Crazy Machines 2
3

Players in Game

120 😀     137 😒
47,31%

Rating

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$9.99

Crazy Machines 2 Reviews

Crazy Machines 2 is packed with all new features to help you create your wackiest "Rube Goldberg-style" contraptions yet! All new elements, plus an amazing 3D physics engine lets you craft even more complex gadgets and effects.
App ID18400
App TypeGAME
Developers
Publishers Viva Media
Categories Single-player, Steam Trading Cards
Genres Casual, Strategy
Release Date20 Jun, 2008
Platforms Windows
Supported Languages English

Crazy Machines 2
257 Total Reviews
120 Positive Reviews
137 Negative Reviews
Mixed Score

Crazy Machines 2 has garnered a total of 257 reviews, with 120 positive reviews and 137 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Crazy Machines 2 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 76 minutes
I'm sure it's a great game if and when it works, but apparently its use of PhysX is strongly dependent on graphics card, graphics drivers, and even what installation of MS Visual Studio is installed... so more likely than not, your setup is actually incompatible with the puzzle solutions.
👍 : 0 | 😃 : 0
Negative
Playtime: 3073 minutes
Dear developers, thank you so much for this great game. I was playing it when I was about 8 years (I don't actually remember). It gives me much nostalgia and makes a calm and cozzy atmpsphere when I play it. There are many experiments, mechanisms, ideas, so, everybody can try their imagination and create someting huge! But before to play it, it doesn't actually work well on new PC hardware, be aware of it and the game servers, from where you can download other players labs, the servers need to be restored. Thanks again!
👍 : 0 | 😃 : 0
Positive
Playtime: 678 minutes
Glitches, broken physics make this game unplayable nowadays. I loved it on Windows 95 but sadly it doesn't work any more. Don't buy!
👍 : 1 | 😃 : 0
Negative
Playtime: 874 minutes
Amazing game, definitely worth the money. I realty enjoy it and it's quite a brain teaser, especially those space levels. Just install the "NVIDIA PhysX System Software 8.09.04" to fix the problem with unsolvable maps. The "Nvidia PhysX" as been updated since the game was launched (15 years ago) causing some things to behave differently than they're expected.
👍 : 1 | 😃 : 0
Positive
Playtime: 355 minutes
The game is highly engaging, offering ample playtime and replay value, especially with the addition of DLCs and the ability to create custom levels for others. Although there is a minor technical glitch related to PhyX that affects the official levels, it can be easily disregarded since it does not impact player-made levels.
👍 : 2 | 😃 : 0
Positive
Playtime: 6239 minutes
This is a really fun game if you can get it to work on computers running Windows 7 or a newer operating system. I needed to install older versions of the Physx drivers to get the game to work. There are other issues to do with for example the Anniversary DLC causing crashes in other parts of the game. There are also a small number of levels that cannot be completed. The game developers probably should have fixed these problems by now. However if you can see past these faults, you can have at least a hundred hours of fun solving hundreds of brilliant puzzles.
👍 : 4 | 😃 : 0
Positive
Playtime: 156 minutes
Ignore all the stupid people, searched a little bit, made sure PhysX version is correct, OpenAL is installed, works perfectly fine on Win 7 x64. If you want to try the game first to make sure it runs, download the demo! (seriously, so much stupidity in the reviews)
👍 : 73 | 😃 : 4
Positive
Playtime: 280 minutes
I wish the game would have been updated for current-gen hardware or at least comprehending guide on how to make it work properly be present. The game nowadays suffers from numerous bugs and glitches (i.e. aqua level 1-2, shop level 1-1 are not solvable due to physics engine not working properly) For some DLCs you need to delete others to even start it (otherwise crash), i.e. back to the shop works only if anniversary DLC is uninstalled etc. As a completionist, I refuse to play the game knowing that few levels are broken and no matter what I will never finish those. Its a pity cause even the old CM1 works fine on current-gen computers and all puzzles are solvable there. So far I cannot recommend the game due to above issues. I highly doubt it, but should there be and update for this software that will fix the issues and glitches, I would change the review to positive for sure.
👍 : 6 | 😃 : 0
Negative
Playtime: 269 minutes
