Mount Wingsuit 2
19 😀     3 😒
72,21%

Rating

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$14.99

Mount Wingsuit 2 Reviews

Are you ready to up your wingsuit game to the next level? Mount Wingsuit 2 has everything that made the original great, plus all it needs to be the definitive wingsuit VR app. There is a whole new mountain, new game modes and a vast, open world.
App ID1957680
App TypeGAME
Developers
Publishers Ninja Whale Studios
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Cross-Platform Multiplayer, Steam Leaderboards, Steam Workshop, Tracked Controller Support, VR Only
Genres Casual, Action, Simulation, Sports, Racing
Release Date25 Aug, 2022
Platforms Windows
Supported Languages English

Mount Wingsuit 2
22 Total Reviews
19 Positive Reviews
3 Negative Reviews
Mostly Positive Score

Mount Wingsuit 2 has garnered a total of 22 reviews, with 19 positive reviews and 3 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Mount Wingsuit 2 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 88 minutes
Its good. Get it on sale. Reverb G2 2060 gpu.
👍 : 3 | 😃 : 0
Positive
Playtime: 695 minutes
Gave the demo a shot and enjoyed it so bought the full version. In my opinion the best vr wingsuit game available at the moment. Controls are intuitive and there is a number of different drop points and objectives and wingsuits that handle differently. Flight model feels better than other games I have played (e.g. rush). Really fun to just cruise down the mountain.
👍 : 4 | 😃 : 0
Positive
Playtime: 1947 minutes
This is a solid wingsuit game that I definitely enjoyed playing through! I *loved* the first one and played the heck out of it. And I have some thoughts regarding the two :) Pros: - The second one is likely easier to pick up and a learn than the first was. Coming directly off of the first one, it was a bit of an adjustment, but I quickly got my flying legs under me. Or rather, behind me. - There is some nice QOL improvements in the second one. The mini-map in the menu is especially appreciated, and really helped to give a better sense of the map as a whole, and the relative locations of everything. - Tricks are a bit easier to pull off and to keep a combo going in the second one - The top-tier suit is crazy. You can get some serious speed, and pull off some super tight turns in it. Definitely tighter turns than the best suit in the first one. This is both a pro and a con. I do enjoy it... but it almost feels a little *too* OP, and makes things like the ring courses a little too easy. - The hidden UFOs in general are a bit easier to find in the 2nd than the hidden orbs were in the first. Except for the UFO on the last drop point. I still have no idea where that thing is! Cons: - While the flying mechanics and controls may be a bit more beginner friendly in the 2nd one, I feel like it's just not quite as fun or engaging as the first one was. The first one likely has a steeper learning curve, but there was just something about it, that once you really got the controls under your belt, it felt *amazing* to fly. - I found the ring courses in the second one to be less challenging, and less fun, than the first. They were pretty boring up to about drop point 17-18 and then they started getting more interesting. But even then, there wasn't any course that I had to do more than say.. 4-5 times or so (iirc), before I was able to get perfection on it. And I just didn't get the same "rush" in flying them as I did the first. - I really miss the on-screen speed and score view. Having to look down at your wrists while flying takes too much effort and makes you take your eyes off of where you're going. I basically never look now. --- I haven't tried out the multiplayer aspect yet, although it does sound like fun! Overall, I enjoyed this a bit less than I did the first, but I still definitely enjoyed it and recommend it.
👍 : 5 | 😃 : 0
Positive
Playtime: 17 minutes
Mount Wingsuit 2 is a breathtaking experience. Right off the bat I learned the controls super easily through Tutorial Mode and that first jump is quite something, but nothing compared to the game itself. Let's put this game into perspective, My own. I love heights. I love the feeling of falling off high places. I have always loved flying. To put this simply, I never ever had motion sickness. I've always a knack for adrenaline. So, if you're like me, you're golden playing this game. If not, Give it a shot anyways because I'm sure this game will get rid of your motion sickness quicker than someone slipping on snot. Super happy with this game and the feeling of plummeting a million frickin miles an hour. 10/10 FO SHO
👍 : 2 | 😃 : 0
Positive
Playtime: 54 minutes
The pace of this game picked up when I completed the first mission. Unlocking the maps or starting position seems like a good target to have. There's good VR interaction with this, and it definitely feels like there's solid, consistent, reliable, controls. As far as a flying/gliding games goes, it's a decent challenge, rewarding player skill, and patience. Graphically, not huge on the visuals, but it's enough. A decent chill experience, if not slightly less exciting in VR than it would be IRL. (Spoiler: I'd never jump out a helicopter IRL, who would? I'm not crazy, and I suspect neither are you).
👍 : 1 | 😃 : 0
Positive
Playtime: 1057 minutes
