Epic Auto Towers
78

Players in Game

1 😀     1 😒
50,00%

Rating

$14.99

Epic Auto Towers Reviews

Epic Auto Towers is a turn-based strategy game combining elements of autobattler, deckbuilder and roguelike. Purchase uncommon and rare Towers and build the strongest combo to withstand the monster assault! Discover unusual new Tower combinations as you come back for more.
App ID2116060
App TypeGAME
Developers
Publishers Aleksandr Golovkin
Categories Single-player, Steam Achievements, Steam Cloud
Genres Strategy
Release Date14 Nov, 2024
Platforms Windows
Supported Languages English, Simplified Chinese, Japanese, Russian

Epic Auto Towers
2 Total Reviews
1 Positive Reviews
1 Negative Reviews
Mixed Score

Epic Auto Towers has garnered a total of 2 reviews, with 1 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Epic Auto Towers over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 861 minutes
Cool , game , makes fun and all , but the balancing is the biggest pile of garbage there is
👍 : 0 | 😃 : 0
Negative
Playtime: 2144 minutes
right now horribly balanced tipped away from early game. not so sure how long this is going to hold up but other than that an amazing game with a ton of replayability (if only because either you get lucky in early game or you lose and have to restart [or cripple your econ with nigh on no way to recover other than a super lucky break] [or just play royal and use cat milk scam])
👍 : 0 | 😃 : 0
Positive
Playtime: 7056 minutes
The game badly lacks anything resembling thoughtful balance. Everything else is in place - it would be one of the best auto battler games ever made if the dev was even 1% competent. Unfortunately, the competency meter reads 0%. If it ever reaches 1%, or hopefully higher, I'll change this to a positive recommendation.
👍 : 1 | 😃 : 2
Negative
Playtime: 158 minutes
very good, but it´s a easy game, pls create a hard mode.
👍 : 0 | 😃 : 1
Positive
Playtime: 1288 minutes
Got about 45 hours over the demo and the current version of the game. I like it, it's fun. I would say give the demo a try first though. The 2nd tower set is pretty bad compared to the first one. It's still in development so hopefully it gets some much needed buffs / strategy diversity, feels really bad to play right now imo. But the first set slaps and it's a lot of fun.
👍 : 0 | 😃 : 0
Positive
Playtime: 1318 minutes
It's good for early access. I hope that in future updates, you'll add more options to beat the game. Right now, it feels like a puzzle where you have to pick the right tower to progress further. Rare towers are a little pointless because you don't find them very often, while the fights get harder and harder. Also, balancing the difficulty curve would make it more enjoyable. I'm always stuck in the middle of Stage 3 and have already tried so many options but still keep failing
👍 : 0 | 😃 : 0
Positive
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