Emiko's Pledge Reviews

Emiko's Pledge is a 2D Platform Action game based on the story of a Half Demon girl called Emiko, whose mission is to fulfill her dream of becoming the best warrior in the Demon world and also, to protect the Ettaze state from the enemies who infiltrated into the territory.
App ID1870170
App TypeGAME
Developers
Publishers Anamik Majumdar
Categories Single-player, Steam Achievements, Partial Controller Support
Genres Indie, Action, Adventure
Release Date25 Feb, 2022
Platforms Windows, Linux
Supported Languages English

Emiko's Pledge
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score

Emiko's Pledge has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 82 minutes
Poorly optimized game. If it's not a cut scene with text or the moment you die, this game chugs along like you're underwater. I thught this would be a fun little time waster for $0.59 USD (sale price) with an easy achievement list. If the game were fixed to run at more than 10 fps it may actually be somewhat entertaining. As it is I can only suggest this for fellow achievement hunters (until the frame rate issue is resolved, and even then I'd wait for a sale).
👍 : 2 | 😃 : 0
Negative
Playtime: 83 minutes
Is this the second coming of Orange Santa? No, mainly because the meme factor isn't here. (Anamik made a fat strawberry game last year that was probably an attempted follow-up, but I haven't played it.) Where E's Pledge stands out compared to its predecessors is its level of technical competence. You get 3 different weapons, double-jumping, and visual novel cutscenes. Most games have none of those features. The problems from previous games persist, however: fixed 4:3 aspect ratio, non-rebindable controls, poorly-animated or non-animated jumping, and bouncing off of the level ceiling. The Kurosawa-esque story makes up for those issues, but they're not growing pains, they're persistent flaws in the developer's codebase that never seem to go away. With the new innovations like the lightning gun and the VN cutscenes, this game reaches a high-water mark and is worth more than the asking price of $1, but I also feel like the next game could be better if the long-standing issues are fixed and the things people (I) like such as blood, weapons, and the VN stuff, continue.
👍 : 2 | 😃 : 1
Positive
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