The best VR wingsuit game, beats Rush in every aspect other than graphics. Mount Wingsuit 2 visuals look much better in headset than on screenshots or flat videos. The sheer scale of the island with almost unlimited drawing distance and huge skybox is breathtaking, even if textures and lighting are not the best. Performance on AMD GPUs is horrible (especially on later levels, where you can see almost the whole map from the mountain), but that's a common issue for many indie VR games. Responsive intuitive flight controls that allow not only extremely sharp turns, but also tricks like barrel roll or backflip. This is the main thing for me that elevates MW2 way above Rush: the actual feeling of freedom while flying and almost unlimited skill ceiling. And there are plenty of opportunities to do cool and risky maneuvers on the map: from gaps between trees and inside structures to tunnels and small caves. The main campaign consists of 21 drop points on one huge island with increasingly more difficult task lists of tricks and races to do from every point. After playing for 15+ hours I've only finished about 50% of the tasks. And then there is a bonus level which turns out to be a WHOLE CAMPAIGN set on the map of first game in the series. The game is criminally underrated with only 11 reviews on Steam, goes straight to the top 5 of my personal VR hidden gems list. Works on Reverb G2, but shoddy native inside-out tracking of Reverb G2 will lead to controller drift during frontflips and swallow dives
👍 : 1 | 😃 : 0
Positive
Playtime: 46 minutes
Horrible looking graphics; and all my settings on my top of the line PC are maxed out.,looks like an Atari game from many years ago...blocky and unrealistic graphics. Overall a waste of time playing this game on PC and I believe the high praise reviews are not accurate.
👍 : 0 | 😃 : 0
Negative
Playtime: 1131 minutes
Early review, but I played the demo for a few hours as well, and wishlisted directly after my first try. They nailed the feeling of flying, controls are great and it's not too much assisted. It seems there is plenty of content, and I like the freedom to explore. A drone can point to a selected objective as well, but it's better to discover by ourselves. Watch out, It's quite addicting. Just a last little jump… then half an hour later I was still playing. We'll see how it goes after more hours of playtime, I should update my review then.
👍 : 6 | 😃 : 0
Positive
Playtime: 753 minutes
Has a lot more content than I expected. Flying through the sky or near the ground in a wing-suit in VR is extraordinary, challenges are fun and advance in difficulty nicely. I'll still come back and play it just for the flying mechanics.
👍 : 7 | 😃 : 0
Positive
Playtime: 4089 minutes
First came to this when the demo came out. I´ve never jumped out of a plane (or a bridge) in my life, so i don`t know how real life wingsuit flying/parachuting feels. I also did not play the first game, so i lack the ability to compare both titles directly but this is my experience so far after around 14 hours of play. [b]Controls:[/b] You steer your flight by slightly raising your arms and create drag to turn (just like the real thing). I started off completing the tutorial and it managed to teach me the basics of how to fly. At first it`s a bit confusing during the tutorial and i didn`t feel i got all that was teached but that turned out to be wrong. After a little bit of flying and playing aroung with my neutral flying position it felt good pretty fast. [b]Content:[/b] There are 21 Exit Points with ascending drop off heights (ranging from around 3500 up to 8000 meters). Each Exit Point has multiple different objectives for you to complete and earn XP. Those XP are needed to unlock new Exit Points and better wingsuits. Wingsuits have three stats (Speed, Handling, Lift) and there are a couple of them (some specialized in speed, some in lift, etc.) The [b]objectives[/b] on each course have a range of stuff for you to do: Fly certain lines (through checkpoints), collect letters on the course, fly through tight gaps, set certain scores, formation runs, etc. They are carefully crafted and do a pretty good job of getting you better at flying by challenging you. You also have to search the area you are flying in for collectibles (UFOs, Whales) you are tasked to find. Other than just flying downhill there is a [b]trick and combo system[/b] built into the game: You can do flips and rolls which can be comboed with proximity flying into another flip for example. If you get good at this game it becomes more of a little Tony Hawk Pro Skater or SSX (although it takes a little bit of practise and there are not as many tricks as in the mentioned games). Each Exit Point has a public leaderboard which you can compete for (currently no cheated scores present, everything looks legit for the moment). On top of all that there also is [b]online mutliplayer[/b]! Get your friends together and compete in some races or a last man standing (/flying?). Flying my first formation run with a friend setting the route as we flew and seeing each other was amazing! There is also a PVP mode anounced which will you have firing rockets at your friends! :) Another thing to mention is this is a "quick restarter": While playing, [b]most of your time will be spent in the air flying[/b]! There is no need to click through menus after menus and stat screens and stuff to get to the next jump. There`s a quick control and after crashing or pulling the parachute im back at the dropoff within 2 button clicks (within around 2-3 seconds maybe). Appreciate that very much, keeps the flow very high! TL;DR: If you doin`t get motionsick from VR - buy it! You can`t do nothing wrong for the price and it`s a blast!!!
👍 : 11 | 😃 : 0
Positive
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