Badlands Crew
Charts
42

Players in Game

690 😀     149 😒
77,99%

Rating

$18.99

Badlands Crew Steam Charts & Stats

Create, customize and command your battle wagon to conquer crazed enemy factions and save innocent survivors scattered throughout the lawless Badlands in the aftermath of a devastating apocalypse. Do you have what it takes to Build, Evolve and Fight to survive?
App ID2078230
App TypeGAME
Developers
Publishers Curve Games
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Indie, Strategy, Action, Simulation, Adventure
Release Date2024
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Polish, Portuguese - Portugal

Badlands Crew
42 Players in Game
1 980 All-Time Peak
77,99 Rating

Steam Charts

Badlands Crew
42 Players in Game
1 980 All-Time Peak
77,99 Rating

At the moment, Badlands Crew has 42 players actively in-game. This is 0% lower than its all-time peak of 1 960.


Badlands Crew Player Count

Badlands Crew monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-08 54 -2.04%
2025-07 55 -45.58%
2025-06 102 -81.35%
2025-05 546 -49.95%
2025-04 1092 0%

Badlands Crew
839 Total Reviews
690 Positive Reviews
149 Negative Reviews
Mostly Positive Score

Badlands Crew has garnered a total of 839 reviews, with 690 positive reviews and 149 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Badlands Crew over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 5206 minutes
This is an amazing game concept, one of the most fun concepts to come out in a long while. Building and battling your rig, Fury Road style, is extremely fun and I can spend hours on the building alone. I can't believe this is an indie game and its so cheap, you would have thought someone would have done this already but all I can say is I want more. Please let me throw money at content DLC's, more areas and more building pieces. I would love a second game eventually too. I literally want Badlands Crew in my life forever it's that good of a concept. You may have to adjust the controls, which can be hard to get used to but the payoff once this game actually clicks for you is huge. Fully recommend.
👍 : 1 | 😃 : 0
Positive
Playtime: 75 minutes
Cool game. but controls need work. one of the skills (evasive) caused me to drive off a cliff. could not stop nor turn. my entire crew dead. U dont press a button to turn. u tell AI to 'go this way' and hope they do. U got to be very careful with the buttons u press. for you'll end up killing your entire crew by accident like i did
👍 : 1 | 😃 : 0
Positive
Playtime: 6656 minutes
Very nice game with a good exploration part if you want to unlock everything. The management system is very cozy, providing a lot of possibilities and customization, which makes the journey in wasteland less hard than you can think. The devs listen the players and the last patches enhanced a lot the quality of life and reduced some frustatring IA things by giving more gameplay options to the player. To sum up, a very good polished cozy game.
👍 : 1 | 😃 : 0
Positive
Playtime: 3010 minutes
Just fun. mad max meets borderlands.. simplistic crew and vehicle management, freedom to create and destroy. worth a go is you like a bit of everything in gaming
👍 : 1 | 😃 : 0
Positive
Playtime: 559 minutes
premise is very interesting and it's fun for the first 2-3 hours, but game is very repetitive. progression is very slow and the game is very easy even on hard difficulties and on first playthrough. it's just not balanced enough, game is very easy to cheese with some characters (boyscout's support calls). its qol features are also missing (sorting stuff in the item menus), there are just so many items with very similar stats. everything seems trivial and it's full of fluff, I don't have a problem with a goofy game but adding 10+ types of funny helmets with no difference in stats just kills the feeling of progression. many of the missions are also just fluff and have no importance but you are overwhelmed by them in the mission selection.
👍 : 1 | 😃 : 0
Negative
Playtime: 3637 minutes
TLDR: 8/10 Oh boy this game has been a great blast. Bomber Crew I enjoyed, than when Runner Duck released space crew I struggled to get into it. One day I saw this game on sale and decided to give it a try. What a great 60 hours of gameplay it has been. At the time of writing this review I have just beat the game (dont worry I wont spoil anything). Without getting into too many details the beginning of the game was captivating. Mechanics very well explained. The middle of the game it started to feel a little grindy (and for some reason the performance dropped a little). Once you start capturing a lot of strongholds and outposts the resource grind doesnt feel that bad... And in the late game (where the performance picked back up) Resource grinding isn't a thing at all and you can feel free to build the battle rig of your dreams. I am really happy with this game, Cant wait to see what Runner Duck comes up with next! 8/10 the only thing I wish we could do is multiple missions at once instead of only doing one before returning to base and I wish training manuals weren't as hard to find missions for and get.
👍 : 1 | 😃 : 0
Positive
Playtime: 8782 minutes
Love the customization you can do with the truck. Just wish it would let us do other car types too, the game is a bit laggy around the mid point of the game. But aside from that, everything has the right amount of fun
