AVSEQ Reviews
AVSEQ is an audio-visual sequencer puzzle game. Connect falling atoms to unlock near-endless varieties of music at each stage. Every level of AVSEQ is a music sequencer with 2.2300745198530623×10^43 possible audio permutations, that's 22 tredecillion in total! No, we're not making those numbers up. We actually did the math.
App ID | 207670 |
App Type | GAME |
Developers | Big Robot Ltd |
Publishers | Big Robot Ltd |
Categories | Single-player, Steam Achievements |
Genres | Casual, Indie |
Release Date | 23 Aug, 2012 |
Platforms | Windows, Mac |
Supported Languages | English |

72 Total Reviews
31 Positive Reviews
41 Negative Reviews
Mixed Score
AVSEQ has garnered a total of 72 reviews, with 31 positive reviews and 41 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for AVSEQ over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
273 minutes
Not really sure what prompted all of the negative reviews, its a fun little puzzle thing if not a little overwhelming at times.
👍 : 0 |
😃 : 0
Positive
Playtime:
83 minutes
Reviewed live on The One Review over at twitch.tv/runew0lf
Imagine a game that sounds like you are in charge of directing and orchestra of chimps.
Now take away any kind of fun.
And put in some mindless task, like talking to a small child.
Music i cant say wether its good or bad as its just a random jumble of sounds.
graphics i suppose look ok...
just gameplay is complete tosh!
👍 : 0 |
😃 : 1
Negative
Playtime:
62 minutes
There is some minimal music generation using this game, but mainly, you are playing a tetris-like game combined with color matching.
The later levels get very difficult very fast.
I wish it had a sandbox mode we could compose music in.
👍 : 2 |
😃 : 0
Positive
Playtime:
53 minutes
Nice music generator, but they seem to have mostly forgotten about the game end of things. It does get challenging, but there doesn't seem to be any real difference between meeting the par for a level and failing to meet par.
👍 : 0 |
😃 : 0
Negative
Playtime:
86 minutes
Its a simple game but overall ok, the only huge drawback is the stupid difficulty jump from level 4-5 since it requires you to go from easy afk mode to dont fuck up ever mode.
Also the game loses its charm very quickly when you learn that the snap on your wrist for messing up is the sound of static touching your ears in the most nail being pounded into your head with a ballpin hammer way possible.
Overall its short, kinda skillbased, and fun. Worth buying if you want to blow a few bucks or just pick it up during a sale. It will probably just gather dust in your library after playing it for a while like all those other games you have anyways.
👍 : 0 |
😃 : 0
Positive
Playtime:
29 minutes
You know, I've played this game two times, putting in just over 30 minutes.
And I can honestly say I don't want to keep playing this game. It's just not very interesting. The game play loop is basically choose similar colors, and the first level is 2 colors and a wild. But there's no "pleasure" from making a chain. And there's a high (unchangable) difficulty.
Can someone enjoy the game... maybe but there's SO many of these music games out there that this no longer is needed. Go grab Amplitude, or something like that, but I think it's safe to just ignore this one.
👍 : 6 |
😃 : 0
Negative
Playtime:
216 minutes
I would only suggest this game to people who like downtempo music. The gameplay is extremely slow until the very last 2-3 levels, and I pretty much passed every level on my first or second try. There's not that many stages at all, and there's pretty much no variation besides more dumb powerups that troll the hell out of you as you move along the game, but I can't really complain since I got this game for less than $2.
Since the game has a horrible description, basically all you do is match sequences of colors and blow them up (your only buttons are mouse1 and mouse2), and basically gray coloured blocks are wildcards so you can match a lot of different chains! Wow!!!!!!!!!!!!!!!
The music is slow to the point where it wants to force you to go to sleep, although I guess if you enjoy minimalist downtempo music, then you would love to play this game.
