Uncle Chop's Rocket Shop
Charts
52

Players in Game

752 😀     117 😒
81,77%

Rating

$19.99

Uncle Chop's Rocket Shop Steam Charts & Stats

Come on down to Uncle Chop’s Rocket Shop, for all your roguelite spaceship repair simulation needs! WARNING: Untested genre not suitable for people with tentacles for arms or an aversion to dying horrifically. Side effects include improved reading comprehension under pressure and a furry fetish.
App ID1849790
App TypeGAME
Developers
Publishers Kasedo Games
Categories Single-player
Genres Indie, Simulation
Release Date2024
Platforms Windows
Supported Languages French, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, English, Italian

Uncle Chop's Rocket Shop
52 Players in Game
967 All-Time Peak
81,77 Rating

Steam Charts

Uncle Chop's Rocket Shop
52 Players in Game
967 All-Time Peak
81,77 Rating

At the moment, Uncle Chop's Rocket Shop has 52 players actively in-game. This is 0% lower than its all-time peak of 662.


Uncle Chop's Rocket Shop Player Count

Uncle Chop's Rocket Shop monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-07 66 -10.21%
2025-06 73 +19.2%
2025-05 61 +17.28%
2025-04 52 -31.94%
2025-03 77 -8.41%
2025-02 84 -71.25%
2025-01 293 -24.92%
2024-12 391 0%

Uncle Chop's Rocket Shop
869 Total Reviews
752 Positive Reviews
117 Negative Reviews
Very Positive Score

