Dream magic will Reviews
This is a highly difficult magic strategy tower defense exploration game. You need to explore the big map and collect all kinds of cards, heroes and magic to fight. There are many levels in the game. You need to make strategic arrangements to resist the attack of all enemies and win.
App ID | 1995760 |
App Type | GAME |
Developers | 张亮002 |
Publishers | 张亮002 |
Categories | Single-player, Steam Achievements, Steam Cloud |
Genres | Casual, Indie, Strategy, Simulation |
Release Date | 17 Aug, 2022 |
Platforms | Windows, Mac |
Supported Languages | English, Simplified Chinese |

22 Total Reviews
19 Positive Reviews
3 Negative Reviews
Mostly Positive Score
Dream magic will has garnered a total of 22 reviews, with 19 positive reviews and 3 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Dream magic will over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
163 minutes
The game is a bit difficult, the map is too large
👍 : 1 |
😃 : 1
Positive
Playtime:
137 minutes
I recently played a tower defense game that I found to be incredibly enjoyable. The game features a wide range of adorable characters that instantly captured my attention. Each character has its unique abilities and strengths, making it exciting to experiment with different combinations and strategies.
One of the standout aspects of this game is its level design. The developers have done an excellent job in crafting diverse and challenging levels that keep you engaged and on your toes. From sprawling forests to treacherous deserts, each level presents its own set of obstacles and enemies, ensuring that gameplay remains fresh and exciting.
The gameplay mechanics are intuitive and easy to grasp, allowing both experienced players and newcomers to quickly get into the action. As you progress through the game, you unlock new towers, power-ups, and upgrades, adding a layer of depth and strategy to the gameplay. The sense of progression is incredibly satisfying, and it always feels rewarding to see your defenses become more powerful and effective.
In addition to the captivating gameplay, the visuals of this tower defense game are absolutely delightful. The colorful and vibrant graphics bring the characters and environments to life, creating a charming and immersive experience. The attention to detail is evident, and it's clear that the developers put a lot of love and care into the game's art style.
Furthermore, the sound design complements the gameplay perfectly. The cheerful and catchy background music keeps you in high spirits, while the sound effects enhance the excitement during battles and tower activations. It's a small detail, but it adds an extra layer of enjoyment to the overall experience.
👍 : 2 |
😃 : 0
Positive
Playtime:
41 minutes
Not a very good game. Not the worst I ever played, but as far as Tower Defense games goes,it leaves much to be desired.
If I were to give classes on game design, I think the first concept I would focus on is giving players choices and decisions to make.
This game really does not do that. You can place you units, cast a few spells, and place your hero if you can save up enough money.
There are no strategic upgrades however, no upgrading of towers (towers do get upgraded, but not as the result of a player decision, they earn experience, so there is no decision or choice involved) There seems to be a set handful of units, so no choosing your layout. (I suspect if more heroes are down the road, you can pick between those, but that is just a guess.)
There is no control of tower targeting either.
There is also no pathing, not a deal breaker for TD games, but a lot of players want to know if the game has that in it I have found.
In fact the 'difficult' game play they talk about seems to be in that the game is thrown at you so fast you have to scramble to place units, not a fun kind of difficulty.
As there are no strategic upgrades, as previously mentioned, once you hit a difficult level, there is nothing you can do to improve your set up. I am at the first boss level, and having played it half a dozen times, I am not sure there is much else I can do. This might be the end of my game, due to a lack of choices and decisions, the kind of thing that makes you think maybe you are just doing it wrong.
That said, it all works, and it's kind of cute, a step above some of the bad TD games I have stumbled across lately, so only one thumb down. I can't recommend it, but if you want something to spend a few minutes on, there are worse options.
Let me know if you beat the boss level, I would like to know what you did!
👍 : 3 |
😃 : 0
Negative
Playtime:
343 minutes
It was boring in the early stage, but it was more interesting from the third chapter to the fifth chapter, and the overall content was relatively rich. There are few cards, magic and heroes in the first two chapters. It is estimated that few people can stick to them!
👍 : 3 |
😃 : 0
Positive