Lost Skies
61

Players in Game

1 254 😀     518 😒
68,58%

Rating

$19.99
$24.99

Lost Skies Steam Charts & Stats

Lost Skies is a cooperative survival adventure for 1–6 players set amongst the clouds, in a vast sky of floating islands. Find and craft ancient technology, build your own skyship, brave ferocious storms, and battle giant threats that await beyond the horizon.
App ID1931180
App TypeGAME
Developers
Publishers Humble Games
Categories Single-player, Multi-player, Co-op, Online Co-op, Full controller support
Genres Action, Adventure
Release DateTo be announced
Platforms Windows
Supported Languages English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Portuguese - Portugal

Lost Skies
61 Players in Game
3 135 All-Time Peak
68,58 Rating

Steam Charts

Lost Skies
61 Players in Game
3 135 All-Time Peak
68,58 Rating

At the moment, Lost Skies has 61 players actively in-game. This is 98.05% lower than its all-time peak of 3 135.


Lost Skies Player Count

Lost Skies monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-07 80 -16.15%
2025-06 96 -73.6%
2025-05 365 -72.46%
2025-04 1327 0%

Lost Skies
1 772 Total Reviews
1 254 Positive Reviews
518 Negative Reviews
Mixed Score

Lost Skies has garnered a total of 1 772 reviews, with 1 254 positive reviews and 518 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Lost Skies over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 427 minutes
i love the game for the style, but i exited and came back, and then my ship is gone, untill they fix that, i would not recommend it
👍 : 4 | 😃 : 1
Negative
Playtime: 304 minutes
I can not in good faith recommend this game at the current state, its not early acces, its a tech demo, more then half of the things don't work and things that do dont do it properly. I absolutly adored Worlds adrift wich pushed me to this purchase. Wait and see what they do.
👍 : 3 | 😃 : 0
Negative
Playtime: 5538 minutes
Fantastic adventure, similar to Aloft, but with more action! Only glaring drawback....In Aloft, there's a major quality of life feature that allows you to draw items from your chest when crafting at your base. In this game, you must have all the relevant items in your personal inventory to craft anything. VERY annoying. I would ask the devs to have some kind of depot feature when at your skydock making ship upgrades and such. EDIT!!! What started as a grand adventure has resulted in abysmal failure....and, unfortunately, I cannot recommend this game anymore. After playing for almost 30 hrs, the game crashed, and when I logged back in, my skyship was deleted. My character is stuck on an island in the middle of nowhere, with no resources but what they had in their inventory. 30hrs of gameplay and resource gathering is now gone with the wind, and I have no hope of recovery. To top it all off, apparently, this has been a common thing and is still not fixed. I understand that this is an Early Access game, but this issue is a major problem that makes the game unplayable, and one that the devs should have resolved by now. I can ignore the buggyness of items popping out of chests and falling through the texture, or some chests not even opening even though they are lit green. There's going to be some minor glitches with any early access game, but to lose ALL progression because of a game crash issue is insane, and one I cannot simply forgive.
👍 : 3 | 😃 : 0
Negative
Playtime: 1218 minutes
Played for about 15 hours without issues but not my game is entirely softlocked on one character who has apparently completely forgotten how to craft. Nothing fixes this and it seems like a pretty common bug. Do not buy until fixed. UPDATE: this issue seems to be caused by having metal in your inventory and seemingly occurs randomly after learning a schematic. You can find a mod on the Thunderstore to fix this. Still, the more I play this game the more it pisses me off. The core gameplay loop is fun and this game has probably the best grappling hook in any game I've played but every single island has some bullshit that just makes the game frustrating and the problem is worse because there's seemingly very few actually well designed islands and the rest are shitty community jumping puzzles that are borderline impossible to do legitimately for a pitiful reward.
👍 : 5 | 😃 : 1
Negative
Playtime: 1613 minutes
Worlds adrift managed to take the most cherished spot in gaming in my entire 36 years and ever since it was forced to shutdown I have thought on a regular basis how I miss playing. A couple of days ago I happened across Lost Skies and the excitement when I realized that this was a remake/twist was more than I could ever hope to describe. This game, even with its current issues (which 10 hours in doesn't seem to be much), is such a breath of fresh air and has brought me back into gaming after years of never really "feeling" like gaming. I am in love with this new take and could not be more proud to support a dev team that I truly believe in. Thank you for not allowing this concept to remain burried. I cannot wait to get back into the skies and see what else is out there. Much much love.
