Last Group Out Reviews
Shoot, loot and try to escape with your life in this online co-op looter shooter!
App ID | 1843730 |
App Type | GAME |
Developers | Sean Griffiths |
Publishers | Sean Griffiths |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op, Steam Leaderboards |
Genres | Casual, Action, RPG |
Release Date | 17 Feb, 2022 |
Platforms | Windows |
Supported Languages | English |

335 Total Reviews
275 Positive Reviews
60 Negative Reviews
Mostly Positive Score
Last Group Out has garnered a total of 335 reviews, with 275 positive reviews and 60 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Last Group Out over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
208 minutes
Great game. Challenging fun lil extraction game that scratches an itch of a more casual top down Tarkov. Keep up the updates.
👍 : 1 |
😃 : 0
Positive
Playtime:
3696 minutes
Super fun, worth every penny. Can't wait for more updates and content! This is by far the most fun top down extraction shooter there is. I am only sad I can't relive being a new player again XD. Just get it, it's worth it.
👍 : 1 |
😃 : 0
Positive
Playtime:
724 minutes
i don't recommend it but i recommend it at the same time, i got bored for playing like 4 days of the game and i'm already geared up alot from doing mall and woodland raids, ADD MORE CONTEN-
please add more content im STARVING for more please ;-;
👍 : 1 |
😃 : 0
Negative
Playtime:
53 minutes
Annoying and awkward combat, came in expecting a gunfight, instead, NPCs hug you and rush you firing point-blank without a shred of illusion of sense of self-preservation like a guided missile, immersion-breaking, illogical, stupid and just garbage experience.
👍 : 7 |
😃 : 1
Negative
Playtime:
794 minutes
w game had a random encounter when someone glitchedinto my base was hilarious said hi and he left loll
👍 : 0 |
😃 : 0
Positive
Playtime:
35 minutes
this game is the pinnacle of stupidity. the gun gameplay is ASS, the enemies are stupid, and knife rushing is legit the best strat, you auto extract so there is no pressure for defending your loot, the enemies just know where you are but there is no reason to fight them because loot doesnt matter
👍 : 5 |
😃 : 2
Negative
Playtime:
13677 minutes
The game is fantastic, the developer is incredibly responsive and helpful, and the community has been great.
Totally worth checking out or coming back to since there have been a lot of updates lately.
👍 : 2 |
😃 : 0
Positive
Playtime:
2149 minutes
I love this game, and since i finally finished the main story line and reached a point that i finally have the courage to talk about how great this game is.
First of all, the raids: One thing that fascinates me is the detail and thought that goes into the map layout and its Npc's. For an example, when you enter a building you can normally see scavengers inside, which would make sense since they are looting the place or making it their base.
Aside from that, the buildings themselves are filled with props that you would see before or after those scavengers loot the place, or things that they would consider useless (like the food and band aids you find in cabinets and in shelves).
And another thing is the raiders, which normally stay at buildings with more importance or just bigger buildings, which is why we see them with better loot than the scavengers.
Another thing that id like to point out is that i adore the idea of in game fights between the npc's, like when a scavengers spots a raider, they immediately try and kill one another.
Next thing, THE GUNS: Aside from the immense variability of the guns attachments, one of the key features that caught my eye was the part that there are parts of a gun that you can't place attachments to, which in my opinion, makes for a great reason to make players search for guns that are the same type to find the right parts, so in this case, will make the player be weary of what the npc's gun is.
One thing that bums me out that i've been noticing recently, is that the Npc's seem to know your location at all times, even if they haven't spotted you, since they normally drift out of their spawn, to my location if i am in an open space or just in a area where i'm not concealed. Now, i'm not saying that this is a bad thing, in fact, i say that its good, since it incentives players to deal with uncomfortable situations, making the player learn how to act quickly before an enemy starts coming their direction.
But in the end I love this game, in fact, im kind of an addict on it, so i hope this review has been helpful for people looking to try out the game.
👍 : 2 |
😃 : 0
Positive
Playtime:
2771 minutes
this game is fun if you are playing on hardcore because if you make one wrong move everthing you got on your PMC is gone like that.. and if you got friends to play with it sm more fun n you wont die as much as if you was solo. i highly recommend playing with a friend if you playing hardcore but if you playing casual mode then you be fine but its not as fun then dieing n loseing everthing you work for yk.
👍 : 2 |
😃 : 0
Positive
Playtime:
940 minutes
Super cool game. It's fun to play, mostly when you have like 20 flashbangs and throw them all at your teammate at 3AM.
👍 : 1 |
😃 : 0
Positive