Superheroes clash in this turn based strategy game. Recruit, train, and deploy your team in order to take back the city from the villains that hold it hostage.
3 Players in Game
432 All-Time Peak
67,89 Rating
Steam Charts
3 Players in Game
432 All-Time Peak
67,89 Rating
At the moment, Capes has 3 players actively in-game. This is 0% lower than its all-time peak of 432.
Capes Player Count
Capes monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-03 |
9 |
+24.17% |
2025-02 |
7 |
-18.69% |
2025-01 |
9 |
-23.75% |
2024-12 |
12 |
+122% |
2024-11 |
5 |
-19.24% |
2024-10 |
6 |
-42.63% |
2024-09 |
11 |
-20.12% |
2024-08 |
14 |
-48.58% |
2024-07 |
28 |
-80.9% |
2024-06 |
151 |
0% |
2024-05 |
0 |
0% |
429 Total Reviews
306 Positive Reviews
123 Negative Reviews
Mixed Score
Capes has garnered a total of 429 reviews, with 306 positive reviews and 123 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Capes over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
26 minutes
It's so ugly and cringe
👍 : 1 |
😃 : 0
Negative
Playtime:
8757 minutes
This is an excellent game in the same sphere as X-com.
👍 : 0 |
😃 : 0
Positive
Playtime:
1848 minutes
I wish I knew what made the writing so hard to tolerate, but it was unbearable. I would not have been surprised if you were to tell me that the script was AI. The graphics in the cut scenes and animations were /terrible/. They should have stuck with their 2D renders, which were so much better that the 3D, and the two didn't really map well.
Gameplay was typical, and the only reason I stuck with it to the end. Oh, that and it's not that long....
👍 : 1 |
😃 : 0
Negative
Playtime:
33 minutes
Cannot recommend game. Combat is not very good and I love turn-based tactical games. Graphics are very behind. Story is really not interesting. Game is something I would have expected from an indie studio in 2010.
👍 : 1 |
😃 : 0
Negative
Playtime:
2361 minutes
Amazing turn-based tactic game, a blast for fans of superheroic campy fun.
👍 : 0 |
😃 : 0
Positive
Playtime:
541 minutes
I've been reading all the whining about this game and honestly, it makes me sick. When did we all start expecting games to hand us everything on a silver platter, with zero effort?
Let me start by saying this: I’ve got almost 20 years of experience in pushing games to their limits. I’m over 40, have a full-time job, a wife, kids — my time is precious. So if I commit to a game, it damn well better be worth it. And when it is, I’ll speak up.
This review comes from someone who doesn’t touch Easy, Medium, or Normal modes. If I play, it’s Hard or Brutal — go big or go home. I don’t use Ironman modes because I don’t trust autosaves, and I’m not about to dump dozens of hours into a single save file roulette. I know I’m in the minority, but I want games to challenge me. I like when things don’t happen by chance. I like thinking several moves ahead. I live for the moments where a carefully planned turn ends in pure tactical satisfaction.
And I’ve got the achievement stats to back it up — if you’ve ever read "0.01% of players have unlocked this" and smiled, you get me.
Capes is exactly that kind of game — nothing here happens randomly. There’s no RNG, no hit percentages. If something is supposed to hit, it will hit. Simple. Capes is a classic turn-based tactics game where you control a squad of superheroes. Each hero is completely unique — and I don’t just mean visually or story-wise. They play differently. Like, totally different playstyle for each one.
And on top of that, their abilities interact based on who’s in the team. One hero might be able to push or pull enemies — and just having them in the squad unlocks synergy modifiers for the others. You end up with a tactical playground full of creative combos.
Everything matters in this game:
Which heroes you pick,
Their powers,
Their positioning each turn,
The passive modifiers they bring to the rest of the team.
I’m not even going to dive into the story — it’s straight out of a comic book: good guys vs. bad guys, stylish and pulpy. It does its job, nothing more. If I wanted deep emotional storytelling, I’d go replay The Last of Us for the 10th time.
This game is for your brain. Every turn, every skill, every combo — all of it needs planning. And when a mission goes off exactly the way you imagined? That feeling is chef’s kiss. If you're like me — someone who wants challenge, strategy, and the satisfaction of seeing your plan actually work — then playing Capes on the hardest difficulty is absolutely worth your time.
You’ll finish a mission, sit back, nod to yourself, grin a little, and say under your breath:
"Damn, that was a badass run."
Peace out.
👍 : 1 |
😃 : 0
Positive
Playtime:
2305 minutes
I think Capes is a pretty good game.
The combat is deterministic so you will almost always know what your choices will yield. Contrast this to XCOM "style" (which I love too) where your whole strategy can come unwound because your team misses three (80+ percentage to hit) shots in a row (clearly RNG Jesus hates you). The synergies created by your different possible team members adds a fun flavour too.
