In a vibrant undersea kingdom on the verge of collapse, a hermit crab embarks on a treasure hunt to buy back his repossessed shell. The second game from AGGRO CRAB.
249 Players in Game
4 715 All-Time Peak
91,92 Rating
Steam Charts
249 Players in Game
4 715 All-Time Peak
91,92 Rating
At the moment, Another Crab's Treasure has 249 players actively in-game. This is 0% lower than its all-time peak of 4 414.
Another Crab's Treasure Player Count
Another Crab's Treasure monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-07 |
254 |
+39.97% |
2025-06 |
181 |
-43.58% |
2025-05 |
322 |
-24.89% |
2025-04 |
428 |
+80.12% |
2025-03 |
238 |
-7.22% |
2025-02 |
256 |
-13.58% |
2025-01 |
297 |
-36.66% |
2024-12 |
468 |
+195.97% |
2024-11 |
158 |
+4.07% |
2024-10 |
152 |
-49.81% |
2024-09 |
303 |
-12.84% |
2024-08 |
347 |
-51.54% |
2024-07 |
718 |
-18.77% |
2024-06 |
883 |
-60.31% |
2024-05 |
2227 |
0% |
17 139 Total Reviews
16 158 Positive Reviews
981 Negative Reviews
Very Positive Score
Another Crab's Treasure has garnered a total of 17 139 reviews, with 16 158 positive reviews and 981 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Another Crab's Treasure over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
3277 minutes
great game for getting into the souls genre, would highly reccomend
👍 : 4 |
😃 : 1
Positive
Playtime:
826 minutes
It's really a shame that I didn't enjoy this game because there is a really good base here. This is felt during the Boss fights which are a good challenge and really test your skills. The problem lies with everything in between. The open-ish world is often times too cluttered to navigate and I oftentimes opened up the map every few seconds to be able to know where i was going. There's way to many places that you can get softlocked in, with no other solution than pressing the "die instantly" button and losing your progress. The platforming is passable and searching for the crystals was actually fun, but my main problem where the enemies. On their own they're pretty good, even if some are a bit annoying because of mechanics like electricity, toxic bog and really just any ranges enemy, but most of the time its ok. But more often than not they apear in groups. Fighting two at the same time is already slow because you have to be blocking 80% of the time and wait until both of them are wide open to hit one, but as soon as its 3 or more its just reaaaaaly bad. In some cases they even put smaller enemies close to bigger ones, making it so that if you try to kill one, all of them agro at the same time. If you try to kill the big one first, the smaller ones will chip away a bit of your health, but also stun you for a bit, leaving you wide open. If you try to kill the small ones first it' really difficult to see what the big enemy is doing and are unable to dodge its attacks. It gets worse the further along you get in the game, because they use more and more blue (attacks that destroy your shell) and red (attacks that can't be blocked) attacks, forcing you to use your dodge, wich leads to you spamming the dodge button without really knowing where to go and getting hit because of it's end lag. I know this is kind of a skill issue, but even then it's just not fun having to repeat this over and over again, waiting minutes to try again because if you don't recover your microplastics from where you died last time first, you'll lose a huge chunk of them. You have to try sneaking past the enemies that just killed you or quickly run to it before you die again.
👍 : 2 |
😃 : 0
Negative
Playtime:
1392 minutes
Really fun take on a Soulslike with some Metroidvania vibes. The shell system is unique—each one gives you different powers and boosts. The story’s funny but also kind of deep, with a clever message about how we’re trashing the planet. Surprisingly thoughtful for a game about a crab in a soda can.
👍 : 2 |
😃 : 0
Positive
Playtime:
1102 minutes
AggroCrab gained my undivided love and attention after Going Under. Granted it's taken me a while to finally play this game, but man am I glad I did. I played the demo for 15 minutes when that first came out and stopped cause I knew I was going to buy the game, cause Going Under was fantastic and in that 15 minutes I could already tell it was a quality soulslike. Going into the 3rd act (pretty sure at least) the game is a great followup to Going Under, the same, if not better quality that AggroCrab has made before. My only real gripe is that the level design got confusing towards the end, it wasn't completely intuitive. I just think about my one friend who is completely blind when it comes to directions in games, and they'd have a hard time with this game I feel like. All I was looking for was a journal or something that told me what I needed to be doing. Also giving Kril a gun is hilarious. I got sick of one of the bosses, I got them down to an inch of hp and I didn't wanna fight them again as I did for a while, so I just pulled out the gun, and they died. Play this game please.
