Jasper Vice: Legends Untold Reviews
Soar, dive, and explore the floating islands as a young Gryphon in this flying fantasy adventure. Delve into the lore and discover what it means to be a Voyager.
App ID | 1919310 |
App Type | GAME |
Developers | Soltorch Games |
Publishers | Soltorch Games |
Categories | Single-player, Steam Achievements, Full controller support |
Genres | Indie, Adventure |
Release Date | 4 Aug, 2022 |
Platforms | Windows |
Supported Languages | English |

8 Total Reviews
8 Positive Reviews
0 Negative Reviews
Negative Score
Jasper Vice: Legends Untold has garnered a total of 8 reviews, with 8 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
15 minutes
Beautiful environments and fun flying mechanics!
👍 : 1 |
😃 : 0
Positive
Playtime:
41 minutes
I've really enjoyed what I've played of this game so far! Some lovely environments and an interesting story. Check it out!
👍 : 1 |
😃 : 0
Positive
Playtime:
536 minutes
"Good job, I love this game it is really cool. I love ya Jasper!" from my four year old son, "And whoever created it, I love you too!"
👍 : 1 |
😃 : 0
Positive
Playtime:
259 minutes
An quirky and endearing game. While it has a short play time and low polygon look, I found myself pretty engaged with world crafted here.
The flight mechanics can feel clunky if you try pushing too far with speed. I found the mouse and keyboard much more preferable to play over the controller, particularly with the time trial activities that demand some precise maneuvering.
Another little peeve is the controller options resetting on new playthroughs, which can eat a little time having to reset them for the speedrunner achievement.
Additionally, if you finish the main story, the save will lock to the final cutscene. There is no option for replaying chapters, but the game is short enough as is to do without one.
The achievements for getting the time trials seem to be bugged. I met the criteria for 3-starring each time trial, but none of the four achievements associated with them unlocked. (Looking at the attainment percentages, 0.0% of players have gotten it as of this review)
Overall, I enjoyed my time playing it and hope the few bugs that remain get fixed. Maybe even a sequel in the future.
👍 : 1 |
😃 : 0
Positive
Playtime:
116 minutes
At first, I was a little unsure of the game. It looked pretty simple, and on the surface; it IS really simple. However this game really proved itself to me! Flying is difficult at first, but once you get the hang of it, it's really fun! I had a very hard time getting through the ring challenges because I was trying to take them really fast, but I needed to be super patient with it. It was still a ton of fun and I thoroughly enjoyed this game. The graphics are really pretty, though can be REALLY bright sometimes, which was a little hard on my eyes. I look forward to playing this game more! If you want to see some more gameplay and make the decision for yourself, check out my video here: https://youtu.be/FejebruEAVU
👍 : 1 |
😃 : 0
Positive
Playtime:
114 minutes
The flying mechanics are a joy, and the story, though low-stakes and very simple, has a good message! A good afternoon's playthrough! Definitely worth it!
👍 : 1 |
😃 : 0
Positive
Playtime:
72 minutes
I really am enjoying this game, and I do look forward to where the story goes. I'd specifically recommend it to anyone who likes gryphons. However, as I've not finished the game yet and it's far easier to point out faults than offer compliments, I'll start with the more negative aspects I've seen so far. Once I've finished the game and had a chance to think over the whole thing, I''l try to come back and offer more constructive criticism and positive opinions.
It is very much an obvious indie game. Limited interactivity with the environment, NPCs teleport around instead of have animations, so forth. Nothing major, just signs that luxuries have been skipped over.
Flight controls are not very responsive, and for a game that relies so much on flight that is a big issue. Flying through rings was not the part people loved about Superman 64, and it's done no better here. Admittedly I was using a keyboard and mouse, not a controller as the game seems very much in favour of, however the clumsy controls feel as though they would be there regardless of controller.
The puzzles are a mix of simple and confusing, but once you understand what it wants you to do it is workable. The issue being that some of the instructions are so vague it's hard to tell exactly what you need to do, and if flight is involved in solving the puzzle prepare for a lengthy time just trying to get the character into the correct position.
The lore of the game did leave me wanting to learn far more about the world than I currently have, and I do wish there were more opportunities to wander around and talk to the various characters and interact with the environment. Have some more chances to get to see the world we're protecting and learn about those who live there.
I really do hope that this is a setting the developers explore more of and refine into a more polished experience. The story and world is colourful. and with just a few minor tweaks I feel as though this could really stand out among the fantasy genre.
👍 : 1 |
😃 : 0
Positive