GwenBlade Reviews
SLASH YOUR FEARS in light-paced action/platformer with Story-driven Roguelite in the minds of mentally ill people! Solodev project on UE5
App ID | 1850280 |
App Type | GAME |
Developers | ArcWillow |
Publishers | ArcWillow |
Categories | Single-player, Partial Controller Support |
Genres | Indie, Action, RPG, Adventure |
Release Date | 28 Apr, 2023 |
Platforms | Windows |
Supported Languages | English |

38 Total Reviews
29 Positive Reviews
9 Negative Reviews
Mixed Score
GwenBlade has garnered a total of 38 reviews, with 29 positive reviews and 9 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for GwenBlade over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
192 minutes
It saddens me to put this as a not recommend.
I'll start by saying this game has a lot of potential charm and with decent weapons, abilities, character design and great animation and music. Lastly to back it up it has an alright story/plot idea to world build around. From these pillars it has enormous potential and charm and could easily be a good game IF polished but that is IF its polished.
Sadly the game isnt polished. First of all it has some spelling, grammar and weird sentence structure issues and then its story is bugged. Hao one of the character i was suppose to help and get dialog from bugged out and it instead gave me Julia giving her old dialog. Hao also seemingly has no real dialog since my first interaction with him he just said "astsd" everytime until it instead gave me Julias dialog. Thirdly it fails in the world building with too many rigid corners on the floor and walls that the character gets stuck on or tries to wallrun on which can make it really frustrating while just generally traversing. This combined with the wallrunning jump being way to strong which often just sends you flying in a seemingly random direction. Lastly the world has no boundaries so you can go on any placed structure and with that, next to infinite dashes combined with the rigid corners sticking out you can climb to spots where you shouldn't be able to and very easily skip large portions of stuff and battles.
All these things and other small glitches makes the entire game give of a feeling of being out of bounds and unfinished. So sadly as much as i would like to recommend it at its current state it is too unfinished and unpolished.
IF it gets polished then it would definitely be a hidden gem.
👍 : 0 |
😃 : 0
Negative
Playtime:
14 minutes
I want to leave a positive review for this game because there's a fun concept that almost reaches fruition but it's ultimately held back by minor inconveniences like what seems to be a frame limiter, jarring or clunky elements such as slightly awkward animations, and more intrusive issues like only a sliver of longer item prompts being shown on the side of my screen leaving all text ineligible (at 4k).
The concept, the gameplay underneath the clunk, and the set pieces are all really great, so it's sad to see the execution fall short with attention to detail being spread thin,
👍 : 0 |
😃 : 0
Negative
Playtime:
86 minutes
Very fun! Surprisingly a lot of fluidity in this game, despite being a solo-dev journey. Wall running, grapple sections, cool enemies and weapons, and the story mode, albiet the text may not be finished for the last two patients, is very cool and unique. I found myself using weapons more than the power ups but they are a nice addition and can come in handy. At some point you get so strong that you don't really need the power ups.
Game has a roguelite, and story mode, with roguelite having more mobs to beat, and I thoroughly enjoyed it.
All in all, there's definitely a lot of love that went into making this, check it out :)
👍 : 1 |
😃 : 0
Positive
Playtime:
47 minutes
Fun level design, I liked the buildings curving and the platforms shifting. Also very unexpected and funny enemies :>
👍 : 1 |
😃 : 0
Positive
Playtime:
133 minutes
A very visually stunning game with a good soundtrack and fun gameplay loop.
there are some small issues however, such as the English translation, strange camera angles, and the UI not always fitting the screen correctly.
Also had a bug where Hao's dialogue became Jane's day 2 dialogue
Tight gameplay mechanics and fun level design really make this game really fun!
👍 : 1 |
😃 : 0
Positive