Skystrike: Wings of Justice
Charts
3 😀     4 😒
46,68%

Rating

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$7.99

Skystrike: Wings of Justice Reviews

Use your falcon powers to soar, smash and stealth your way to victory against the RatKing’s army in this hometown hero adventure!
App ID1975550
App TypeGAME
Developers
Publishers Choice of Games
Categories Single-player, Steam Achievements, Steam Cloud
Genres Indie, RPG
Release Date10 Nov, 2022
Platforms Windows, Mac, Linux
Supported Languages English

Skystrike: Wings of Justice
7 Total Reviews
3 Positive Reviews
4 Negative Reviews
Mixed Score

Skystrike: Wings of Justice has garnered a total of 7 reviews, with 3 positive reviews and 4 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Skystrike: Wings of Justice over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 170 minutes
Disappointing. I had just played Fallen Hero: Rebirth so maybe my expectations were too high. This hero is not someone I can respect much. Even though he (which is the pronoun I chose) is a business owner and has his own place, he is more like a super kid. He picks up a small animal and is so skittish he gets bit. He is dancing at a gala and somehow falls into an elderly couple. He is being pursued down a dank tunnel and slips on a patch of algae. Why would someone who can fly, glide and hover ever fall? I didn't feel very super playing him. It doesn't seem like there are enough opportunities to increase stats as the story moves forward. When I choose a certain means to try to handle a turning point in the story I'd like to get a stat boost for it, even if it fails. We should learn from experience. But that doesn't happen. Also, his mood is pretty much one note. Maybe it's because all the descriptions (even romance options) feel too simple. If you want raw enthusiasm to fuel your hero then this may be for you. Gotham and X-men fans may not find enough depth.
👍 : 4 | 😃 : 0
Negative
Playtime: 805 minutes
So so.... Relationships leads to nowhere and the story ends abruptuly. But I read worse so... thumbs up I guess?
👍 : 3 | 😃 : 0
Positive
Playtime: 111 minutes
With interactive fiction, authors have to maintain a careful balance between giving the reader the illusion of choice within the framework of the narrative, and moving things along the story's tracks. Skystrike fails in this. At no point do you have any sense of ownership or control of the main character. Your backstory is paper-thin, the plot is shallow, the ROs are one note, and you're never given any compelling reason to care about the villain or to feel any sense of interest in your character's motivations. One of a handful that I'm just not going to finish. I just hit a point in the story where the MC made yet another decision that perplexed me, and I realized I don't care what the next scene is going to be. I expect that in a week I'll forget ever having played this, and this review will serve as a reminder to myself not to waste my time when I see it in my Steam library.
👍 : 2 | 😃 : 0
Negative
Playtime: 95 minutes
A solid B. The plot is a little abrupt, and the character has more definition than a lot of these games, but choices materially effect the outcomes, relationship bars and stats actually mean something, and the stats which choices depend upon are clearly defined. The technical aspects are excellent, even if, perhaps, a few more nods to choose-your-own-adventure conventions may have been preferable. Overall, not the absolute best of the games published by Choice, but a decent first entry by an author new to the publisher.
👍 : 1 | 😃 : 0
Positive
Playtime: 407 minutes
This story really doesn't give much in the way of choices. In many of the situations, which I tired different approaches, leads to the same conclusion. The city hall scene leads to the bomb whether going on the roof or tunnels. You get caught whichever way when escaping the museum. So on and so forth. Furthermore there is no option to turn evil. No matter the patch, it ends with the Rat King being defeated. Besides that, there is an annoying number of references to green energy and green initiatives that it sounds almost preachy and condescending. Every chapter has multiple references to things like solar panels, green certificate areas, nature preserve areas, etc. And the way the writer talks about classical architecture just drips with snobbish disdain when comparing the older museum to the brutalist modernist style new wing which was praised as superior and more perfect. Even the classical buildings had to be written to have some variation of being gutted out and have modernist styles added. Beyond the obvious favortism and stifling narcissim with pushing socialist architecture and idealisms, the story as a whole is just plain boring. So very boring.
👍 : 4 | 😃 : 0
Negative
Playtime: 86 minutes
Felt like the character we were playing was very predetermined in that I didn't get the sense I had much influence over the MC's personality. Given that choice is the purpose of this genre, this flaw definitely sours the experience.
👍 : 19 | 😃 : 0
Negative
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