👍 : 1 |
😃 : 0
Positive
Playtime:
129 minutes
Excellent concept, engaging story, beautiful artwork, smooth gameplay.
With so much to recommend this game, I still cannot recommend it due to it's difficulty.
Even on "story mode", the first boss was too much for me. I had to enable the gun cheat to advance to the second area. As a 40 year old gamer, I thought I was pretty well seasoned in gaming mechanics, but this challenge is leaps and bounds above my skill level. Challenges this difficult are not enjoyable.
👍 : 1 |
😃 : 0
Negative
Playtime:
2954 minutes
Great little Souls-like with difficulty modifiers for whatever level of difficulty you want. Hate having to collect your souls back from your corpse when you die toggle that off, hate taking damage when you fall in a pit toggle it off. Cant beat a certain boss spawn a gun and one shot it to finish the story.
👍 : 3 |
😃 : 0
Positive
Playtime:
614 minutes
As much as I tried to like this game - at some point I gave up. I finished half of it but that was about as far as I could get.
The premise is nice and all that, but for me the game was simply not fun.
- Almost all of the encounters are multiple enemies ganking you from all sides. That's just not fun. I came to this game fresh after 2.5 playthroughs of DS2, and compared to this game DS2 is the fairest challenge of them all, really.
- Many enemies use ranged attacks while you have little to no ability to do so. I don't understand how it's supposed to be fun trying to outrun two poison fish while platforming over the poison lake - and with enemies also going after you faster than you can even move.
- Leveling up feels non-existent. I poured a few dozens of levels into my character, halfway through the game, and starting enemies began to die from 3 hits rather than 4. Amazing.
Yes, I could use assists and make the game more forgiving, but what would be the point of that? As a platformer, this game does not offer anything out of the ordinary, so without the fights there is nothing to see, and it's a shame that fights are gank after gank, with ranged enemies thrown on top of that.
👍 : 12 |
😃 : 5
Negative
Playtime:
1417 minutes
Another Crab’s Treasure is an enchanting underwater exploration and adventure game that offers players a soothing yet engaging experience beneath the waves. Developed with a clear passion for marine life and storytelling, the game invites players to take on the role of a curious crab navigating a beautifully crafted ocean world filled with mysteries, vibrant sea creatures, and hidden secrets. What makes this title stand out is its blend of calm exploration, thoughtful puzzles, and narrative depth, all wrapped in a charming artistic style that captures the wonder and tranquility of underwater life.
From the moment you begin your journey, Another Crab’s Treasure impresses with its vivid and colorful environments. The underwater world is richly detailed, showcasing coral reefs, sunken shipwrecks, and diverse marine habitats teeming with life. The game’s art style strikes a perfect balance between realism and whimsy, making every dive feel like a discovery. Accompanied by a gentle, immersive soundtrack and subtle ambient sounds, the atmosphere encourages slow-paced exploration and thoughtful observation, inviting players to lose themselves in the peaceful yet mysterious depths.
Gameplay revolves around exploration, puzzle-solving, and interacting with the underwater ecosystem. As a small crab, players must navigate intricate underwater terrain, collect items, and piece together clues to unlock new areas and unravel the story. The puzzles are cleverly integrated into the environment and narrative, requiring players to think creatively and pay close attention to the world around them. Rather than relying on combat or high-stress mechanics, the game emphasizes curiosity and patience, making it accessible and enjoyable for players of all skill levels.
