Spell Defender Reviews
Spell Defender is a 3D, Third-Person, wave defence, survival Roguelite. Use magical powers to defeat waves of enemies. Each wave rewards you with a choice of a new power. Find synergies and combine these powers to create the ultimate defender.
App ID | 2100050 |
App Type | GAME |
Developers | Jesper Bergman |
Publishers | Jesper Bergman |
Categories | Single-player, Steam Achievements, Partial Controller Support |
Genres | Indie, Action |
Release Date | 10 Oct, 2022 |
Platforms | Windows |
Supported Languages | English |

138 Total Reviews
125 Positive Reviews
13 Negative Reviews
Very Positive Score
Spell Defender has garnered a total of 138 reviews, with 125 positive reviews and 13 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Spell Defender over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1957 minutes
fun game but one of the trophies is glitched for me so i can't get it
👍 : 0 |
😃 : 0
Positive
Playtime:
1192 minutes
The first couple runs in this bullet heaven are alright. There are many bugs and problems that hold the game back, though.
Some texts display wrong information (in the stage selection, ability description, achievements), the game shows performance issues when there are too many enemies (especially in the Fields stage) and loot can spawn or drop into rocks, where it cannot be reached (Fields stage only). Also, rerolling an ability into the same ability will just nullify it completely, which can ruin runs.
Aside from bugs, there are a couple design issues, too. Due to the reroll cost, it's not possible to reroll abilities at the start of a stage (when it actually matters). Knockback abilities are completely broken and trivialize the game. Bosses can spawn a spinner right on top of the player, which can end the run in one shot, which is very frustrating.
100% achievement completion boils down to grinding an endless mode for a while, upgrading the broken skills and clearing the hardest stages. It takes many runs and is very repetitive.
👍 : 0 |
😃 : 0
Negative