Lorelei and the Laser Eyes
75

Players in Game

2 008 😀     115 😒
90,14%

Rating

$18.74
$24.99

Lorelei and the Laser Eyes Reviews

The stage is set. Imagine an old baroque manor, perhaps a hotel or a museum, somewhere in central Europe. A woman wanders in search of answers.
App ID2008920
App TypeGAME
Developers
Publishers Annapurna Interactive
Categories Single-player, Full controller support
Genres Indie, Adventure
Release Date16 May, 2024
Platforms Windows
Supported Languages English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean

Lorelei and the Laser Eyes
2 123 Total Reviews
2 008 Positive Reviews
115 Negative Reviews
Very Positive Score

Lorelei and the Laser Eyes has garnered a total of 2 123 reviews, with 2 008 positive reviews and 115 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Lorelei and the Laser Eyes over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1615 minutes
One of the most thorough and interconnected puzzle games I've played in a long time. I love that the puzzles straddle "difficult" and "not too complicated" very well - everything you need is literally in the game. Loved uncovering the story as well. Without spoilers: only slightly disappointed with the story's ultimate conclusion because it felt that some parts were not as significant as they were going to be, but it still had a strong and conclusive finish.
👍 : 0 | 😃 : 0
Positive
Playtime: 1766 minutes
A great game with a strange style and even stranger mystery. If you like puzzle and the mansion in resident evil 1 without the action of survival horror games, you will love Lorelei and the laser eyes.
👍 : 0 | 😃 : 0
Positive
Playtime: 1439 minutes
The puzzle difficulty seemed perfect. The information needed to solve the puzzles was always SOMEWHERE. If you're stuck, keep exploring. The art style is unique and interesting. The story kept my attention and I loved how I was able to start connecting bits and pieces of the plots and characters as more was revealed.
👍 : 1 | 😃 : 0
Positive
Playtime: 1260 minutes
Good mental workout - interesting puzzles, flexible adventure-style game play that doesn't require you to follow one particular path
👍 : 2 | 😃 : 0
Positive
Playtime: 864 minutes
I would highly recommend this game if you're a big fan of puzzles. This is one of the best puzzle games I've ever played! And I play a lot of them. It was definitely challenging at times, but I think that made it more rewarding. The story was very interesting and the vibe is very cool. My only real complaint was that the movement felt tedious at times, even with the coffee, which I also unlocked pretty late into the game. Overall, this is a really unique and fun game that you should try for yourself!
👍 : 2 | 😃 : 0
Positive
Playtime: 1371 minutes
This game is utterly obsessed with itself and I am here for it. You WILL need to take notes.
👍 : 2 | 😃 : 0
Positive
Playtime: 927 minutes
This game is very different from previous Simon&Gordon titles. Though the art, music and atmosphere were great as usual i cannot recommend this game for everyone. Very questionable controls (no cancel or back button makes inventory management and interaction unnecessary tedious. Also minigame 'homage' controls were absolutely redundant there imo, no spoilers). Its a puzzle game where you keep matching symbols with numbers or dates to open just another door or a lock to repeat the process for next 15-20 hours.
👍 : 1 | 😃 : 0
Negative
Playtime: 1345 minutes
Awesome game for old school puzzle lovers. Played through this with SO on the couch and she enjoyed it as well.
👍 : 2 | 😃 : 0
Positive
Playtime: 1022 minutes
It has a few interesting things going on with the story and general vibe, but the combination of really formulaic puzzles, slow-movement across a weirdly laid-out map, and a commitment to artistic dogma over good game design makes Lorelei an extremely flawed game that doesn’t stand anywhere close to the other puzzle games I’ve heard it compared to. The puzzles start off good, but soon become too formulaic for their own good thanks largely to their reliance on the same pool of motifs (Greek letters, astrological signs, roman numerals, etc) that as soon as you find a puzzle you can often decipher what it wants before actually figuring out what the puzzle is about. But more annoyingly is the lack of clarity for when you’re able to solve a puzzle. Thanks to the hotel’s design, you often come across puzzles long before you gain the info needed to solve those puzzles. But there are also plenty whose solutions are more obscure than usual (but still solvable) so you may mistakenly believe it's not meant to be solved until you get some later hint. It’s not a problem in the early game, but turns into an issue in the midgame when all the easy puzzles have been cleared and you’re stuck running around the hotel trying to figure out which puzzles are meant to be solvable at this point and which are still missing key info. The hotel itself is also a bore. It's interesting at first owing to the artstyle and atmosphere, but the combo of a slow walking speed and complicated design meant backtracking and jumping between puzzles was a far more tedious process than it needed to be. It’s made even worse in the maze sections later in the game both with how long they last and how annoying they are to navigate all for the sake of adding more cryptic story beats that ultimately fall flat compared to the amount of attention invested in them. The early sections of the game were easily its strongest, but as time went on the story and artstyle no longer held as much of a grip on my interest while the puzzle design and navigation grew ever more irritating until the game’s flaws began to overpower its strengths. By the time I had finished, my opinion of the game had soured pretty significantly and, while I can still acknowledge some of the interesting things it did, I really don’t think they were executed anywhere near their potential.
👍 : 9 | 😃 : 0
Negative
Playtime: 670 minutes
All time classic for its amazing puzzle design, visuals, and audio - do yourself a favor and play it without spoiling any details, the game is extremely immersive and you'll uncover the mystery as you progress. The game has an incredibly original style but was definitely inspired by psychadelic art-house films and Twin Peaks. There are several layers of puzzles similar to games like The Witness and the meta end-game of Animal Well, but I most was reminded from the wild puzzle endgame of Tunic while playing Lorelei and the Laser Eyes. It's the first modern game in quite some time where you absolutely must break out a pen and paper to take notes. While there is a very handy in-game compendium of clues, you'll often have to visualize the data you get in order to solve a puzzle. You owe it to yourself to play through this!
👍 : 6 | 😃 : 0
Positive
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