he has pages of story for the game and I believe him -- you can tell that someone was trying to tell some sort of story -- but without a functional framework to experience it in, no can actually learn what the story was.
👍 : 17 | 😃 : 1
Negative
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