Uncle Chop's Rocket Shop has garnered a total of 869 reviews, with 752 positive reviews and 117 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Uncle Chop's Rocket Shop over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2877 minutes
Really addictive gameplay and an unbelievable amount of Easter eggs scattered across the game. Highly recommended.
👍 : 0 | 😃 : 0
Positive
Playtime: 2347 minutes
This is one of the strangest and most interesting games I've played in a long time. The short pitch: Keep Talking and Nobody Explodes, but a single player roguelite game. That's a stressful format with a very steep learning curve, but the game amply rewards those willing to meet it where it is. If you're easily stressed out, maybe pass on this :). If you are the kind of person who can handle the idea of learning a new task from a book, on a timer, with potential explosions if you screw up, then get this game and dive in with both feet.
👍 : 0 | 😃 : 0
Positive
Playtime: 1586 minutes
Love it, the story is engaging and the fixing is fun. Can't wait to play it through :D Edit: This game is a banger, bums me out that it has mixed reviews. Markets itself as a roguelite but its really a narrative game. Good meta progression, I enjoy the characters. The grimoire is really well done as a game piece. Have't reached the end of the story yet but i hope its got an endless mode
👍 : 0 | 😃 : 0
Positive
Playtime: 603 minutes
Nice artsyle and bgm, engaging tasks and base managment. Not really sure about the time element in the game though, played with time constraints on repairs disabled. P.S. Some instructions in the manual are hard to follow, not sure if this is a deliberate choice or not.
👍 : 0 | 😃 : 0
Positive
Playtime: 2233 minutes
fun game, loved figuring out how to fix every component and how different every ending felt only real complaint is that i wish there was more of it
👍 : 0 | 😃 : 0
Positive
Playtime: 265 minutes
It's really incredible how you can use a few great concepts and ruin it by mixing them together. I have played the same 3 days of this game now about 5 times. I started with the timed jobs - I don't generally enjoy time pressure, but it really comes down to how that is handled. So the intro and tutorial isn't terrible - there is a book with everything you need to know, here is a job you can repeat until you got it - fine. But the timed jobs require you to learn all possible repair tasks beforehand - not a fan. So, after not getting rent and being mashed into paste, I start a new game without time pressure (I thought). Three jobs a day is also way more than I could pull off anyway. Now I made the necessary money, and getting more the hang of the repair jobs. I quite like all the different machines and options of what can break and how to analyze them. I have the time to look into the manual - which of course isn't as straight forward and clear as you would like it. Then I get a new Job with a "Fatal" Tag. Well, I have all the time I need, right? Right? No. After getting the todo list with "Reactor needs immediate attention", I flip to the page in the manual, try to read the paragraph and then the reactor explodes. In the game mode I specifically went to, to have all the time in the world. Are you kidding me? Well, it is a roguelike. Even thought I don't know why it would be. Another run, and by now I'm a professional! I can fix most of the things without looking up too much. I have lots of money and this time it's not a reactor, but a bunch of pipe bombs. BUT this time I read what to do before accepting the job! I'm proud of myself! Then the next ship lands and the customer shoots me dead. This is my limit. I don't care anymore. Finally, a game where repairing stuff isn't a simplistic mini-game, but it forces me to replay the same scenarios with the same jobs again and again. I have failed multiple times to make rent or failed to open a safe - all my fault and going back didn't feel great but at least it was deserved. This didn't have to be a roguelike. How exactly is doing the same easy jobs again helping with replayability?
👍 : 11 | 😃 : 4
Negative
Playtime: 3445 minutes
A game about getting instructions you don't have time to read... and then being punished when you don't follow them! I actually find this hilarious and think it's a great formula. But, I think your opinion might depend on your personality and what you want out of the game. There's definitely a lot of intimidating moments where you'll read instructions for like, "Artificial Intelligence Module" and "Consult the following diagram to determine the AI's target mood" and you're just thinking to yourself... Are you kidding me!? This is impossible! And yet 20 or 30 days later you're like... "AI modules? Ha! Give me something difficult!" So, the learning curve is really rewarding and fun -- seeing a machine that's really confusing and intimidating, breaking it down and figuring out all the patterns and shortcuts, and then just knocking out the repairs faster than you ever thought possible.
👍 : 1 | 😃 : 0
Positive
Playtime: 6192 minutes
If you like maintenance simulation - this indie game is for you. Addicting, I [spoiler] became a literal god [/spoiler] ! Give it a go, why don'tcha
👍 : 1 | 😃 : 0
Positive
Playtime: 2131 minutes
I once tried to play Keep Talking and Nobody Explodes solo by attempting to memorize the entire manual, and was even moderately successful at it, memorizing even stuff like the mazes, wire sequences, Morse code, etc. This game is a lot similar to that, except actually reasonable—especially so considering the Focused Fixing game mode which removes the day timer and lets you learn at your own pace without the constant threat of failure for spending too long reading. Every individual fix is very simple, like when the oil temperature needle moves erratically you know you need to replace this one specific part, and if it doesn't move when you press the vent heat button you replace a different one. There's a couple of more complicated ones that involve charts, but you can keep the guide open in your inventory on the right of the screen so you don't even need to look away from the module to read it. The simplicity of the majority of the tasks made learning the game very fun early on as I picked up lots of stuff quickly, and then by the time I started memorizing the harder stuff, the fact I'd already learned over 75% of the game made it way less daunting and much more rewarding. Even by the end I still don't have a few things memorized and would need to pull out the book, but every time something was that complex it was all contained on a single page so I wouldn't need to flip pages to figure it out. If I knew the basics, all I needed the guide for was the one complex part.
👍 : 1 | 😃 : 0
Positive
Playtime: 2617 minutes
Well...after 100%'ing the entire game, I can confidently say that this game is NOT for everyone. There is a lot to like about the game, the art style, the music, and some of the comedy got a few passing chuckles from me. However, I won't lie, after the 20 hour mark the entire experience started to drag on for me. It had felt as though I should have gotten the 'first' ending (no faction quests) way sooner than I did, and when I got there I had already felt exhausted from the gameplay loop and dreaded continuing further. It feels as though this game is either way too fast or way too slow, and the experience either feels unfair or tedious depending on the game mode you wish to play on. The game eventually boils down to just remembering everything in the manual, and still being annoyed that you got a more complicated repair job that you KNOW is going to take long time to complete compared to some other ones. I am still going to recommend this game, as I think that the people who worked on it poured a lot of passion into the game and still care about it, and that the early game was really fun to play through the first couple of runs. But I personally believe that if it is your first time playing this game, do the slower and 'easier' game mode as a introduction to see how this game operates, but be prepared for runs to take a very long time to complete.
👍 : 3 | 😃 : 0
Positive

Uncle Chop's Rocket Shop Steam Achievements

Uncle Chop's Rocket Shop offers players a rich tapestry of challenges, with a total of 45 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.

