Space Shells
Charts
9 😀     2 😒
66,76%

Rating

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$9.99

Space Shells Reviews

Space Shells is a rogue-lite sci-fi VR game following an intergalactic mercenary tasked with hijacking a fleet of stunningly designed spaceships. Eliminate enemy droids, making clever use of specialized robotic shells to complete each treacherous mission.
App ID2005240
App TypeGAME
Developers
Publishers Mobirate
Categories Single-player, Tracked Controller Support, VR Only
Genres Indie, Action, Early Access
Release Date6 Dec, 2022
Platforms Windows
Supported Languages English

Space Shells
11 Total Reviews
9 Positive Reviews
2 Negative Reviews
Mixed Score

Space Shells has garnered a total of 11 reviews, with 9 positive reviews and 2 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Space Shells over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 46 minutes
I always start all games at 10 and minus 1 per issue. -This is another "potential game" I wouldn't suggest buying it until more work is done. -They made it so that your life bar quickly degrades as a time limit. Meaning you can fight flawlessly and die simply because the enemy stayed away from you. This is an overpowering advantage to the computer which would be considered cheating. They will outright run from you and run you out of time. -The pick up interaction doesn't work right at all. It's hard to pick something up and when you do, You usally just drop it. -The guns are disposable. You don't reload. Instead you have to pick up another gun. -There is no punching or any sort of CQC however the enemy gets a damage bonus up close. I have only died in CQC range, never gun range. -There's a huge gap in the difficulty range. You go from having 4 enemies on the entire ship, on easy, to having 10 enemies per room on medium. -Your guns are very underwhelming. It takes the entire magazine to kill a single entity. 1 gun = 1 enemy. It should be a single head shot or 3 rounds max. As it stands it takes 3 rounds to kill you but not them. -The upgrade system is crap. Upon getting an upgrade you have to pay for it everytime you respawn. On the easy missions you don't need upgrades. on the medium-Hard missions, you are going to die regardless. If nothing else you will die because you could not find the enemy, therefore upgrades are pointless because you will have to pay for them just to die and lose them. As it stands right now the game is just too hard and non rewarding. You will be grinding all day to get a single upgrade that you won't use because it will cost you money to do so. The computer has an overpowering advantage, all they have to do is stay hidden and they will win. There's no real melee, overall the game is just severely unbalanced and trash.
👍 : 4 | 😃 : 1
Negative
Playtime: 144 minutes
It’s quite a simple rogue lite- but everything is done well- I like the progression. The graphics look great ! Enjoying it so far!
👍 : 8 | 😃 : 0
Positive
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