👍 : 3 | 😃 : 0
Positive
Playtime: 3216 minutes
Reality Check for the game. Comprehensive Feedback to mention (1- Bugs 2- cons of gameplay 3- pros of gameplay) If you don't wanna read all essay There are 12 Bugs that happen ALLLL the time, 19 cons, and 7 pros. Early Access is a scam,If they had a single play tester they can tell this game ISN'T READY!! The fact that they launched their game on early access is scary, and might mean they are abandoning ship!(no pun intended) Basicly huge game bugs that makes the game unplayable. 1- Save files corruption (you might lose your world progress when exiting game, ship upgrades and Loot!!!) 2-Bugged Mechanics (imagine trying to solve a puzzle with ACTUAL MISSING PIECES, levers,buttons,lasers can disappear or stop functioning or simply not openning doors AND GUESS WHAT, THE GAME IS ABOUT PUZZELS!) 3-Disappearing world objects (Some portions of the world can disappear and reappear if you hold aim button, WTF is that bug??) 4-Wall Clipping (Ship clips in island gets destroyed, Clip in the ship you die, you clip in wall you die and it happens 24/7 till you lose all your loot) 5-Broken entities (Entities Glitch out and disappear when killed so you can't farm them, some entities jump off the island that you spent 20 minutes trying to reach so you can farm them but they decide to sacrafice themselves.) 6-Broken UI (chests become unaccessable till you restart, ship sails unuseable till you restart, items attached to cursor) 7-Broken Movement (character turns 180 degrees randomly, black secreen on certain looking angles, character teleports off ship and dies to the void and lose loot WOW! IN A LOOT GAME!) 8-Ship building (parts that do fit clearly in a certain space cannot be placed and vice versa 9-Glitchy Co-op (items and levels are all messed up when playing in co-op, some disappearing, some resetting their levels, rejoining server=infinite loading until you restart the game.) 10-Irretrievable items (some items become irretrievable even tho they should be retrieved normally) 11-LOOT SPAWNING UNDERGROUND!! BRO THIS IS A LOOT DEPENDING GAME!!!!! DONT MAKE LOOT UNDERGROUND!!! 12-Exploding inventory chests (when you break inventory chests after some series of events they double their loot and spit it out, its a happy moment but its a bug) WOW so many glitches how about we stop fixing the game and launch it in EA for 20$+ and work on something else!! now for the cons of gameplay. 0-(I added this here due to how important this is) THE WORLD IS TINY! and it doesn't generate and has around 30-40 islands (I am sorry worlds adrift fans) OH AND THERE IS NO CROSSING BARRIER, when you reach the cloud wall they just bounce you off and say you reached the max end, 1-Unbalanced enemies (there is a "Tank robot" that is stronger than endgame boss that can wipe you and your ship in 10 seconds, and flying sting rays that are more tanky than an anti-air turret and they also one shot you but not the ship) 2-Farming almost non existing entities (some upgrades require you to look for a certain creature that exists in 1 out of 10 islands and guess what? they jump off the island when they spawn) 3-Puzzles (some puzzle mechanics are not being utilized properly like lifting heavy objects) 4-Useless schematics (many useless schematics, some doing absolutely nothing) 5-No natural healing at all, always need items 6-enemies don't show their loot stage(waste your time killing useless enemies) 7-ship inventory boxes being tinier than your personal chest LMAAAAO 8-Slow Ship, long distance (be ready to spend an eternity between island) and you can't even organize ur chests meanwhile cause might clip out of ship/teleport to void and lose everything u carry) 9-cooking mechanic only for stamina/health?? (message to dev -> BRO you need a brain in ur office, there is resist, speed, gravity, regenerating shield JUST MAKE IT WORTH IT!!) 10-Limitation on ship size, even if you don't exceed the weight, you are limited by number of pieces, so you are stuck with box design cause its most efficient for number of pieces. 11-Personal guns stronger than ship guns (????????? yeah am not joking, personal sniper does 1k damage while ship 200, WOW) 12-useless materials (many useless materials) 13-useless skills levelup system (doesn't explain what level up does, feels like nothing happens) 14-Clouds everywhere that makes you never see islands that you want to visit (you cant see 1 meter ahead of you) 15-super loud noises (engines and scanning data cells, RIP ears) 16-bad looting scheme(you don't know if you are in high level zone or low level zone) 17-There is no map tracking even for islands you explored 18-You can't find end game monsters easily (I spent 3 hours looking for 1 of them) Pros 1- Grapling hook feels right, both gliders need work tho 2-Islands are beautiful 3-puzzles are nice 4-looting is satisfying 5-schematics are abundant and fun to find, not fun to learn 6-weapon variety (even tho needs balancing) 7-I like level up system if it actually did something As for the game situation. This game is better for open world for multiplayer to meet and explore, not limited world with nothing to do after you max out. so fix ur game asap. soooo basicly... buy it if you like doing few puzzles while glitching 24/7 and not being able to do the puzzles, or if you like building a useless super ship that does nothing with useless weapons, which isn't fun :)
