
3
Players in Game
165 😀
25 😒
79,26%
Rating
$11.99
Deck of Souls Reviews
Roguelite deck-building meets souls-like. Break out of an infinite loop to close the hell gates, turn enemies into cards, and build your own omnipotent Deck of Souls! Rolls included.
App ID | 2088770 |
App Type | GAME |
Developers | Bigboot Studios |
Publishers | HeroCraft PC |
Categories | Single-player, Steam Achievements, Steam Cloud |
Genres | Strategy, RPG |
Release Date | 20 Jun, 2024 |
Platforms | Windows |
Supported Languages | Spanish - Spain, English, Spanish - Latin America |

190 Total Reviews
165 Positive Reviews
25 Negative Reviews
Score
Deck of Souls has garnered a total of 190 reviews, with 165 positive reviews and 25 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Deck of Souls over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
152 minutes
I am genuinely confused by this game.
Tried 1 run, spent 2 hours and finished it with ease until the very end, that is locked behind further progress.
The idea of the game isn't much different from other games in the genre. Yet, the execution is rather poor. Here are some examples:
-There are no tooltips for some effects. You don't know in advance what you get, when you pick a card with stealth.
-The balancing is so far off, that the game throws cards at you that allow full damage negation while riposting with the same card, not just the typical block/armor stuff
-The damage calculation is off as well. Enemy has 20 armor, my card shall deal 30 dmg, no further visible multipliers. Yet, the enemy takes either 0 or 20 sometimes. Either way, there were many situations where the calculation didn't make sense.
This game would be really nice if it was well polished. In the current state, I would refund it if I didn't need 2 hours to test whether I can beat it in my first run. Sadge.
👍 : 0 |
😃 : 0
Negative
Playtime:
816 minutes
+ There is a pool of different starting decks
+ The gameplay itself is fun
+ Many interesting cards and effects, items are a nice addition
- Set bonuses are not explained
- Sometimes cards get lost for no apparent reason
- There is way too much text for a rougelike / rougelite. Between rounds you sometimes have to click on a chat for 5+ times
- Runs take too long
👍 : 0 |
😃 : 0
Negative