Deadland 4000 Reviews
A turn-based post-apocalyptic roguelike set on a straight line. Scavenge food, sneak past enemies, find loot, and survive by any means necessary in the year 4000.
App ID | 1923070 |
App Type | GAME |
Developers | Cain Laikind |
Publishers | Cain Laikind |
Categories | Single-player, Steam Achievements |
Genres | Strategy, Simulation, RPG, Adventure |
Release Date | 7 Oct, 2022 |
Platforms | Windows, Linux |
Supported Languages | English |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Deadland 4000 has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
45 minutes
i just like it
👍 : 2 |
😃 : 0
Positive
Playtime:
1176 minutes
Great game
👍 : 0 |
😃 : 0
Positive
Playtime:
756 minutes
Fun game that deserves much more attention!
👍 : 0 |
😃 : 0
Positive
Playtime:
265 minutes
fun little romp, worth the couple bucks they're asking for
👍 : 1 |
😃 : 0
Positive
Playtime:
1039 minutes
Deadland 4000 takes the Rogue-like genre and distills it down to its finest form; providing very fun experiences that last about an hour or two. This is an amazing Rogue-like for the busy, risk averse, or if you want to have some fun in this genre without a lot of skill point planning and or plot/story stuff.
The runs in this game typically take around an hour or two and if you need to walk away there is a save feature so you can come back later and pickup where you left off. So if you die its upsetting of course, but its not completely crushing.
This game has a very diverse pool of different buffs, debuffs, items, mutations (both good and bad), weapons, etc. The weather events are a nice touch as well.
There's also several characters/classes you can play as that have their own unique abilities.
The art style is simple but its colorful. I like when my games are slightly animated, I'm not a fan of the idle portraits. I'd like to see some more unique animations in the future but honestly if they weren't added it wouldn't change how I felt about the game.
This is honestly the game I've been looking for because I love Rogue likes, and I do play a lot of them, but sometimes I just want to chill out and not over invest into decision making, min-maxing, story lines, character development, etc.
Hopefully the game will support the Steam Deck because this is 100% the perfect game to play during a commute.
👍 : 0 |
😃 : 0
Positive
Playtime:
4138 minutes
This game is a weird post-apocalyptic gritty and humorous trek north. It has a serious food mechanic and a punishing inventory management system. I have really enjoyed my treks thru this hazardous wasteland. My only critique is: a piece of candy shouldn't take up the same inventory space as sniper rifle. This game was well worth the money spent.
👍 : 0 |
😃 : 0
Positive
Playtime:
1849 minutes
A challenging and fun turn based roguelike, with interesting and impactful items.
Contrary to many other games, you can use almost everything you find in the right situation.
While the count of items is not huge, they are well thought out and bring enough variety to keep it fresh, so quality over quantity.
You will after a while encounter the same enemy's, area's and item's quite often, but using what you get in the right way and managing your resources makes for a good challenge.
The developer obviously cares about their game, and it's community, so if you write in the forums there is a good chance, that they will read it and try to fix any possible bugs one might encounter.
If you try to accomplish everything there is, you can spend a lot of time in mastering the game and completing it, so the game can offer a lot more playtime than what I am having right now, which is very good for the price tag.
If you like to put on external music while playing, I'd recommend Darksynth, since in my opinion it fits with the games flair quite well.
As an added bonus, there is also a collection, where you can unlock the enemy's and item's with earned currency and view their stats and info. And a sandbox mode to test stuff out, if you're into that.
👍 : 3 |
😃 : 0
Positive
Playtime:
1165 minutes
Cat and mouse game of carefully choosing when to engage and not engage in combat. 3 hours in and I still haven't finished a single run yet (I've played about 5 runs). I enjoy the randomness of the world generation and each of the characters you choose from play differently enough to add variety to the gameplay. I do have one major point of feedback though: When you get a mutation it's "random". I'd like to see it implemented where you can't roll the same random mutation twice. Looking at you "1% chance to go berserk".
👍 : 2 |
😃 : 0
Positive
Playtime:
339 minutes
Simple yet fun survival coffee-break roguelike in which the horizontal area of the game is limited and you move up to progress, making each run quick and not exhausting. A surprising amount of items and mutations provide great replay value.
👍 : 4 |
😃 : 0
Positive