👍 : 7 | 😃 : 0
Negative
Playtime: 504 minutes
Worlds adrift but if every enemy could 2 tap you, had less content and was 100x buggier, so glad that game died just for this thing to pop up and try to take its place, wouldn't be surprised if they shut this one down too, has no charm at all, you'll never come across another player so unless you enjoy sailing through the air with no objective, don't pick it up, give it a few years to see if they even bother finishing this one.
👍 : 13 | 😃 : 1
Negative
Playtime: 1384 minutes
Playing this game gives me nothing but pure joy. it is sooooooooooooooooooooooooo underrated . has a few bugs but it is so beautiful and breath taking.. the music is amazing. I have barely even scratched the surface.. i hope the story gets super deep and i cant wait to put more hours in this game with my best friend .. Thank you so much for making this game
👍 : 6 | 😃 : 0
Positive
Playtime: 1810 minutes
It's like being Spiderman if Spiderman had one arm, a glider suit, and instead of protecting the people of Manhattan, he was a sky pirate stealing the loot of deceased persons to help build his sky ship and build weapons to protect himself from robot drones and bloody flying stingrays. 1/10 Spiderman simulator. 7/10 overall. A bit buggy atm, but pretty good
👍 : 10 | 😃 : 3
Positive
Playtime: 994 minutes
I'll start off with saying "I cannot in good conscience recommend this game to anyone in it's current state." It genuinely has a great deal of potential and the gameplay loop is pretty solid, if you're into survival/ craft games, I'd suggest putting it on your wishlist or following it at least. But do not buy it yet, save your time and money. Some things i like about the game: The resources gathering mechanics were new and fresh to me, I like it more than "swing axe at tree > get wood" in this it's "Fling circular saw at tree > break tree down into numerous parts with said saw (requires a bit more timing/ skill than the later, but it's not hard) > get wood" it was something new to me and I enjoyed it. Along a similar vein, albeit done differently, I liked the mining too and I've personally not come across it before. The personalisation of the Airship was neat enough, if unnecessarily complicated to fly (wouldn't hurt to make the piloting similar to the airships from Forever Skies, less input for every little thing would be nice, but if that complexity was in their vision, I can adapt). The grappling was A+ in my opinion, may need a little tweaking with how much movement you have when just hanging around on a short line (useful for gathering resources under islands) optimisation is decent, when compared to something like Forever skies (with all settings set to high this game has about 90ish fps / Forever Skies 30ish fps.) The reasons for the negative review: I currently have 16 hours in this game, some co-op, some solo, both sides have had numerous bugs. These bugs are the ones I consider a minor inconvenience: Items disappearing from various storage containers AND inventory. Enemies going into a full spaghetti state and falling through the world when getting one shot by the revolver pistol, which means no harvesting them for their resources (specifically the little bug things from mining). These are the Major issues that caused me this Review: Items getting stuck on the cursor when trying to move them from one inventory to another rendering the cursor unusable till you destroy the offending storage container (good luck if it was in your inventory when it happened, because that's a restart). When saving an exiting the game there is an approximate 50% chance it'll just crash instead (I do believe they did something for this with the recent patch, it still crashes but you shouldn't lose much progress if any). The cherry on top was my Airship Disappearing, something that caused my progression to go backwards severely, having lost all items except what I had on me, which I tend to clean my inventory before exiting a game so that was very little. A game where one of the core game mechanics just straight up fails needs serious attention. So until this game gets said "serious attention" from the Devs I will be putting it down, and leaving this review up, when/ if it changes so will this review. If you've read this entire review/ wall of text then you deserve a cookie (you'll just have to make it yourself first), good luck and happy gaming to everyone.
👍 : 152 | 😃 : 2
Negative

Lost Skies Screenshots

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Lost Skies Minimum PC System Requirements

Minimum:
  • Additional Notes: TBD

Lost Skies has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.


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