WOULD HIGHLY SUGGEST WATCHING A GAMEPLAY VIDEO BEFORE BUYING, EVEN IF YOU ENJOY DOWNTEMPO MUSIC, BECAUSE THE GAMEPLAY IS NONEXISTANT
Also if you're an achievement whore like me, you won't enjoy this game because none of the achievements are hard to get besides the last two, because it forces you to play the game even after you've beaten it. In my opinion, I got what I paid for, although it wasn't fun at all for me to play through it.
I beat this game under an hour for a glimpse at how long you can play this for~
👍 : 2 |
😃 : 0
Negative
Playtime:
286 minutes
[h1] DISCLAIMER: This is a first impressions review, and NOT a full review [/h1]
[quote] PLEASE NOTE: I recommended this game with some exceptions, overall if the game did not live up to just a tiny expectation, I would not have recommended it at all, so please read the review carefully if you are thinking of buying/playing this game [/quote]
AVSEQ is a game developed and published by Big Robot Ltd
The game offers some nice graphics, although some ugly glitches here and there, it is pleasant all the same
AVSEQ overall, however, is an okay game to play, and it does get boring if being played for a long time, but is an okay-ish to meh casual music game and to play in short bursts
[h1] RECOMMENDED :) [/h1]
[b] REVIEW SOURCES: [/b]
[list]
[*] None
👍 : 1 |
😃 : 0
Positive
Playtime:
533 minutes
I think I got this from a bundle...at least I hope i did.
It's basically just connect the same colored random dots before they hit the bottom.
I was hoping I could use my own music with this, as I usually enjoy those kinds of games. Unfortunately this isn't the case.
It uses an RNG tune with RNG bonuses/penalties mixed in with the blocks. And unfortunately you can't intentionally miss penalty blocks (such as speed up) as that counts as a hit against you. So 1 hit against you vs 20 hits from a poorly timed speed up. Which might not be so bad if you had time to actually look at blocks to see what they do.
Most of the time though I'm just scrambling to connect whatever before it hits the bottom and then get the wonderful surprise of a block splitting at the bottom and giving me 2 penalities. :D
The other problem is that the mouse curser is so tiny that if you don't get the connections perfect the first time, you don't have time to fix it and one or two mistakes is enough to keep you from passing the level.
There are endless modes of each level, but I'm not sure what the point of those is because they don't really help you in any way except to practice a level you've already finished.
Unless they change something (which I doubt since this game is a few years old) I'd say just skip it.
There's better things you can buy for $2.
Edit: Also, I'm not sure if this is intentional or not, but you can play the game while it is paused. I have Hold to select/Release to detonate as my control scheme, and I can select blocks while the game is paused. WTF?
👍 : 5 |
😃 : 0
Negative
Playtime:
325 minutes
It's the first time I'm writing a "stay-away-from-this-*bad_word*" review here... but this game needs it like nothing else I've tried so far.
I've bought it for 0,99€ thinking what the hell. The first levels were quite nice - nothing special and pretty far from what I expect from a "music game" at the same time, but still nice. Then I got bored. And then the final levels came. They are ridiculously hard - not challenging, just annoying and badly programmed. I found it impossible to finish the last one, but my masochistic mind told me to do it and get all the achievements. So I tried and I tried, and I tried, and I tried. And suddenly I had to thank the GREAT programmers of this FANTASTIC GAME because hey, you can pause the game and still link these damn notes! What a relief. What a joke.
I finished the game and still got two achievements locked - "500 Notes", "250 Max". So I kept playing this "pause and link" game, making it my worst enemy... And then I found out the game is not saving your achievement progress. You have to launch it and keep playing it until you unlock these achievements. And guess what? Even they are bugged (I got it after over 600 notes were placed and over 300 max length chains detonated)...
So yeah, I wasted my time on this game as it ironically became a challenge to me and activated my "achievement wh*** rage mode". Don't let it do the same to you. :)
👍 : 38 |
😃 : 5
Negative