SAY ANYTHING in this bizarre dungeon adventure where words control everything. Fill in the blanks with text or voice to uncover lost abilities, solve strange quests, and play unexpected mini-games. Use your words to conquer the crypt and unleash a whole new kind of "spell casting!"
51 Players in Game
406 All-Time Peak
90,41 Rating
Steam Charts
51 Players in Game
406 All-Time Peak
90,41 Rating
At the moment, Cryptmaster has 51 players actively in-game. This is 0% lower than its all-time peak of 402.
Cryptmaster Player Count
Cryptmaster monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-05 |
60 |
+144.63% |
2025-03 |
24 |
-33.48% |
2025-02 |
37 |
+17.21% |
2025-01 |
31 |
+25.25% |
2024-12 |
25 |
+64.11% |
2024-11 |
15 |
-43% |
2024-10 |
27 |
+47.91% |
2024-09 |
18 |
-49.71% |
2024-08 |
36 |
-63.87% |
2024-07 |
101 |
-3.12% |
2024-06 |
104 |
-52.95% |
2024-05 |
222 |
0% |
1 837 Total Reviews
1 747 Positive Reviews
90 Negative Reviews
Very Positive Score
Cryptmaster has garnered a total of 1 837 reviews, with 1 747 positive reviews and 90 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Cryptmaster over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
563 minutes
I was very disturbed by Steven. Please never show me Steven or his rat-loving father ever again.
Loved everything else in this game! Combat is very fast paced, so it took a minute to adjust. After I remembered more words, it became easier to form new battle tactics. I REALLY love the art style and music. Each area has unique music, but they all share a similar undertone. I really appreciate that sort of thing; its like the game's personal anthem that follows you everywhere. The dialogue is silly and the voice acting is actually pretty good. Too good...Steven. He haunts my dreams. His face lurks in the shadows of my home. I hear his wheezing breath around the corner as he whispers, "..cards?" Behind his whispers, a faint beat-boxing tune.
👍 : 2 |
😃 : 1
Positive
Playtime:
179 minutes
Although I didn't last long [i](lack of vocabulary and patience)[/i], this is a very original and distinctive game. I think it will be very good for lovers of dictionaries and dungeon crawlers.
👍 : 1 |
😃 : 0
Positive
Playtime:
150 minutes
Demo shows promise but atmosphere is obliterated after that. Instead of exploring gloomy dungeons the scenery changes to an open world sewer level populated by rat people with Australian accents. The art on them is bad, compared to the crypt master. The music in this area is bad. It also plays in the dungeon areas and ruins atmosphere. So OK, I turn the music off and continue because the demo made a good impression on me and I still wanted to play that game. Also decided to switch enemy encounters to turn based. This was when I could not continue because the turn based mode is not adequate. It tries to integrate turn based mode with real time mode so you have to wait for your turn to end.
With that out the way I really wanted this game to work. The demo was good but the enemy encounters are clumsy and in my opinion neither option works (real time or turn based).
👍 : 0 |
😃 : 1
Negative
Playtime:
159 minutes
Guess the letter, guess the riddle, guess the word - The Videogame. Not worth the $27.21 I spent, could've spent it on Uber eats instead.
👍 : 3 |
😃 : 5
Negative
Playtime:
790 minutes
A rather fun game that has some issues. It's a first person dungeon crawler with a four person party, but the dungeon crawling is not quite the point of the game.
The game definitely has innovative elements. It's essentially a game about guessing words to unlock new skills and memories. At all times each member of your party has their next skill word to be guessed. Killing enemies, solving puzzles, opening chests, and such will award you letters and they populate the blank words hangman-style filling in letters. At any time you can guess the word, and if right you are rewarded and it moves to the next word. In combat you have to type out the name of your skill to execute it and it's a frantic rush of typing things as fast as you can while remembering what each skill word does.
What really sells the game is the narrator, the cryptmaster, who responds to everything you say. He will mock you, assist you, be confused, and all sorts of reactions to the words you blurt out as you try various guesses. The dialogue is routinely hilarious and the story is a parody half the time. You can give one word queries to NPCs and they have a wide range of terms they will respond to as well.
The problem is the game part of this game, namely the RPG elements. The combat system has some innovative quirks but has serious balancing issues. You end up with maybe 20 to 30 skills per character but they are not in any way created equal. About 20% of them you will use all the time, 40% of them you will never use ever, and the other 40% are extremely situational. Many skills are just inferior to others. Do you want to deal 2 damage, or do you want to deal 2 damage while dealing one to yourself? You would think the skills unlock in progressive power but that doesn't seem to be the case either.
