Alien Spidy
1

Players in Game

111 😀     118 😒
48,77%

Rating

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$9.99

Alien Spidy Reviews

After losing contact with his explorer friend Virgi, our fearless alien hero Spidy heads to Earth in his spacecraft to find her. While entering the Earth’s atmosphere, his spacecraft suddenly fails and starts to break up, causing Spidy to crash-land on the strange planet, with his craft scattered across forests, throughout ponds and in...
App ID207000
App TypeGAME
Developers
Publishers Kasedo Games
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Leaderboards, Remote Play on TV
Genres Indie, Action, Adventure
Release Date20 Mar, 2013
Platforms Windows, Mac
Supported Languages English, French, Italian, German, Spanish - Spain

Alien Spidy
229 Total Reviews
111 Positive Reviews
118 Negative Reviews
Mixed Score

Alien Spidy has garnered a total of 229 reviews, with 111 positive reviews and 118 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Alien Spidy over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 74 minutes
I like a lot puzzle and reaction games. This game however is one of the worst games i have played so far due to the delayed mechanics of the game itself. Im stuck in the Tutorial i cant move on wasting more than 1 hour trying to pass the first steps, but that won't work because everytime i shoot the web it falls short not even sticking on to any of the surface. Then the most frustrating thing happens: spider just keeps charging up for a new web and he never leaves that state and never shoots out a new web making him frozen in that state. (Tried with both Controller and Keyboard, changed the resolution and everything else to see if any of the settings might help) I'm sorry but this is just a let down and so long as i don't see any improvements coming from that company i won't be buying any other games from them. Considering the Reset SAVE bug i won't be playing this game in the future until an update arrives. I'm glad that i got it for Sale, thought i might give it a try.
👍 : 0 | 😃 : 0
Negative
Playtime: 122 minutes
I enjoyed my time - but I am not the target audience. I wasn't going for all the points - just making it through a level was enough for me (pretty sure that I played more than the 2 hours posted). It was an enjoyable romp for a few hours - but spidy does see to have mercury for blood - as he's got a lot of inertia. Also it seems that it takes him more time to change direction depending on the surface. If you are gaming eclectic - then get it on special - if you are into platformers - read other reviews than mine.
👍 : 0 | 😃 : 0
Positive
Playtime: 36 minutes
This is beautiful game with nice graphics, a great art style and very catchy music. Unfortunately it suffers from bad input lag which kind of zaps the fun out of platforming. The controls feel kind of laggy.
👍 : 4 | 😃 : 0
Negative
Playtime: 16 minutes
Absolute garbage platformer. The controls are awful, the physics are floaty and imprecise and there is noticeable input lag, when the buttons respond at all. Avoid under all circumstances.
👍 : 3 | 😃 : 0
Negative
Playtime: 54 minutes
this is a fun game. it is filled with challenges and fun. the colors are great bright and it can be set for the new players so they can learn all the keys and timeings. so if you like side scrollers with a spin grab up on this one for sure!
👍 : 3 | 😃 : 0
Positive
Playtime: 122 minutes
I came into Alien Spidy expecting a sort a Metroid type game. I was slightly disappointed by the singular level format, but i could deal with it. I had trouble with the web mechanic because every time I decide to let go, i seem to lose my momentum. The biggest sin this game commits is having to go back to get a certain amount of stars to move on to later levels. To get a decent amount of stars, you need to be almost perfect. If you wanted a game like this, than you would do much better to get Super Meat Boy.
👍 : 7 | 😃 : 0
Negative
Playtime: 76 minutes
I purchased this game thinking it would be fun. I was right... for roughly ten minutes. While the tutorial is excellent in helping you understand the basics of the game, the programmers obviously decided to make this thing WAY too difficult WAY too soon out of the starting gate. Granted, I'm playing on a keyboard, and i'm not used to playing platformer games like this on a keyboard. So OBVIOUSLY, i'm a bit out of my depth here. However, My big hang-up on this game is, without a dout, THE DIFFICULTY. The core design of a good game, say for instance, Super Mario or Sonic the Hedgehog, is the start the gamme off blaringly easy so players have a decent time getting the hang of the controls and getting used to the gameplay mechanics. Graphics, sound and the little moves the spider character put on for the end-of-level theatrics is acceptable, and I could get by with those alone in a normal game. But here, the difficulty comes NOT from a decent, well-paced challenge, but from the game forcing you to essentially crab-scuttle with your head bowed to the ground at ALL times to make sure you A: Don't miss anything B: hit all the right jumps and web shots PERFECTLY C: DON'T. FRIGGING. DIE. which is AGAIN, where this gae fails: THE DIFFICULTY AND HOW EASY IT IS TO GET KILLED. Once again, looking at Mario & Sonic again. Both main characters have at LEAST a health counter: Mario has one hit in small form before death, 2 if he's powered up, while Sonic MUST have rings in his possession at ALL TIMES in order to stay alive. Not having a life bar is fine if the character is made to die in one hit, but they LEAST the developers/designers/WHOEVER could have done for this game is to PACE the difficulty apprpropriately by the world and current stage. Stage 1-3 SHOULD NOT, AND I REPEAT, SHOULD NOT BE the stage that kills any desire to continue. I played that one stage for nearly a half-hour, retrying over and over to make SURE I hit everything perfect and NEVER died, and STILL ended up dying close to fifty times, ending up with 0 points before i gave