Boba Simulator : Idle Shop Management
4

Players in Game

268 😀     35 😒
81,57%

Rating

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$3.99

Boba Simulator : Idle Shop Management Reviews

Boba Tea shop simulator. Manage recipe, stock and customer satisfaction.
App ID1847510
App TypeGAME
Developers
Publishers Napas Torteeka
Categories Single-player, Steam Achievements, Steam Leaderboards
Genres Casual, Indie, Strategy, Simulation, Early Access
Release Date30 Nov, 2022
Platforms Windows, Mac
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Arabic, Greek, Russian, Korean, Spanish - Latin America, Turkish, Finnish, Ukrainian, Bulgarian, Czech, Danish, Dutch, Hungarian, Norwegian, Polish, Portuguese - Portugal, Romanian, Swedish, Thai, Vietnamese

Boba Simulator : Idle Shop Management
303 Total Reviews
268 Positive Reviews
35 Negative Reviews
Very Positive Score

Boba Simulator : Idle Shop Management has garnered a total of 303 reviews, with 268 positive reviews and 35 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Boba Simulator : Idle Shop Management over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 543 minutes
very fun business game
👍 : 0 | 😃 : 0
Positive
Playtime: 42 minutes
I should learn to read reviews before buying games, probably. The gameplay itself isn't bad - it's less an idle game and more of a resource management incremental game, which is fine, I like that kind of thing regardless. The issues, as have been pointed out by others: 1. No saving the game. The first time, I thought I did something wrong and missed a save button. No big deal, I hadn't made it that far, so I just restarted. Then I realized that there was no where to add a save, it simply isn't an option. This is the biggest red flag for me. 2. There's no way to really know what your customers like, and you can't offer multiple products to allow for customization and order changes. You can purchase "extras" that your customers can add to their order, but you have little control over when this happens and you have no idea what extras people are buying. And this isn't randomized as far as I can tell; the drink I made on my first playthrough worked perfectly for my second playthrough as well. This worked for getting me further, faster, but adds a bit of dullness to the game. If your drink is too sweet, it'll tell you, but there is no way to discern what balance customers actually want other than trial and error, which is frustrating. 3. It also seems this game is abandoned. The last update was over two years ago according to the Early Access disclaimer, which I also admittedly did not read before purchasing. I bought the game as part of a bundle and cannot refund it without refunding the other games, which I do like, so I'll be forced to hold on to this game, but otherwise it's 100% a refund for me. Overall, it's a cute game with a neat concept, executed poorly. You can find other games to scratch the idler/clicker itch elsewhere, and those actually allow you to save your progress.
👍 : 0 | 😃 : 0
Negative
Playtime: 212 minutes
For $5 this game WOULD be worth it... If development didn't go totally AWOL like 2 years ago. It'd be a good auto-management game otherwise, but the game's not completely finished, and at this point I doubt it will be. If it ever gets an update I'll change my review. There's better games to spend your money on.
👍 : 0 | 😃 : 0
Negative
Playtime: 496 minutes
I really wish I didn't have to play over 5 hours in one go to get all the achievements, this is mainly because you cannot save your game, each run is going to delete your previous world. If you want to get the 1.000.000 a day achievement, you will have to keep repeating that cycle of upgrading and selling on and on and on until you get it, it just gets really tiresome after a while, that is being in a game that is enjoyable as long as you dont want to get those achievements.
👍 : 0 | 😃 : 0
Negative
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