The Rusty Sword: Vanguard Island Reviews

The Rusty Sword: Vanguard Island is a short, top-down adventure game inspired by several 16-bit games.
App ID1945980
App TypeGAME
Developers
Publishers Plow Games LLC.
Categories Single-player, Multi-player, Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, Remote Play on TV
Genres Indie, Action, Adventure
Release Date2 May, 2022
Platforms Windows, Mac, Linux
Supported Languages English, French, Italian, German, Spanish - Spain, Japanese, Korean

The Rusty Sword: Vanguard Island
3 Total Reviews
3 Positive Reviews
0 Negative Reviews
Negative Score

The Rusty Sword: Vanguard Island has garnered a total of 3 reviews, with 3 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 24 minutes
I think the game is actually really good. I just have to say that I was completely shocked when the credits started to roll. My mouth actually opened, that’s how shocked I was. I was thinking the game was just getting started and it just ends. The Good The graphics are very good. It looks like an snes game. The main character looks exactly like a final fantasy character but with a red hat. And the game itself looks like a legend of zelda links awakening-like game. Sounds are good. I’m wondering where they got some of them, to be honest. The game is very forgiving. I died in a dungeon and it put me at the start of the dungeon and game me all my hp back. Also, enemies don’t hurt you that badly. Your start the game with so much hp. Great Ui and saving menu. The Bad The game is too short. The controls feel clunky. Range for your weapon feels short. Conclusion The game has so much potential to be a bigger and better game. Apparently, there was a kickstarter for the game. I wonder if the devs are making a sequel? Well, let me whisper my last goodbyes. I know I know, I’m serious.
👍 : 0 | 😃 : 0
Positive
Playtime: 117 minutes
A short and simple zelda-like with a nice soundtrack and two maps to explore. There are a few secrets to find and although i would have liked to find some items that more substantialy impacted the gameplay, i would still recomend this game to fans of short and simple game experiences. Might be nice to get if you want a flash of nostalgia to the old zelda games, especially at this price.
👍 : 0 | 😃 : 0
Positive
Playtime: 19 minutes
Can't recommend this. Game is way too short. Finished in 19 min while exploring 100% of the map. Game plays great like a good old Zelda clone, too bad it falls short on length.
👍 : 3 | 😃 : 0
Negative
Playtime: 36 minutes
As long as you go in with proper expectations this game is well worth its absurdly cheap price tag. It is short, about 30 - 45 minutes including the new second island. But it's well put together, has fun co-op, and shows great promise. I'm looking forward to Runelock Island once it comes out and am happy i could support this team during its development! Though maybe a longer weapon would be appreciated haha
👍 : 1 | 😃 : 0
Positive
Playtime: 24 minutes
It's not about the price:duration ratio. It's about the game being so absurdly short, it's hardly a game experience. It's 3-4 screens walk to a dungeon and the extremely simplistic dungeon itself, down to a hilariously anticlimactic end screen.
👍 : 7 | 😃 : 0
Negative
Playtime: 22 minutes
I first started this game hesitant after reading all the reviews. After watching the trailer and seeing the screenshots I decided to pay the dollar for entry. I was greeted with a pretty amazing opening scene and UI which left me hopeful. Furthermore after going through the opening dialogue I was greeted with a beautifully handcrafted Island complete with swimming mechanics, a variety of enemies and items to obtain. The combat was standard, as far as top down 2D Zelda clones go, but it didn't feel amazing. Still hopeful I eventually found the dungeon, which is where this game falls extremely short. It had the basic mechanics that you expect from Link to the Past. Lock doors, keys, compass and map. Standard stuff really. It was about halfway through the dungeon where I realized what I didn't like about the sword combat. The main protagonist doesn't have the same cone of damage that link to the past has. The hitbox seems to be directly tied to the Sprite itself. Still not a deal breaker, especially for a project someone obviously poured time and extreme effort into. After exploring the dungeon to completion I did notice there were rooms that seemed to house nothing in them. I don't know why that bothered me but it's not usually something you experience. Dungeon rooms are usually only void of event when you are missing an item or it is deigned for back-tracking at a later time. After slaying the Boss I felt relived to be done with the dungeon. Only to be presented with the end of the game. I get the feeling that this is a project someone wanted to see into fruition and wasn't able to do so. So instead of letting it die in a hard drive, they decided put it on Steam. I am grateful they did. The Rusty Sword: Vanguard Island is a short game to say the least. While I think that the developers efforts should have been focused more on creating additional content or revising the dungeon to make it flow better, instead of items that were not necessary to progress in the game, or local co-op. I'm happy I played this game and I have no regrets with my purchase. It's a Bittersweet experience of what could have been. Thank you again Plow Games.
👍 : 3 | 😃 : 0
Positive
Playtime: 24 minutes
Can't get mad about a 20-min game being a whole dollar, but the game's interface and presentation implies something much greater. Interested to see if this project will ever evolve into something much more.
👍 : 8 | 😃 : 1
Positive
Playtime: 21 minutes
I agree with what everyone else said about the length. To be honest, I like short games... but this one felt like it was promising much more than it ended up delivering. You pick up gold when you kill enemies, but I never ran into a place to spend it. You have a large inventory that ends up having two (?) items in it. There's a tease of a story - particularly in the manual - but I didn't see any sign of it other than the opening frame or two. There's one dungeon with one boss and then the game ends... you don't realize that you'll never return to the overworld once you wander through that front door. Aside from my complaints about the game's duration, the reach of the sword is so short that you're often running into enemies while trying to get close enough to hit them -- and on top of that they tend to surprise you by changing direction and charging you right as you're about to swing. I really enjoy the look and feel of this game (aside from the combat), but it does feel like they released a verrry unfinished product. Looking forward to any updates in the future if that's the plan, because I'd love to give the game another chance.
👍 : 15 | 😃 : 0
Negative
Playtime: 20 minutes
A reluctant recommendation here. The game is super cheap, but it's also literally only 20 minutes long. There's co-op, but with the tiny amount of content here, it's kinda pointless. Still, it's got a pleasant retro vibe, and the music isn't terrible. Basically, you can think of it as being classic Legend of Zelda, except with a tiny overworld, only one boss, and [i]a lot[/i] easier. There are hardly any pickups, and while the life potion might come in handy, the bombs are essentially pointless, and... that's it. This feels more like someone's project for a first year game design class than a full game. Like a proof of concept (not really enough here to even call it a demo), and I think that it should probably be free. But for only a buck, I can't complain.
👍 : 14 | 😃 : 0
Positive
Playtime: 31 minutes
Nice game and all but ... finished it in 15 mins. It's a shame because it can be a very good game with more dungeons and weapons.
👍 : 30 | 😃 : 1
Negative
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