A Virus Named TOM Reviews
Hack your way through brain scrambling puzzles while maneuvering through a thumb cramping maze of enemies.
App ID | 207650 |
App Type | GAME |
Developers | Misfits Attic |
Publishers | Misfits Attic |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Full controller support, Shared/Split Screen, Remote Play Together, Steam Leaderboards, Steam Trading Cards |
Genres | Indie, Strategy, Action |
Release Date | 1 Aug, 2012 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |
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1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
A Virus Named TOM has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
112 minutes
I got bored so fast and don't feel any desire to play again. Maybe if you like a particular kind of puzzle game, you will like this... me, I knew how each puzzle needed to be solved, but the precision required for some means even a tiny lag in a key click causes death. I do not find that fun.
👍 : 3 |
😃 : 0
Negative
Playtime:
775 minutes
This really delivers an amazing co-op experience... Easy to pick up while it gets more and more challenging throughout the story, and unbelievably hard towards the end. Bring at least two people, two gamepads and a huge screen. Definitely worth a try!
👍 : 2 |
😃 : 0
Positive
Playtime:
10 minutes
Cutscenes not playing, only black screen. The game gets constantly stuck at selection screens. After several ALT+F4 and restarts, I managed to play the first levels and they were okay, but it got stuck on the second level screen again and I gave up. Devs might reply "have you tried doing this and that to fix it", well I haven't. It's not my job to fix a game that I paid money for. Thank you, but no thank you.
👍 : 2 |
😃 : 0
Negative
Playtime:
486 minutes
This is alot of fun. It's a simple concept which makes for a fun puzzle game. Some of the puzzles you are presented with are very difficult, but they are never impossible.
There are two types of puzzles; ones which force you to think and act fast. The other requires plenty of thought and lots of trial and error. Fortunately the game provides you with skip tokens, which allow you to bypass puzzles you may not be able to solve at the time. As you can imagine this alleviates frustration and keeps the game fun.
This game shines in local coop. Gasp! Did I just say Local Coop on the PC? I did! A Virus Named Tom does it so well, it might be some of the most fun I've had during a local coop session. It forces you to work together to solve the puzzles and fend off the antivirus. This game will spur lots of comradery and arguments to boot as you accidentally work against each other.
If you have some extra controllers and some friends (up to 4) you can invite over, definitely buy this game. The learning curve is quite easy, so that even non gamers can enjoy it.
👍 : 6 |
😃 : 0
Positive
Playtime:
638 minutes
I first got this game in 2012. It was kinda fun pipe puzzle game with arcade action mechanics. As it goes on it got a lot harder and I just couldn't beat it. I assumed it was because I was a dumb kid, and kinda forgot about it. It's been 11 years, I've tried twice more to beat it, and just can't. The difficulty feels entirely artificial and the mechanics clash with eachother.
👍 : 1 |
😃 : 0
Negative
Playtime:
913 minutes
This was a great modern and unique twist on Pipe Dream, any real old arcade fans should love it.
I played this with my brother in co-op and we beat the game in a couple days just plowing through it. It was challenging but really enjoyable and intense with all of the creative obsticles you have to deal with, including eachother.
Liked the music so much, decided to save it to winamp so its always in my collection. It suits the game well, with upbeat techno. The art is simplistic but gets the job done, everything visually is clear so the only one to blame for failing is yourself, there's no cheap deaths in this game.
The versus mode is kind of strange, a bit like bomberman but not really something to keep coming back to. The only thing the game is missing to me was an online mode, but we still managed to beat the game in local multiplayer before he had to catch his flight.
👍 : 5 |
😃 : 0
Positive
Playtime:
1878 minutes
A cyber-thief system hack simulator , TOM is reminisce of a ingenious virus that can bypass the most secure infrastructures. Enough said, this game throws you into a world of around 60 puzzles distributed across 6 chapters with the intent of spreading TOM named malware and continue infecting every level. The real-world security crypto techniques are used as reference such as firewall, encryption, drone, man in middle, glitch. More than just your sharp acumen for puzzles, you need to be quick with keys and Real-Time-Events. A lot of puzzles get increasingly difficult when lot of advanced virus trackers tries to intersect at a flank speed making it harder for you to proceed even by cell and configure the arrangement to spread your malware. After all, this game is trying to prove your mettle for hacking.
Ever wanted to let that bad samaritan out and anonymously feel how it is like being a top-notch cyber thief, the TOM virus invention by Dr. X, is your safe haven. Get your hoodie on and use the virus to create mayhem.
👍 : 3 |
😃 : 0
Positive
Playtime:
151 minutes
A Virus Named TOM is not a bad game, but the game mechanics and controls don't make this all that fun to play. It really needs a more intuitive method to rotate blocks maybe by using the left/right triggers or bumpers.
👍 : 24 |
😃 : 0
Negative
Playtime:
274 minutes
Imagine the hacking minigame from Bioshock, except that you rotate existing tiles instead of placing existing ones. Also imagine that you control Frogger, who hand-rotates these tiles while listening to techno and dodging traffic on a highway.
If you dismiss indie games as being EITHER fast, tough-as-nails platformers OR artsy atmospheric environments, I highly encourage you to give this game a shot - this is a fine example of original gameplay that requires split-second precision and risk/reward decision making. I had beaten (not gold-medalled) the single-player campaign in about 4 hours, but don't take that as a knock against the game - I preferred to play in 10-minute intervals to give my nerves a chance to recover from the frantic pace, and I haven't played much of the other modes yet.
The soundtrack by Ian Hicks is extremely well done - 7 tracks that nicely complement the setting and gameplay that are well worth purchasing and adding to your mp3 player. The 8th, which is used in the trailer, feels out of place and I've removed it from my playlist. Recommended.
Speed and precision required: Yes
Straightforward 100%: No
Soundtrack format: DLC, mp3
👍 : 33 |
😃 : 0
Positive
Playtime:
381 minutes
Nobody likes having their ideas stolen. For Dr. X, it's more than just a clever invention, but his entire livelihood being taken away by a mega corporation, framing and imprisoning him in the process just to make it abundantly clear what a bunch of greedy pricks they are. Unfortunately, they forgot about a little virus named Tom, who's about to turn their billion dollar company into a pile of rubble, one computer at a time.
A Virus Named Tom is something like a pimped out Pipe Mania. Guiding Tom through computer mainframes, you need to redirect the flow of the hack by twisting panels until the infection has spread across the entire board. Simple in theory, but in execution it becomes quite an elaborate challenge once anti-hack bugs, hidden and unmovable tiles, and the intricate maze designs start to pile on more and more things to keep track of. One of the most impressive things about AVNT is how it balances these elements into a gradual but brisk increase in difficulty. Rarely did I feel overwhelmed by any of the mechanics, instead rather impressed with myself that I was able to solve what initially appear to be incredibly involved puzzles. It's constantly rewarding and satisfying to progress, even with the surprisingly long single player story (which doesn't take into account the entire separate coop campaign which I've yet to even dip into).
As a puzzle game, A Virus Named Tom resides pleasantly in the realm of the best pick up and play arcade classics. It's challenging and enjoyable whether in short bursts or drawn out sessions as you try to attain a gold medal on every level, and never once managed to outstay its welcome for me however long I spent with it. It also features a fantastic electronic soundtrack, and some rather charming and humorous cutscenes which somehow manage to make mass hysteria and deconstruction feel lighthearted and amusing. Really, if a game can't sell itself to you with a dog that doesn't poop, I don't even know what more there is to say.
👍 : 22 |
😃 : 0
Positive