All For a Bit of Cardboard

Fence a trading card.

Cataclysm

Complete the Hive Inc. ending.

Prospector

Complete the Magpie Endeavours ending.

Hero

Complete the Lawmakers ending.

Inevitable

Complete the Cultists ending.

Eldritch Bacon
Ascend
That's Not How That Works

Use wrench incorrectly. Move it back and forwards!

A Whole Lotta Cardboard

Fence one of every trading card.

Free Kyle

Release Kyle from his shackles.

Now We're Getting Somewhere

Make first R.E.N.T.

Zooped

Get zooped back for the first time.

He Earned It!

Pet Mörk 100 times.

Rapid R.E.N.T.

Make first R.E.N.T using less than 10 cumulative minutes (of day time).

Rapid Run

Beat a run in less than 45 minutes (of day time).

Calm Demeanour

Take longer than 15 minutes to complete Project Ascension.

Ooh Yeah, Capitalism!

Make second R.E.N.T.

This is Your Life Now

Make third R.E.N.T.

Such a Klutz!

Drop a bunch of shaped donuts.

Life Admin

Complete the Empyrean ending.

A Step Closer to Freedom

Buy your first Omen upgrade from Kyle.

Station Managed

Use station management.

Buzzzz

Purchase an electric tool upgrade.

Grower, Not a Shower

Increase workshop to max size.

Wilbur? More Like Wilmot!

Complete the final Magpie day in 5 minutes or less.

Revoked!

Have your Magpie membership revoked.

Donut Aficionado

Exceed donut quota by 20% or more on each day of the Hive ending.

Tow-tally Not Cool, Bro

Do sufficiently badly on a job that the TowBro is called.

Pretty Foxman

Change Wilbur's appearance.

Spin Cycle

Open the washing machine.

No More Laundry

Find all secrets.

Happy Timemas

Trade your time for something greater... Or worse... You do you.

The Full Package

Fix one of every module.

Find a Doodad

But what is it for?

You're Who, Now?

Learn the identity of the god of Limbo.

I AM GAMER

Beat all of the Tomfoolery levels.

Traveller

Visit all of the VR Realms.

Faction Friendly

Complete a job for every faction.

Faction Unfriendly

Complete a run without taking a job from a faction member.

Out of Time

Run out of time whilst a job is active.

It's Just So Frickin' Cool!

Summon the cooler rock.

Wax! Wax Everywhere!

Forget to latch the candle mold.

That Was Unfortunate

Be killed by a fatal job.

Short-sighted

Make a purchase in the evening of R.E.N.T. day that causes you to not make R.E.N.T.

Serve That Man

You should've known this would happen. Maybe read the manual next time?


Uncle Chop's Rocket Shop Screenshots

View the gallery of screenshots from Uncle Chop's Rocket Shop. These images showcase key moments and graphics of the game.


Uncle Chop's Rocket Shop Minimum PC System Requirements

Minimum:
  • OS: TBC

Uncle Chop's Rocket Shop Recommended PC System Requirements

Recommended:
  • OS: TBC

Uncle Chop's Rocket Shop has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.


Uncle Chop's Rocket Shop Videos

Explore videos from Uncle Chop's Rocket Shop, featuring gameplay, trailers, and more.


Uncle Chop's Rocket Shop Latest News & Patches

This game has received a total of 21 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Playtest Build Update
Date: 2023-12-16 19:32:02
👍 : 8 | 👎 : 0
Playtest Build Update 2
Date: 2023-12-18 17:48:34
👍 : 8 | 👎 : 0
Playtest Build Update 3
Date: 2023-12-19 16:48:26
👍 : 8 | 👎 : 0
Playtest Build Update 4
Date: 2023-12-20 17:27:34
Snitches get fixes!
👍 : 8 | 👎 : 0
Playtest Update 25/04/24
Date: 2024-04-25 12:27:19
👍 : 5 | 👎 : 0


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