Character word progression is also locked by your progress through the game, which seems fine until the late game. The game is suddenly over and you're nowhere near to finishing out each character's word chart...and you don't even appear to need to. Also rewards are kinda off. You get a ton of letter rewards that are just wasted on your current word until you guess. Maybe things could have carried over to future words. Also the game does not track what letters a word cannot contain based on letter rewards you've already gotten, which is just as important as the letters you've filled in.
The balance is just off. It's not like it ruins the game or anything, just that the combat part of the game is weak. Overall the game is enjoyable and you certainly haven't played something like it before.
👍 : 0 |
😃 : 0
Positive
Playtime:
54 minutes
The word scramble + dungeon crawler concept is great on paper, but the novelty wears off quickly—and once it does, the combat system’s lack of depth starts to show. I guess it’s the kind of game that works quite well for streaming.
👍 : 10 |
😃 : 1
Negative
Playtime:
257 minutes
Very fun game, I would recommend it.
For me the pros and cons would be;
pros:
- I love the sarcastic nercomancer and finding out new words he'd react to (outside of the normal game words) also with other characters
- very nice if you like word guessing games
combat is fun and engaging
cons:
- At least in the beginning it feels like when your low on health or souls, the best thing to do is just die? I'm not sure if I am missing something but that sometimes feels wonky.
-The way your getting letters and words (if your not perfect and getting all the chests right) can have you starting out with some characters being useless for a while. which comes back to my first con.
some fights you just cant do it better then you are doing because of your soulcount you cant heal and are just on a downards spiral to death even if you try to optimize your free spells.
👍 : 1 |
😃 : 0
Positive
Playtime:
1028 minutes
This game is a heck of a lot of fun. It's very funny scrabble with a good story line. I'm god awful with scrabble but thankfully I'm a sucker for fishing and the fights are fun. The cryptmaster also hates chickens and makes a sound of disgust every time you pass one which is just a super silly yet fun interaction. I may or may not intentionally walk by chickens to annoy him.
👍 : 2 |
😃 : 1
Positive
Playtime:
379 minutes
I'm one hour in and it's my favorite hour in video gaming in a long time. Brilliant, personality-filled writing, character design, and voice acting. Completely novel game design that assimilates and comments on timeworn video game tropes while making them new again. This is the real deal. I want these developers to make 20 more games yesterday. It's so good that it's inspiring me to think about making my own game. I'm sad that it's been out a year and didn't have Balatro- or Blue Prince-style success. You can see from the reviews that everyone who plays it loves it, but not enough people have played it. Don't miss out on this one.
👍 : 6 |
😃 : 0
Positive
Playtime:
497 minutes
this game is an absolute vibe... something like: Wizardry Teaches Typing, feat. Wordle.
It also involves skulls asking you clever riddles, fishing, squashing cave bugs, toad kings looking for love, lore, etc.
Just a very inspired, unique game. If you have fun typing you'll enjoy the real-time combat, but there is a turn-based mode that probably allows for better planning (since some commands for your four heroes enhance other commands for others, etc).
Full of humor and charm. Most fun I've had with my keyboard since The Typing Of The Dead.
👍 : 7 |
😃 : 0
Positive
Cryptmaster Steam Achievements
Cryptmaster offers players a rich tapestry of challenges, with a total of 28 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
Upstepper
Leave the Crypt.
Blasphemer
Desecrate an altar.
Here Come the Brides
Marry Goggo.
Goodnight, Sweet Prince
Put Goggo to sleep.
Snooper
Find Countess Ulara's secret room.
Bragging Rights
Catch a rare fish.
Iconoclast
Help Ulara to defeat all four lost gods.
Stinkbomb
Dig up Ratty's treasure.
Clickety Click
Appease the Crab King.
Pottymouth
Unlock the swear jar.
Royal Flush
Pass the rat sentry by wearing crowns.
Brew Master
Collect the portable cauldron.
Special Delivery
Deliver the Piper's diss track to Countess Ulara.
Man of War
Restore all of Joro's memories.
Repeat Offender
Get sent to the cage for a second time.
Lady Killer
Restore all of Syn's memories.
Melody Maker
Restore all of Maz's memories.
Sorceress Supreme
Restore all of Nix's memories.
Legendary Angler
Find the Master Rod.
It Burns!
Stand in the sunlight.
Refuser
Have the Cryptmaster walk you through how to get a refund.
Beginner's Luck
Win a game of Whatever against the Cryptmaster.
Even Steven
Win a game of Whatever against Steven.
Card Magic
Win a game of Whatever against Orthos.
Out for the Countess
Win a game of Whatever against Countess Ulara.
Cryptmaster Minimum PC System Requirements
Minimum:Cryptmaster has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.