Stories from Sol: The Gun-Dog
641 😀     56 😒
86,12%

Rating

$14.99

Stories from Sol: The Gun-Dog Steam Charts & Stats

Survive the mystery that awaits the JFS Gun-Dog in deep space in this retro visual novel / graphic adventure.
App ID2118420
App TypeGAME
Developers
Publishers Astrolabe Games
Categories Single-player
Genres Indie, RPG, Adventure
Release DateComing soon
Platforms Windows
Supported Languages English, Simplified Chinese, Traditional Chinese, Japanese

Stories from Sol: The Gun-Dog
697 Total Reviews
641 Positive Reviews
56 Negative Reviews
Very Positive Score

Stories from Sol: The Gun-Dog has garnered a total of 697 reviews, with 641 positive reviews and 56 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Stories from Sol: The Gun-Dog over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1015 minutes
This game's a real gem. Perhaps not everyone will get it, but this is a fresh throwback to classic anime and gaming. So many times I have asked myself "where HAVE all the giant robots gone?"
👍 : 1 | 😃 : 0
Positive
Playtime: 1052 minutes
Absolutely worth the $15. Very memorable cast of characters.
👍 : 1 | 😃 : 0
Positive
Playtime: 376 minutes
I enjoyed this. It's short (around six hours), so it doesn't overstay its welcome. There are a few neat surprises in the narrative and it ends in a way that leaves room for a sequel, but is satisfying. It works well on both PC and Deck. Key to Know: This is 99% a narrative experience you mostly read. There is limited animation. There are a few minor puzzles, but you can count them on one hand. There are a few key choices, but again, it's like 3 or 4 (and I only played once, so I'm not sure how much they all matter). If you like military science fiction, Robotech, that sort of thing, it's a good, quick read, err, play.
👍 : 1 | 😃 : 0
Positive
Playtime: 485 minutes
In playing this game, I have found out that I don't really like Visual Novel style games. In that, your choices don't really matter and the agency you're given as a player is very, very little. That being said, they market this as a visual novel and so in that capacity it is a good one of those. Definitely wanted more from this game, though. Probably won't play any future titles in this series.
👍 : 0 | 😃 : 0
Positive
Playtime: 663 minutes
An excellent Visual Novel with great graphics, characters, and a fantastic soundtrack. I put in just over 11 hours and had a great experience … very enjoyable and endearing!
👍 : 0 | 😃 : 0
Positive
Playtime: 612 minutes
this game is something else. Strong art direction, Good OST, and to top it all off a solid story. shit this game got it good. def recommend
👍 : 0 | 😃 : 0
Positive
Playtime: 184 minutes
I'm not great at writing reviews, but as everyone else has stated and from even the trailer & preview images, this VN takes a strong inspiration from Gundam; from the aesthetic, character personality, character design + naming conventions, the mechs, and the story itself. It makes me want to know more about this fictional universe and I really want another entry that's a complete stand alone. This game is worth full price and I still have yet to get all the achievements and experience all of the other dialogs
👍 : 2 | 😃 : 0
Positive
Playtime: 381 minutes
I really liked this! It's a kind of strange combination. The art and aesthetic are very obviously inspired by 80s sci-fi anime, especially Gunbuster, Gundam, the more military ones. But the writing is clearly western. The dissonance is kinda bizarre--not bad, just very weird. The converse would be like watching Terminator 2 except everyone is using japanese honorifics and talking like it's an anime translation. One nice thing is that the characters don't fall as hard into anime archetypes as I was expecting from the art. Even the quirky genki girl is played in a less heightened way than you'd expect from a japanese script. None of them are super deep, but there's a little more to them than it seems at first glance. The overall vibe felt very old-school sci-fi, kinda Heinlein-esque. The characters have lots of anxiety about technology and space. The story is good, and pretty well-paced, but when I got to a certain point I started having the bad feeling that the game was going to end up feeling like chapter 1 of a much bigger story. And that's kind of the case. The ending I got was sort of a cliffhanger in the grand scheme of the plot, but it was an actual ending for all the characters. Less "half a story" and more "the threat isn't over..." I will say that I didn't get the impression that most of my choices mattered all that much, although it shows you a chart near the end that had quite a few decision trees I didn't even touch, so maybe it was more tuned than I thought. Overall, feeling pretty positive on it, although if your tolerance for ambiguous endings is low you might be frustrated at the end.
👍 : 2 | 😃 : 0
Positive
Playtime: 316 minutes
Excellent little VN with a gorgeous visual direction and a satisfyingly clunky sci-fi vibe. Fans of seeing sci-fi locking mechanisms slide open in real time, this one's for you.
👍 : 2 | 😃 : 1
Positive
Playtime: 737 minutes
I can't say The Gun-Dog was bad - more like... Disappointing? It's definitely well made, looks good, and the setting is interesting. But from my perspective, its problems lie in areas that are too critical for a visual novel game: namely, the quality of the writing and the lack of payoff in the story. The game relies too heavily on long descriptions and explanations, which hurts the overall pacing. When you're in the middle of "action scenes" the game becomes much more interesting and engaging, but too often you're required to "explore everything once again" and these sections are really hit or miss, often quite dull. As for the ending, [spoiler]I like the overall tone and the direction of the final scenes. But I feel like the game fails to conclude the "investigation" part of the story in a satisfactory way, and that kind of ruins the overall experience.[/spoiler] I sincerely wish the studio good luck with the next project and will be following their work. However, as far as their first game goes, I personally can't fully recommend it.
👍 : 3 | 😃 : 1
Negative

Stories from Sol: The Gun-Dog Steam Achievements

Stories from Sol: The Gun-Dog offers players a rich tapestry of challenges, with a total of 30 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.

Setting Sail

Board the Gun-Dog

A Friendly Face

Meet Cassandra

Yes, Ma’am!

Meet the Captain

Hey, Good-lookin’

Meet Haru

Don’t stop the music

Meet Dylan

Tightly Wound

Meet Dalton

Pleasant Company

Meet Vanessa

Learning Opportunity

Meet the Chief

Straight to the point

Meet Dr Rosarium

Kalyke 3

Meet Hansen

Court Martial

Try to sit in the captain’s chair

Welcome aboard!

Complete the tour of the ship

Extra Credit

Help Dalton

All in a day’s work
Learning the Truth
Survivor
Electric Personality
Sweet Tooth

Give Cassandra a chocolate bar

Space Attorney
Say hello to my little friend!
Just a pile of hamburger
Cyborg security
It’s a date!
The master of unlocking
Lights On
Mission log received

Finish the game

The way it’s supposed to be
Knowledge is power
Sweetheart

Give Cassandra a chocolate bar at every opportunity

One more thing...

Stories from Sol: The Gun-Dog Screenshots

View the gallery of screenshots from Stories from Sol: The Gun-Dog. These images showcase key moments and graphics of the game.


Stories from Sol: The Gun-Dog Minimum PC System Requirements

Minimum:
  • OS *: Windows 7 or higher
  • Processor: 2.0 Ghz 64-bit Intel-compatible
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0
  • DirectX: Version 11
  • Storage: 500 MB available space

Stories from Sol: The Gun-Dog has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

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