Roman Triumph: Survival City Builder
Charts
77

Players in Game

404 😀     39 😒
84,62%

Rating

$18.74
$24.99

Roman Triumph: Survival City Builder Steam Charts & Stats

In this roman strategy city-builder, you must build a striving city from the ground up, manage resources and people and survive against a plethora of threats (Gods, Hydra, Minotaur, Barbarians and more)!
App ID1864880
App TypeGAME
Developers
Publishers Coreffect Interactive
Categories Single-player, Steam Achievements
Genres Indie, Strategy, Simulation
Release DateQ3 2024
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Russian, English, Czech, Polish, Romanian

Roman Triumph: Survival City Builder
77 Players in Game
575 All-Time Peak
84,62 Rating

Steam Charts

Roman Triumph: Survival City Builder
77 Players in Game
575 All-Time Peak
84,62 Rating

At the moment, Roman Triumph: Survival City Builder has 77 players actively in-game. This is 0% lower than its all-time peak of 575.


Roman Triumph: Survival City Builder Player Count

Roman Triumph: Survival City Builder monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-08 69 +26.84%
2025-07 54 -28.96%
2025-06 76 -14.64%
2025-05 90 -60.94%
2025-04 230 0%

Roman Triumph: Survival City Builder
443 Total Reviews
404 Positive Reviews
39 Negative Reviews
Very Positive Score

Roman Triumph: Survival City Builder has garnered a total of 443 reviews, with 404 positive reviews and 39 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Roman Triumph: Survival City Builder over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 287 minutes
Disappointing. The maps are too small and overly cluttered with mountains and lakes and areas you cannot build on, I tried all sorts of combinations. The research system is bland and basic .... I've played a lot of these sorts of city builders and while there's nothing wrong with this one per say I just found it boring. I fell asleep playing it that's the only reason I went over two hours and cannot refund. Hope the devs can make this game more engaging 3/10 from me on this one.
👍 : 4 | 😃 : 0
Negative
Playtime: 5387 minutes
It's a good start for an Early Access game. However there is a major issue with memory management crashing/freezing the game constantly. It may have something to do with the large amount of resources in my storage. At some point, I just got too much of everything and I think that's causing the game to freeze up. Other than that, the game runs smoothly without noticeable FPS drop.
👍 : 0 | 😃 : 0
Positive
Playtime: 714 minutes
Mecánicas simples pero efectivas , un juego hecho por un sólo programador que está al nivel otros propios de estudios.
👍 : 0 | 😃 : 0
Positive
Playtime: 1419 minutes
The game is enjoyable overall, though it can be punishing if you're not careful. One issue is that upgrading defenses without ensuring sufficient resources to cover maintenance costs can lead to critical building failures, especially during raids. This can end a run if defensive structures go offline due to lack of resources. I want to preface this part by stating I do like the raids as it spices up the game, but there needs to be some system in place to prevent it from turning into a game of Starcraft against the Zerg. Raids start manageable but become overwhelming as your settlement grows. The number of raiders steadily increases, even on lower difficulties, turning the game into a constant arms race. Defenses will inevitably be breached, so it's essential to have multiple layers of protection, and its wise to have soldiers on standby to repel the raiders that break through. A potential solution could involve reducing raid intensity after a certain number of attacks, with raiders returning in smaller numbers, possibly depending on the loot they've taken, or lack thereof, as it doesn't make sense for raiders to continue attacking a settlement they can't get anything from. This would prevent the absurdly large waves you eventually come across, which seem to not have a maximum level. I suspect the raids will continue increasing in strength until a game over is inevitable. The current raid system can be excessively harsh, especially when faced with large waves of enemies that overwhelm even the best defenses, which are quite expensive to operate. To combat this I only run my defenses in the month prior to a raid until the raid is finished, because they are just so expensive to maintain. The game features a unique system of gods—Jupiter, Mars, Venus, and Ceres—each offering distinct blessings to enhance various aspects of your settlement: Ceres: Boosts crop yields or improves crop hardiness. Mars: Enhances your soldiers, granting greater health, longer ranges for ranged units, or faster fire rates for ranged units. Jupiter: Provides blessings like reduced research and construction times or higher production output for all non-food buildings. Venus: Increases settlers' resistance to disease and lessens workplace accidents or improves immigration rates, helping to grow your population faster. While managing these gods is relatively easy—simply balance their temples and maintain their happiness—there are consequences if you neglect them, as they can impose curses on your settlement. Despite the issues with the raid system, the game remains enjoyable and I would recommend it. It’s a solid experience, particularly considering it's developed by a solo creator. With future updates, it could become a standout in the city-building genre, and I look forward to seeing how the dev expands and updates the game.
👍 : 0 | 😃 : 0
Positive
Playtime: 784 minutes
What a solid start for an EA game. There already feels like a nicely fleshed out city survival game. The mechanics are not punishing and looks to rewards more strategic thought. More attention has been placed on the combat side of things, which is where I think this title stand out among the crowd. I am always willing to take chances on EA games and rarely refund, because I also love Steam and Gabe. However, this title is one of those you are grateful for a EA program rather than having to wait for full release. Yeah I think it is that fun so far. Looking forward to more updates and release!
👍 : 0 | 😃 : 0
Positive
Playtime: 737 minutes
Good game but over-focus on defensive infrastructure punishes you hard economically later on and even on easy difficulty there is no room in for mistakes maybe after 3rd attack
👍 : 0 | 😃 : 0
Positive
Playtime: 1480 minutes
This is a great game. Decent graphics and tech trees, still somewhat limited by comparison to other games. However, this game is the work of a solo developer. The achievement is exceptional when you consider that... Lots of repeat game play. The labour management is elegant in its simplicity but not trivial. Labour MISmanagement can quickly wreck your city. The developer is still adding to it so I expect there will be more see and do. TGhe only caveat is that there's really no end goal. There are achievements along the way but once you've built everything there's no reward for a job well done. Still, a lot of fun and definitely worth up to $35.
👍 : 1 | 😃 : 0
Positive
Playtime: 758 minutes
You can certainly feel that the person who wrote this has played a lot of these kinds of games. I can feel the Pharaoh/Caesar influences, but also there's influences from Children of the Nile (the music takes me _straight_ back to that game), Banished and Age of Mythology. It's a city-builder made in the style of all the City-Builders the author liked, at least that's what it feels like, and it works really well.
👍 : 3 | 😃 : 0
Positive
Playtime: 2569 minutes
it's fun and i want to love it but over 1000 population and the damn thing is almost unplayable
👍 : 3 | 😃 : 0
Negative
Playtime: 653 minutes
I purchased this game to help the developer (one man/woman?) with no intention of playing the game. However, this old man, a baby boomer, decided to open it one thunder stricken day. To my delight I found that the developer realized that there are folks out there who do not like mythological games or, for that matter,, fighting games. So he gives multi choices of game play. Huzza. I have given the fighting game a chance and I love it. What's more I can play it. Great Buildings, good graphics. It actually has the lot. BUY IT. Give this guy /woman the help they need to develop this further. 85 year old Grumpy gives it a 10/10
👍 : 34 | 😃 : 3
Positive