👍 : 2 | 😃 : 0
Positive
Playtime: 1210 minutes
Incredible game. I thought Bomber Crew was gonna be my jam, but it didn't really click for me. Badlands Crew hits different. Building your battle wagon and working towards upgrades feels great. Real-time combat with cinematic slow-mo feels great. The campaign and world map feels great. Making it back to base with your whole crew feels great. There is A LOT of game here for an awesome price. I love it.
👍 : 4 | 😃 : 0
Positive
Playtime: 76 minutes
Game concept and videos looks avesome, but actual gameplay is ****. Controls for keyboard are made with satan himselve, wasd to move camera and rfqe to move car??? why do you even need to move camera? you have mouse to do that if you really need that. Constant popups that need to be skipped by tab, not esc or rmb will drive you insane. Customization of characters is huge but lacks sense, addition of 1% to stats makes it more if cosmetic that gameplay feature. Car customization works only at base, it isnt bad nor good, just feels wierd for some reason. Gameplay is mix from mobile and console games,so it looks on pc plainly bad. Came here to get terratech with crew and base management , recieved instead mobile game with constant popups and bad controls
👍 : 20 | 😃 : 3
Negative
Playtime: 5909 minutes
I really wanted to like Badlands Crew, but the game fought me at every step of the way. As a result, I can't in good conscience recommend. Firstly, the game is a technical mess. Performance during missions is inexcusably bad, and grows progressively worse as you progress through the game. I started noticing the drops when it would dip below 45FPS. At time of writing, it's struggling to maintain 20FPS, with significant input lag. For a game that looks this basic (simple models, pixellised textures), there's absolutely no excuse for performance this bad. Then there are the bugs. On multiple occasions, I've had mission objectives fail to trigger, forcing a mission restart. Some missions can run pretty long, so restarting them really hurts. Beyond that, gameplay is... not great. The game is very heavy on the micromanagement, especially relative to Space Crew and Bomber Crew. The WASTE system is the primary culprit for this, slowing down time and allowing the player to target individual components on vehicles. While that sounds like a neat idea in principle, it gets incredibly tedious with multiple gunners, 360-degree turrets and recharge buffs. At time of writing, I have five gunners with the ability to recover WASTE every 5 seconds or so under certain circumstances. This is SOOO much more tedious than manually marking targets like in the previous games. And that's before you consider Space Crew optionally removing that requirement. Truck customisation is supposed to be a selling point, but I personally found it tedious and frustrating. The in-game editor is shockingly awful when doing anything more complex than placing items on directly on the flatbed. As soon as you deal with any kind of verticality, the game struggles to figure out if you want to place an item on a platform or below it. There's no "x-ray" mode to see underneath larger platforms, resulting in a lot of placing items blind. There are controls for moving the camera up and down, but no controls for moving it forward and back. And then there's the clutter. This game has lots of items. Far, far, FAAAR too many items. You want guns on your truck? How about six different types of golf ball cannons, each with nearly identical stats? You want crew gear? Have 75 different types of gloves, the majority of which are functionally interchangeable. Building a truck? Have eleven million flags and skulls and dreamcatchers and I don't even know what. And it's not like this is just cosmetics to fool around with. Everything comes with stats attached. I don't WANT my characters wearing a bird beak helmet, but that's the one which gives me the most gun range and damage, so... None of these things are deal-breakers (except the framerate, that's just unplayable). I can deal with inventory management, I can deal with the occasional bugged mission, I can deal with the awful truck editor. But everything together just leaves me wondering... what am I even doing here? Why am I playing this in the first place, when every part of the experience offers friction more than anything else? I don't have an answer to that question.
👍 : 14 | 😃 : 0
Negative

Badlands Crew Screenshots

View the gallery of screenshots from Badlands Crew. These images showcase key moments and graphics of the game.


Badlands Crew Minimum PC System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • Additional Notes: Coming Soon

Badlands Crew Recommended PC System Requirements

Recommended:
  • Requires a 64-bit processor and operating system
  • Additional Notes: Coming Soon

Badlands Crew has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.


Badlands Crew Videos

Explore videos from Badlands Crew, featuring gameplay, trailers, and more.


Badlands Crew Latest News & Patches

This game has received a total of 1 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Minor Demo Update
Date: 2025-02-21 15:01:33
A minor update to the Badlands Crew Demo. A few new features and some fixes.
👍 : 69 | 👎 : 0


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