The missions do not have to be played like puzzles as many reviews complain. I have completed missions after making staggeringly bone headed moves. However, mistakes will often cost you secondary objectives and it is possible to fail outright. The game allows you to go back and collect those missed objectives by replaying previously completed missions. You can take heroes back no matter how much they have been upgraded and you can try different team combinations.
The one area where I will agree with many of the complaints is the writing. It is not always fantastic and it is sometimes actually bad. However, there are some gems mixed in and they have taken the time to write and record lines for the "alternate" heroes you can take into the previously completed missions.
If you like turn based strategy and super heroes then you shouldn't miss out on this game.
👍 : 2 |
😃 : 0
Positive
Capes Steam Achievements
Capes offers players a rich tapestry of challenges, with a total of 46 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
Nothing to See Here
Complete all objectives in Acquaintance in a single attempt.
Force to be Reckoned With
Sewer Leak
Complete Never Meet Your Heroes without alerting any enemies.
Mind Controlled
Complete Old Debts without taking damage from Wildstar.
Decommissioned
Complete Reunited with 25 or more chambers destroyed.
All Clear
Achieve the All in One Bonus in all missions.
Mind the Gap
Defeat 50 enemies by knocking them off ledges.
Red Means Danger
Damage 50 enemies with Explosive objects.
Drop That!
Successfully disarm 50 enemy weapons.
Can't Let You Do That
Successfully disarm 50 enemy actions.
Dishonorable Discharge
Defeat 50 of Operator Alpha's PMC forces.
Troubleshooting
Defeat 50 of Primax's Tech enemies.
Goon with the Wind
Defeat 50 of Wildstar's goons.
Bad Company
Defeat 50 Company agents.
False Heroes
Defeat 50 Enhanced enemies.
What Was That?
Defeat 50 unaware enemies from stealth.
Watch Your Back
Backstab 50 enemies with Rebound.
Team Player
Use all team ups.
Get Back In There
Revive every hero.
Mr Crystal Lattice
Hit 10 enemies at once with Facet's Shard Lockdown.
Backs to the Wall
Get 10 Backstab bonuses on alert enemies with Rebound in a single mission.
Stockpile
Successfully stack 5 disarmed weapons on a single space.
Weatherman
Hit 12 or more enemies with a single use of Weathervane's Chain Lightning.
Blink & You'll Miss It
Hit 5 or more enemies at once with Mercurial's Dash.
Who Said You Need To Be Super?
Defeat 12 enemies with Hyde's Nano Titan in a single mission.
Purged
Defeat 6 enemies at once with Ignis' Inferno.
Pure Anger
Hit 5 enemies at once with Kinetic's Kinesis.
Next Level
Level up a hero to Hero Level 3.
Full Potential
Fully level up a hero.
Level Cap
Fully level up all heroes.
Tech Tree
Upgrade any hero's abilities 5 times.
Keeps Getting Better
Upgrade any hero's abilities 10 times.
Great Responsibility
Fully upgrade any hero.
Unleashed
Fully upgrade all heroes.
Challenge Accepted
Complete 5 Hero Challenges.
Hero Workout
Complete 25 Hero Challenges.
Tactician
Complete 100 Hero Challenges.
Master Tactician
Complete all Hero Challenges.
Capes Minimum PC System Requirements
Minimum:- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Quad-core Intel or AMD, 2.5 GHz or faster
- Memory: 8 GB RAM
- Graphics: DirectX 11 or 12 compatible graphics card
- DirectX: Version 11
- Storage: 8 GB available space
Capes Recommended PC System Requirements
Recommended:- Requires a 64-bit processor and operating system
Capes Minimum MAC System Requirements
Minimum:- OS: macOS 10.14.6 Mojave
- Processor: Quad-core Intel, 2.5 GHz or faster
- Memory: 8 GB RAM
- Graphics: Metal 1.2 Compatible Graphics Card
- Storage: 5 GB available space
Capes has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Capes Latest News & Patches
This game has received a total of 6 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Demo Patch Notes
Date: 2022-10-18 09:05:58
👍 : 27 |
👎 : 5
Demo patch notes
Date: 2023-02-06 09:40:07
👍 : 30 |
👎 : 5
First Update incoming!
Date: 2024-05-30 15:03:46
👍 : 137 |
👎 : 9
Hotfix - 1st of June
Date: 2024-06-01 11:56:58
👍 : 59 |
👎 : 9
GAME DIFFICULTY & PLAYER FREEDOM UPDATE
Date: 2024-06-28 14:28:04
👍 : 172 |
👎 : 11