Roman Triumph: Survival City Builder Screenshots

View the gallery of screenshots from Roman Triumph: Survival City Builder. These images showcase key moments and graphics of the game.


Roman Triumph: Survival City Builder Minimum PC System Requirements

Minimum:
  • OS *: Microsoft Windows 7/8/8.1 (64-bit)
  • Processor: AMD or Intel, 3.3 GHz (AMD FX 8300, Intel i5 3000)
  • Memory: 8 GB RAM
  • Graphics: AMD/NVIDIA dedicated GPU, 2GB dedicated VRAM (Radeon RX 560, Geforce GTX 1050)
  • DirectX: Version 11
  • Storage: 5 GB available space

Roman Triumph: Survival City Builder has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.


Roman Triumph: Survival City Builder Videos

Explore videos from Roman Triumph: Survival City Builder, featuring gameplay, trailers, and more.


Roman Triumph: Survival City Builder Latest News & Patches

This game has received a total of 5 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Demo Patch 2024-11-23
Date: 2024-11-23 20:06:16
👍 : 15 | 👎 : 0
Demo Update: Languages Added!
Date: 2024-11-28 17:49:54
Perfect time to explore and share your thoughts!
👍 : 24 | 👎 : 0
December Demo Update: QoL, Features, Bug Fixes
Date: 2024-12-05 21:56:51
👍 : 32 | 👎 : 0
MAJOR DEMO UPDATE - Play with Armies!
Date: 2025-02-24 17:58:17
👍 : 21 | 👎 : 0
Demo Update – Visual Glow-Up + Bug Fixes & QoL Tweaks
Date: 2025-03-24 16:47:07
👍 : 22 | 👎 : 0


File uploading