This game dissapoints me. It runs fun on my computer and I have no trouble getting it running on any of my laptops but as an incredible machine style game it fails on several levels. The first is the Part variety, now there is a wide range of interesting parts and even some that use Nvidia physx, I particularly like the water physics, HOWEVER there is a distinct lack of things like walls, floors and slopes in player made puzzles. Yeah you see all those curved walls everywhere in the screenshots? To the best of my knowledge you either have to unlock those or cannot use those at all in your own puzzles. Also the only walls you can make can be broken and both the shelves and walls have very limited size. This leaves me feeling creatively stunted as it looks like I more or less have to use everything they give me in very specific ways rather than letting me expeiriment with using things in ways other than its primary use. The other thing that dissapoints me about this game is that they slapped a completely arbitrary limit on how many of every item you can use in free build mode, granted its 20 per item but its still dissapointing to see item limits applied to specific items rather than across the entire contraption as a whole. I did not have trouble getting the game to run, it started up completely fine for me but I've heard that some people have issues with getting the game to run and I cannot comment on that because I don't have that issue. Now when I saw this game back whenever I bought it several years ago I had three things on my mind that sold me on it "its the incredible machine, it has physx, and its in 3d." Having spent a LONG time as a kid throwing together rube goldberg contraptions in the incredible machine this sounded like a dream come true for me. And then the let downs started rolling in: First: you don't have all the parts unlocked at the start, you have to go through the campaign to unlock them, this is bad because you don't have all the tools nessasary to start building puzzles on your own. Second: the way the basic walls and floors are discourages building more interesting puzzles because you cannot effectively seperate things out to force the player to think the way you want them to Third: the campaign puzzles seem arbitrary and lack a lot of the life puzzles in the incredible machine had, the decoration elements are very much lacking compared to what you could do in the incredible machine(meaning I hope you like the brick background because you'll be seeing it a LOT) Fourth: Physx is cool but I get the impression that even with the fluids dlc(which came out some years after the game itself) that it isn't being used effectively, it seems to work fine for solid body physics but considering the trouble it causes for people to install the game I would have liked to have more things be destructable(like some of the floor blocks in the incredible machine) All in all I'm dissapointed in Crazy Machines 2 as a follow up to the incredible machine because I think moving to 3d put a lot of the basic mechanics a step back even while it added more advanced mechanics. I don't feel like these new mechanics have as much potential for interesting puzzles or are as open ended or well thought out as some of the things in the original Incredible Machine game.
👍 : 27 | 😃 : 2
Negative
Playtime: 179 minutes
Negative review which is not related to the actual design of the game...or wait, maybe it is. The developers decided to make this "PhysX" based. Unfortunately that means that if you're (most likely) not using the supplied PhysX version some levels are simply uncompletable. Of course you could be rolling back to the "correct" version of PhysX, but whoever designs a game to only run correctly on ONE version of a graphics driver that is being CONSTANTLY updated has a severe lack of foresight. I just completed the last CM 1 missions and the game to this day and age still works flawlessly. Why fuck with that formula and introduce randomly behaving elements that can break the game? Very nice. So far it's only levels 1-4 (spoke doesn't move) and 1-7 (barrels do not behave the way they are supposed to), but I wonder how many more levels are broken and of course never fixed. The devs have even acknowledged these issues, but they didn't seem to be interested in fixing them. Old game and all. Even in levels that can be completed the physics are somewhat questionable (if a ball hits a spring it should be catapulted back based on its weight and the speed with which it hit the spring...this is clearly not the case...at all, it's just random). That's why it gets an automatic "not recommended". Apart from that the game launches at least. To give you an example of 1-7: There are 3 barrels that need to be delivered into the end zone in a particular order. However, the barrels don't move the way they should at the start (where you can't even influence them). I was able to get all barrels into the end zone, but the order is impossible to achieve, which results in mission failure. I tried it with a guide, I watched YouTube videos. The barrels just behave differently. I even tried the integrated solution system in the game, which auto solves a level. Well, that one can't even get all barrels to the end zone. They get stuck well before. So, it's clearly a PhysX issue. I refuse to go through the hassle of uninstalling PhysX and reinstalling the old version. Since it is not possible to have 2 versions installed and all other games might break if I do that and because it's generally a lot of hassle... So, I'll just finish what's possible. At least there are cheats out there to unlock all levels.
👍 : 32 | 😃 : 0
Negative
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