Narratively, Another Crab’s Treasure weaves a subtle but engaging story that unfolds gradually through environmental storytelling and interactions with other sea creatures. The game explores themes of curiosity, discovery, and the fragile beauty of ocean life, encouraging players to reflect on the importance of preservation and respect for nature. The story is delivered in a gentle, understated way, allowing players to interpret the meaning behind their journey and the mysteries they encounter. This narrative style complements the tranquil gameplay, creating a holistic experience that resonates emotionally.
The game also offers a thoughtful progression system, where unlocking new abilities and equipment enhances your capacity to explore and interact with the environment. These upgrades feel meaningful and are paced to maintain a steady sense of growth without overwhelming the player. The user interface is clean and intuitive, making navigation and inventory management straightforward, even for newcomers to the genre. While the gameplay loop is relatively relaxed, it is engaging enough to maintain interest through its variety and attention to detail.
In conclusion, Another Crab’s Treasure is a beautifully crafted underwater adventure that succeeds by focusing on atmosphere, exploration, and narrative subtlety. It is a refreshing departure from more action-heavy titles, offering a peaceful and immersive journey into the ocean’s depths that is as thoughtful as it is visually stunning. For players who appreciate games that encourage contemplation, discovery, and a deep connection to nature, Another Crab’s Treasure is a captivating experience well worth diving into.
Rating: 9/10
👍 : 5 |
😃 : 0
Positive
Playtime:
1880 minutes
A beautiful game with great characters and an emotional journey.
Very creative in every way possible, world building, mechanics, and shells and its abilities.
Feels hard like any souls game should feel.
Very great concept, would love to have a sequel!
👍 : 5 |
😃 : 0
Positive
Playtime:
1193 minutes
First Souls-like that hooked me since Dark Souls 3. The story and art style are kid-friendly, but the game on default settings was surprisingly challenging to me. That is until the reverse difficulty curve kicks in. There's also a lot of accessibility features meaning literally anyone should be able to play this game and have fun. The mechanics are tight, there's a lot of fun secrets items, a few optional bosses, and a story that's basically Wall-E meets The Little Mermaid. The last level had some bullshit platforming and there aren't really "builds" like in most RPGs (unless a binary choice between melee or magic counts), but even with those two criticisms I can heartily recommend this game to basically anyone who's interested.
👍 : 21 |
😃 : 1
Positive
Another Crab's Treasure Steam Achievements
Another Crab's Treasure offers players a rich tapestry of challenges, with a total of 32 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
Polluted Platoon Pathfinder
Path of the True Crab
Unlock all skills on the Path of The True Crab.
Path of the Predator
Unlock all skills on the Path of The Predator.
Path of the Hermit
Unlock all skills on the Path of The Hermit.
Make it Shine
Fully upgrade Kril's fork.
In Good Claws
Purchase some insurance.
You fell off
Fall off a cliff.
This Kills The Crab
Shoot a crab with a gun.
The Hunt Begins!
Start the treasure hunt.
Curdled Carbonara Connoisseur
Scuttling Sludge Steamroller
Shell Seeker
Try on every shell in the game.
Another Crab's Treasure Minimum PC System Requirements
Minimum:- OS: Windows 10 or newer
- Processor: 2.5 GHz or faster
- Memory: 4 GB RAM
- DirectX: Version 10
- Storage: 2 GB available space
Another Crab's Treasure has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Another Crab's Treasure Videos
Explore videos from Another Crab's Treasure, featuring gameplay, trailers, and more.
Another Crab's Treasure Latest News & Patches
This game has received a total of 15 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Patch Notes v0.10.60.8
Date: 2023-10-04 01:49:20
Do all Crabs go to Crab Heaven?
👍 : 38 |
👎 : 1
Patch Notes 0.10.60.9
Date: 2023-10-05 21:05:35
*slaps computer* PATCHES
👍 : 43 |
👎 : 1
PATCH NOTES 0.10.60.11
Date: 2023-10-07 01:40:15
👍 : 47 |
👎 : 1
PATCH NOTES v1.0.100.6
Date: 2024-04-27 00:42:07
👍 : 295 |
👎 : 3
HOTFIX v1.0.100.7
Date: 2024-04-28 02:11:51
👍 : 242 |
👎 : 3