up and shut the game off. The mark of a GOOD game, folks, is that it is enjoyable, entertaining and makes you WANT to not only finish it, but replay it again and again while NEVER losing its playability over time. This game Is, as I've said, enjoyable ONLY for the first ten to fifteen minutes, is only entertaining while watching that litle spider prance around like he's got something to prove, AND makes me want to NEITHER finish NOR replay this game EVER. Hints to the developers: Take some time to go back and recode the game. Judging from the reviews and comments you've gotten, this could be a VERY GOOD title, if not for the flaws that have been pointed out. Some hints would definitely be: 1: Adjust the difficulty scaling and retool the earlier stages accordingly. World 1 should start off easy and get to low/mid-grade diffulty by the boss. World 2 should pick up from World 1's ending, bumping up the difficulty JUST enough to keep players on their toes and getting up to mid/high-grade difficulty by the boss. World 3, again, should pick up from World 2's end, bumping up JUST enough to keep attetion strong and finish with a boss that's challenging to beat and will leave a sense of accomplishment. 2: Addition of a display/graphics menu option would be a VERY handy feature. I'm not big on full-screen gaming, as I tend to have multiple things going on over two screens; taking up one SPECIFICALLY for the game and nothing else is annoying, but with no option to fix it, there's nothing I can do save for "alt+tab" every time something happens. 3: ADDITION OF A LIFE METER. Touching a MUSHROOM kills you in one hit? Are tips being taken from the NES title "Action 52" here? Because there was a HELL of a lot of that going on in THAT title; I know because I've played it. Being able to take multiple hits willl DEFINITELY see an increase in playability; would you EVER want to play a game where you have to play the entire game PERFECTLY without dying once? the infinite continues from save points feature is nice and works, but having to start BACK from where I JUST was every time I die AND having to collect ALL the same items again and AGAIN is NOT fun, it's tedious and frustrating. 4: The controls need work in general. I find the character does a lot of gliding after directions to move have halted, and the jumps are awkward and hard to aim. half the time, I end up BARELY making my mark, while the other half ses me plummeting into a death trap. The web shooting mechanics need some tweaking also; as long as I shoot from the ground, i should be able to hit and connect to my target; why would i EVER need to jump to hit a target the size of pea with webbing? I've never seen Spiderman having these problems, and he does everything either from a stand-still or while STILL IN MOTION. overalll, I'd rate this 3.5/10 due to the numerous game-breaking flaws. And if the save-deleting bug i've read about is real, then the score will be going even further down. You can't make a game, find out it's bugged and in need of work and just decide to leave it as is; people WANT to play this, so come back and fix these problems, for the love of all things GAMES! Thank you in advance, regardless of whether you read this and/or take action or not. I've said my piece, and that's all that matters.
👍 : 8 | 😃 : 0
Negative
Playtime: 18 minutes
Warning. The game will not work at over 60 FPS. There's no in game setting for this either. You have to manually cap your display to 60 FPS, or the web shooting mechanic wont work. Also, the displayed controls keep swapping between keyboard and xbox? Other than that, it's a decently fun score attack platformer that I got on sale for 80% off.
👍 : 0 | 😃 : 0
Positive
Playtime: 48 minutes
A very nice and fairly difficult platformer. I love platformers with grappling line/swinging gimmicks and that is basically what this is all about. The jumping is a little bit floaty but you will be thankful for that because it will give you time to aim your landing better. You have to be incredibly precise with both your jumpinng and swinging to succeed. The game is score-attack based. It is totally possible to clear stages but take so many times and miss so many point icons that you are left with an absolutely embarrassing mediocre score. That's prettymuch where I am with it right now. If you are the type of player that enjoys games like Dustforce or Super Meat Boy where you practice and get better and better until you can clear levels in one fluid motion I would recommend it. It is a game for perfectionists and I'm not sure I will have the patience to clear all of it. What I have played is fun.
👍 : 3 | 😃 : 0
Positive
Playtime: 67 minutes
Alien Spidy is a cute little guy. His butt's shiny and he's got his cute little poses through the game. Don't let that fool you though. He's still a freaking spider and as such, he can be a bit of an asshole. The idea is simple enough; get through the levels using your jumps and webs, slinging yourself from tree's and such, all while collecting little glowing orbs. There's obstacles to avoid, such as rolling rocks, thorns, mushrooms and such. Like I said, puzzle platformer 101. All in all, this game play's not too shabby! It can be fun and it is most definitely challenging! It's got some big problems though. Granted, these problems may just be my skill, maybe it's my third party xbox controller. The controls are kinda of tough from time to time. The main mechanic of this game is shooting your webs in mid air to attach to tiny platforms, using your momentum to throw you across gaps and obstacles. Your webs do not always shootin the angle you want them to though. There's times where having to restart check points feels pretty cheap since you would have sworn you used your right stick to spit webs in just the right angle, just to have it shoot straight up. The controls aren't game breaking, but they're certainly frustrating. A bit of a blemish on an otherwise cute and fun puzzler!
👍 : 24 | 😃 : 3
Positive
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